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<div class="eventBanner17" style="margin-left: auto; margin-right: auto; text-align: center;">[[File:2017SpringEventBannerAlt.png|Sortie! Fifth Fleet To the North East!|link=|class=fadein]]</div>
 
{{TOC right}}
 
{{TOC right}}
 
==Introduction==
 
==Introduction==
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# Escort Carrier [[Kasuga Maru]] aka [[Kasuga Maru|Taiyou]]
 
# Escort Carrier [[Kasuga Maru]] aka [[Kasuga Maru|Taiyou]]
 
# Battleship [[Gangut]]
 
# Battleship [[Gangut]]
# Seaplane Tender [[Kamoi]]
+
# Fleet Oiler [[Kamoi]]
# Coastal Defense Ship [[Shimushu]]
+
# Destroyer Escort [[Shimushu]]
# Coastal Defense Ship [[Kunashiri]]
+
# Destroyer Escort [[Kunashiri]]
# Coastal Defense Ship [[Etorofu]]
+
# Destroyer Escort [[Etorofu]]
    
===New Equipment===
 
===New Equipment===
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===New Enemy Vessels===
 
===New Enemy Vessels===
 +
*[[Escort Princess]]
 +
*[[Northernmost Landing Princess]]
 +
*[[Northern Water Princess]]
    
===New Enemy Equipment===
 
===New Enemy Equipment===
 +
*[[List_of_equipment_used_by_the_enemy|Abyssal Attack Patrol Hawk]]
 +
*[[List_of_equipment_used_by_the_enemy|Abyssal Attack Patrol Hawk Kai]]
 +
*[[List_of_equipment_used_by_the_enemy|Abyssal 12inch Triple Gun Mount]]
    
===Event Requirements===
 
===Event Requirements===
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** Meet '''all''' of the following requirements:
 
** Meet '''all''' of the following requirements:
 
*** No AV allowed
 
*** No AV allowed
 +
*** Amount of CV(L/B) ≦ 2
 
*** Amount of DD ≧ 1
 
*** Amount of DD ≧ 1
   Line 676: Line 684:  
* Meet '''all''' of the following requirements:
 
* Meet '''all''' of the following requirements:
 
** Fast Fleet
 
** Fast Fleet
** Amount of FBB+CV(B) ≦ 2
+
** Amount of FBB+CV(L/B) ≦ 2
 
** Amount of DD ≧ 2
 
** Amount of DD ≧ 2
   Line 684: Line 692:  
* Meet '''all''' of the following requirements:
 
* Meet '''all''' of the following requirements:
 
** Fast Fleet
 
** Fast Fleet
 +
** Amount of FBB+CV(L/B) ≦ 3
 
** Amount of DD ≧ 2
 
** Amount of DD ≧ 2
 
|K -> Q = * Do not meet the requirements to go to O.
 
|K -> Q = * Do not meet the requirements to go to O.
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|P/empty -> R =  
 
|P/empty -> R =  
 
* Node R cannot be accessed during the HP Phase.
 
* Node R cannot be accessed during the HP Phase.
* If you're in the TP Phase:
+
* If you're in the TP Phase, meet '''all''' of the following requirements:
 
** Amount of historical ships ≧ 3 on Easy and Medium / 4 on Hard
 
** Amount of historical ships ≧ 3 on Easy and Medium / 4 on Hard
 +
** Pass the LoS check
 
* If the map is cleared:
 
* If the map is cleared:
** Random routing between node R and T if you pass the LoS check.
+
** Amount of historical ships ≧ 3 on Easy and Medium / 4 on Hard
 +
** Random routing between node R and T if you pass the LoS check, but fail to meet the historical requirement.
 
|P/empty -> T =  
 
|P/empty -> T =  
 
* Node T cannot be accessed during the TP Phase.
 
* Node T cannot be accessed during the TP Phase.
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** Pass the Los check
 
** Pass the Los check
 
* If the map is cleared:
 
* If the map is cleared:
** Random routing between node R and T if you pass the LoS check.
+
** Random routing between node R and T if you pass the LoS check, but fail to meet the historical requirement.
      Line 736: Line 747:  
**They come in an Elite and Flagship variants.
 
**They come in an Elite and Flagship variants.
 
*While the planes they come with don't generally do much damage during the air strike phase, they will generally pose the greatest threat during shelling phase as their attacks appear to be surprisingly accurate and can usually hit someone in your fleet.
 
*While the planes they come with don't generally do much damage during the air strike phase, they will generally pose the greatest threat during shelling phase as their attacks appear to be surprisingly accurate and can usually hit someone in your fleet.
**In addition, their air defense is also notably strong, especially for the flagship versions which will require you to have your strongest and most capable fighter planes armed to your '''Standard carriers''' to keep up with the Nu-class's so you can have a chance to score '''Air parity''' or "Air Superiority" against them.
+
**In addition, their air defense is also notably strong, especially for the flagship versions which will require you to have your strongest and most capable fighter planes armed to your '''Standard carriers''' to keep up with the Nu-class's so you can have a chance to score '''Air Parity''' or '''Air Superiority''' against them.
 
**Due to their accurate shelling attacks, it's highly recommended to try to disable them as soon as possible to minimize the damage they can do to your fleet.
 
**Due to their accurate shelling attacks, it's highly recommended to try to disable them as soon as possible to minimize the damage they can do to your fleet.
    
'''Transport phase notes'''
 
'''Transport phase notes'''
* The above mentioned composition works effectively for the phase if you're fleet is well prepared and well equipped. Bringing ships that can use drums canisters and Daihatsu will help speed the process up to lowering the TP gauge.
+
<div style="border:1px solid #aaa;background-color:#f9f9f9;width:25%;float:right">
 
+
<div style="text-align:center">'''5th Fleet Post-Reorganization (April 1st, 1944)'''</div>
*During the TP Phase, there is a '''historical composition fleet''' that can be useful if you wish to grind the map and bypass Node N.
  −
 
  −
'''5th Fleet Post-Reorganization on April 1st 1944''' <br>
   
*CA: [[Nachi]], [[Ashigara]]
 
*CA: [[Nachi]], [[Ashigara]]
 
*CL: [[Abukuma]], [[Tama]],
 
*CL: [[Abukuma]], [[Tama]],
 
*CLT: [[Kiso]]
 
*CLT: [[Kiso]]
 
*DD: [[Ushio]], [[Akebono]], [[Kasumi]], [[Shiranui]]
 
*DD: [[Ushio]], [[Akebono]], [[Kasumi]], [[Shiranui]]
 
+
</div>
Using 4 members from this '''historical group''', which must include two of the DDs from the  '''historical fleet''' and two large ships (FBB and/or CV) of your choice will allow you to avoid Node N.
+
* The above mentioned composition works effectively for the phase if you're fleet is well prepared and well equipped. Bringing ships that can use drum canisters and Daihatsu will help speed the process of lowering the TP gauge.
* Do note that this may not be recommended if you wish to farm node N since it yields some rare drops.
+
*During the TP Phase, there is a '''historical composition fleet''' that can be useful if you wish to grind the map and bypass Node N.
 +
**Using 4 members from the '''Fifth Fleet''', which must include two of the DDs, and two large ships (FBB and/or CV) of your choice will allow you to avoid Node N.
 +
** Do note that this may not be recommended if you wish to farm node N since it yields some rare drops.
      Line 1,292: Line 1,302:  
|K -> H/empty =  
 
|K -> H/empty =  
 
* Fixed route during the Anchor Phase.
 
* Fixed route during the Anchor Phase.
* Amount of AV+LHA ≧ 2 (Overrides all other routing)
+
* In case you're using a Transport Escort:
 +
** Amount of AV+LHA+AO ≧ 2 (Overrides all other routing)
 
|K -> I = * Carrier Task Force
 
|K -> I = * Carrier Task Force
 
|K -> L = * Transport Escort '''and''' Slow Fleet
 
|K -> L = * Transport Escort '''and''' Slow Fleet
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* Bringing a surface Task force is recommended to take out the enemy fleet present at the boss node more easily.
 
* Bringing a surface Task force is recommended to take out the enemy fleet present at the boss node more easily.
 
* LBAS should be set with 1-2 Fighter / 1-2 Bombers/1 Flying boat if you plan to use them at the boss node.
 
* LBAS should be set with 1-2 Fighter / 1-2 Bombers/1 Flying boat if you plan to use them at the boss node.
**A distance of '''8''' is needed to reach '''Node W'''.
+
**A distance of '''9''' is needed to reach '''Node W'''.
 
**Most enemy fleets should be manageable without much concern till you reach the boss node itself.
 
**Most enemy fleets should be manageable without much concern till you reach the boss node itself.
   Line 1,943: Line 1,954:  
** This composition starts on the West side and focuses on opening strikes and strong shelling.
 
** This composition starts on the West side and focuses on opening strikes and strong shelling.
 
** It uses an SS(V) to enable west routing and can also draw the shelling of [[Northernmost Landing Princess]].
 
** It uses an SS(V) to enable west routing and can also draw the shelling of [[Northernmost Landing Princess]].
*** This route can force a lot of early retreats due to sub getting taiha in preboss nodes.
+
*** This route can force a lot of early retreats due to sub getting taiha in node C.
 
** 333 air power is required for AS+ on C node and 408 for AS+ on E node.
 
** 333 air power is required for AS+ on C node and 408 for AS+ on E node.
 +
*** CAVs need to be armed with Anti-Installation gear.
 +
*** SS(V) should use turbines and possibly a damecon if necessary.
 +
***CVs should use a Torpedo bombers / Fighter set up and also possibly carry a [[Saiun]]. Also bring [[Type 97 Torpedo Bomber]] type planes as they are a weakness to the boss node.
    
'''Land-Based Air Squadron:'''
 
'''Land-Based Air Squadron:'''
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**It is recommended to set your third base to defense mode with 3 or 4 of you best Interceptor or Fighter planes along with a [[Saiun]].
 
**It is recommended to set your third base to defense mode with 3 or 4 of you best Interceptor or Fighter planes along with a [[Saiun]].
 
* The range to the boss node is 1 with a fighter power require of 48/108/216 for AP,AS,AS+ respectively.
 
* The range to the boss node is 1 with a fighter power require of 48/108/216 for AP,AS,AS+ respectively.
 +
* If you have Jet Planes, feel free to use them to target the boss node since with an additional air strike you can actually take our possibly more ships making the run more easily.
 +
 +
'''Boss Notes:'''
 +
* [[ Northernmost Landing Princess]] has a weakness to [[Type 97 Torpedo Bomber]] and [[Type 97 Torpedo Bomber (Tomonaga Squadron)]].
    
<tabber>Hard=
 
<tabber>Hard=
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|information =  
 
|information =  
 
*'''Event Tag''': '''None''' (All ship with prior tags are allowed to join this map.)
 
*'''Event Tag''': '''None''' (All ship with prior tags are allowed to join this map.)
*Boss: [[Battleship Princess]] (Phase 1) [[Northernmost Landing Princess]] (Phase 2)
+
 
 +
*Boss: [[Battleship Princess]] (Phase 1) [[Northern Water Princess]] (Phase 2)
 +
 
 +
'''Killing Phase 1'''<br/>
 
'''[[Battleship Princess]] HP:'''
 
'''[[Battleship Princess]] HP:'''
 
*Hard (甲): 1200
 
*Hard (甲): 1200
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*Easy (丙): 1200
 
*Easy (丙): 1200
   −
'''[[Northernmost Landing Princess]] HP:'''
+
'''Killing Phase 2'''<br/>
 +
'''[[Northern Water Princess]] HP:'''
 
*Hard (甲): 3850
 
*Hard (甲): 3850
*Medium (乙): ?
+
*Medium (乙): 3080
 
*Easy (丙): 3000
 
*Easy (丙): 3000
   −
*Key Rewards:  
+
'''Key Rewards''':  
** Clearing on Hard ({{lang|ja|甲}}): [[Gangut]], 1x First Class Medal, [[Type 1 Fighter Hayabusa Model II (64th Air Squadron)]], 10x Screws, 2x Medal
+
* Clearing on Hard ({{lang|ja|甲}}): [[Gangut]], 1x First Class Medal, [[Type 1 Fighter Hayabusa Model II (64th Air Squadron)]], 10x Screws, 2x Medal
** Clearing on Medium ({{lang|ja|乙}}): [[Gangut]], [[Type 1 Fighter Hayabusa Model III A (54th Air Squadron)]], 8x Screws, 2x Medal
+
* Clearing on Medium ({{lang|ja|乙}}): [[Gangut]], [[Type 1 Fighter Hayabusa Model III A (54th Air Squadron)]], 8x Screws, 2x Medal
** Clearing on Easy ({{lang|ja|丙}}): [[Gangut]], 1x Medal
+
* Clearing on Easy ({{lang|ja|丙}}): [[Gangut]], 1x Medal
 
|branching =
 
|branching =
 
{{MapBranchingTable
 
{{MapBranchingTable
 
|title = E-5 Branching Rules
 
|title = E-5 Branching Rules
   −
|0 -> 1 = * ???
+
|0 -> 1 = * Carrier Task Force
|0 -> 2 = * ???
+
|0 -> 2 = * Surface Task Force
   −
|A -> D, E = * Active Branching
+
|A/empty -> D, E = * Active Branching
   −
|E -> F = * ???
+
|E -> F =  
|E -> H = * ???
+
* Amount of CV(B) in main fleet ≧ 4
 +
* Amount of (F)BB(V)+CV(L/B) in main fleet ≧ 5
 +
|E -> H =  
 +
* Do not meet the requirements to go to F.
   −
|F -> H = * ???
+
|F -> H = * The map has been cleared.
|F -> J/empty = * ???
+
|F -> J/empty = * The map has not been cleared yet.
   −
|G -> H = * ???
+
|G -> L = * Amount of (F)BB(V)+CV(B) in main fleet ≧ 4
|G -> L = * ???
   
|G -> M = * ???
 
|G -> M = * ???
   −
|H -> I/storm = * ???
+
|H -> I/storm =  
|H -> M = * ???
+
* If the map is not cleared yet, meet one of the following requirements:
 +
** ???
 +
* If the map is cleared, meet one of the following requirement:
 +
** Amount of CLT ≧ 3
 +
|H -> M =  
 +
* If the map is not cleared yet, meet one of the following requirements:
 +
** ???
 +
* If the map is cleared, meet one of the following requirements:
 +
** Fleet contains AO
 +
** Amount of (F)BB(V) ≧ 4
 +
|H -> G =
 +
* Do not meet the requirements to go to either I or M.
    
|J/empty -> K, N = * Active Branching
 
|J/empty -> K, N = * Active Branching
   −
|K -> O = * ???
+
|K -> O = * Pass the LoS check.
|K -> Q/empty = * ???
+
|K -> Q/empty = * Fail the LoS check.
   −
|L -> M = * ???
+
|L -> M = * Pass the LoS check, but fail to meet the requirements to go to R.
|L -> P/empty = * ???
+
|L -> P/empty = * Fail the LoS check.
|L -> R = * ???
+
|L -> R =  
 +
* Amount of historical ships ≧ 4 on Easy/5 on Medium.
 +
* You cannot go through this route on Hard.
   −
|M -> Q/empty = * ???
+
|M -> Q/empty = * Fail the LoS check.
|M -> R = * ???
+
|M -> R = * Pass the LoS check.
   −
|O -> S/empty = * ???
+
|O -> S/empty = * Fail the LoS check.
|O -> T = * ???
+
|O -> T = * Pass the LoS check.
 
}}
 
}}
 
Branching compositions were reported  over the course of the event.
 
Branching compositions were reported  over the course of the event.
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*'''Phase 1:'''
 
*'''Phase 1:'''
 
**CTF: Main Fleet - 4 CV(B) 2 (F)BB Escort Fleet - 1 CL 2 DD 1-3 CLT 0-2 CA
 
**CTF: Main Fleet - 4 CV(B) 2 (F)BB Escort Fleet - 1 CL 2 DD 1-3 CLT 0-2 CA
**Path:
+
**Path: A-D-G-L(-M)-R
 
*'''Phase 2:'''
 
*'''Phase 2:'''
 
**STF: Main Fleet - 4 (F)BB 2 CVL Escort Fleet - 1 CL 2 DD 1-3 CLT 0-2 CA
 
**STF: Main Fleet - 4 (F)BB 2 CVL Escort Fleet - 1 CL 2 DD 1-3 CLT 0-2 CA
 
**Path: B-C-F-J-N-O-T
 
**Path: B-C-F-J-N-O-T
**CFT: Main Fleet - 4 CV(B) 2 (F)BB Escort Fleet - 1 CL 2 DD 3X
+
**CTF: Main Fleet - 4 CV(B) 2 (F)BB Escort Fleet - 1 CL 2 DD 3X
 
**Path: E-F-J-N-O-T
 
**Path: E-F-J-N-O-T
 +
 +
*This Event map will allow the uses of all previous event tag ships so feel free to bring anyone you feel comfortable with keeping in mind that certain ships will have an impact on the boss battles.
 +
 +
'''First Killing Phase Notes'''
 +
 +
* The first killing phase requires you to battle and defeat the [[Battleship Princess]]
 +
* A Carrier Task Force is recommended and going down the path of Node D will help you reach the Battleship Princess.
 +
* A standard Torpedo bomber / fighter set up is recommended for your Carrier Fleet.
 +
* Have 2 of your LBAS planes set to attack the boss node while keeping the other on defense to intercept the Land Base Air Raid.
 +
*A distance of '''6''' is needed to reach the [[Battleship Princess]] boss node for your LBAS.
 +
* Most enemy fleets here should present almost no issue in battle and the [[Battleship Princess]] should be manageable.
 +
**If you manage to defeat her each time, she should be defeated in 3 kills allowing you to enter the second phase.
 +
<div style="border:1px solid #aaa;background-color:#f9f9f9;width:25%;float:right">
 +
<div style="text-align:center">'''Fifth Fleet Members'''</div>
 +
*DD: [[Akebono]], [[Ushio]], [[Kasumi]], [[Verniy]], [[Shiranui]]
 +
*CLT: [[Kiso]]
 +
*CL: [[Abukuma]], [[Tama]]
 +
*CA: [[Nachi]]
 +
</div>
 +
*'''Easy and Normal''' mode have a special composition which can help you bypass the Carrier Hime node.
 +
**You will need to bring members of the 5th Fleet in your fleet.
 +
**'''Four Members''' of the Fifth Fleet are needed for '''Easy''', '''Five Members''' of the Fifth Fleet are needed for '''Normal'''.
 +
*'''Hard Mode''' has no known method to bypass the Carrier Hime Node Battle.
 +
 +
*After depleting the bar and killing the [[Battleship Princess]] you'll gain access to the second killing phase.
 +
 +
'''Second Killing Phase Notes'''
 +
* The Second Killing Phase will have you taking on the [[Northern Water Princess]].
 +
* You are welcome to use a Surface Task Force or a Carrier Task Force to take one the boss.
 +
* You will need both combined fleets if you wish to perform the [[Armor Reduction]] method to weaken the [[Northern Water Princess]].
 +
 +
*'''Weakening the [[Northern Water Princess]]'''
 +
:*To weaken the [[Northern Water Princess]] the following conditions must be met:
 +
:**S Rank Node C
 +
:**S Rank Node D
 +
:**S Rank Node E
 +
:**Successfully Fully Intercept an enemy Air Raid (White Text)
 +
:* Node D and E can be done using your '''Carrier Task Force'''.
 +
:* C is an '''Air Attack node''' and requires you to use a '''Surface Task Force''' to reach.
 +
:** A ship with strong AACI like [[Maya]] or [[Akizuki]] are recommended to use along with a group of light carriers with only fighters.
 +
:**Additional support from LBAS may also be required, if needed, make one LBAS with nothing but strong fighter planes to use on this node.
 +
:**Successfully taking no damage will give you an S rank.
 +
:* Upon completing these conditions, you will hear a '''ding chime''' upon returning to home port indicating you have completed the Debuff requirements.
 +
:* When you battle the [[Northern Water Princess]] after fulfilling the debuff requirements, her eyes will be glowing orange and her dialogue will change.
 +
 +
*'''Surface Task Force Method'''
 +
:* Using the Surface Task Force will require your fleet to have have some strong battleships, and CVLs with strong Air Defense.
 +
:* Your Fleet will have to deal with need to deal with the '''sub node''' in '''Node B''' which can be problematic especially in higher difficulties as you'll be dealing with So-class submarines which are known for their relatively high and accurate torpedo strength.
 +
:**A sonar may be required to cripple or eliminate some of the subs (until final kill) to minimize damage and being forced to retreat early.
 +
:* Most of the other nodes generally require for your Light Carrier to have strong Air Power to make it through the nodes containing Nu-Kai and Wo-Kai (Node F). It's recommended that your light carriers use either 4 fighters or 3 fighter / 1 Torpedo bombers to take out the enemy fleets maintain air superiority / parity.
 +
:*The Boss node should be on the most part manageable with a fleet full of battleships. If you use an LBAS to help eliminate some of the enemy ships in the combined Fleet.
 +
:*LBAS should be set up to use 3 Torpedo or Land Based Bombers / 1 Fighter.
 +
:*A distance of '''7''' is needed to reach the boss node for your LBAS.
 +
:*Second Fleet should consists of members of the '''Fifth Fleet''' or [[Verniy]]. (Will be explained in '''weaknesses of the [[Northern Water Princess]] further below.''')
 +
 +
* '''Carrier Task Force Method'''
 +
:* Using a Carrier Task Force will take you down a safer path to the boss node, but will have you lose a little more fuel and ammo in the process which will result in a slight damage penalty at the boss node.
 +
:* Standard Carriers are recommended to bring a Mixture of 0-1 Dive bombers/1-2 Torpedo Bobmers / 2 Fighters (Will be explained in '''weaknesses of the [[Northern Water Princess]] further below.''')
 +
:* The only main concern with this fleet will be the possible risk of taking damage on various nodes such as C,F,and N, since you'll be dealing with stronger carrier units in Nodes C and F and a Fleet consisting of Ta-class and some torpedo based ships in Node N (which can sometimes appear in line ahead)
 +
:*Above methods for LBAS still apply here.
 +
:*Fifth Fleet members and [[Verniy]] also apply here.
 +
:** Using this combined fleet can sometimes be beneficial for helping you take on the boss more easily due her many weaknesses (which will be discussed below)
 +
 +
'''Weaknesses of the [[Northern Water Princess]]'''
 +
* The [[Northern Water Princess]] has a large number of weaknesses which can be exploited by using the following:
 +
** '''Members of the Fifth Fleet''' '''X1.25 extra damage''' (Please refer to the listing above in the E-5 tip section.)
 +
** '''Russian Ships ([[Verniy]] and [[Gangut]])''' '''X1.5 extra damage'''
 +
** '''Dive Bombers''' '''x1.2 Damage'''
 +
* Using fleets consisting of the above mentioned ships and equipment will allow you to easily beat down the [[Northern Water Princess]].
 +
 +
'''Final Kill Notes'''
 +
* Whichever combined fleet you use is up to you. The main thing you may want to consider besides everything mentioned above will be to boost your LBAS Fleet to land a concentrated attack on the boss node.
 +
**It's recommended to use 3 Bombers / 1 Fighter that can reach up to 7 at the boss node for all LBAS. (You will be ignoring attacks against your base.)
 +
** '''Boss Support''' is recommended to quickly finish off the boss fleet's ships so you can concentrate your attacks on the [[Northern Water Princess]].
 +
 +
'''Farming'''
 +
*Node T has a large amount of rare drops which may be worth looking into (Especially [[Littorio]] and [[Roma]]).
 +
*Farming this map require some effort since you need to be careful how you go about doing it as you may want to consider the following things.
 +
*If you complete this map, you will be taken a different path which will basically take you through a sub node which will be more difficult to clear due to their ability to take out several of your ships if their torpedoes hit.
 +
*You will also go through a maelstrom node which will further drain your resources.
 +
*So if you consider farming try to do it while playing the map prior to clearing and focus on A rank wins where you don't end up killing the princess.
 +
 
<tabber>Hard=
 
<tabber>Hard=
 
{{#invoke:EnemyEncounters|encounterTemplate
 
{{#invoke:EnemyEncounters|encounterTemplate
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