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| Yamato gains two different special attacks on Kai Ni/Juu. | | Yamato gains two different special attacks on Kai Ni/Juu. |
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− | The devs distinguish them as:
| + | They're distinguished by how many ships participate, there's a '''2-ship touch''' and a '''3-ship touch''': |
− | *For the touch with only Yamato and Musashi:
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− | **Yamato flagship: "'''Yamato, leading the attack! Musashi, follow me! 1st Fleet, all guns, full salvo!'''" (大和、突撃します!武蔵続いてッ!第一戦隊、全主砲、全力斉射ッ!).
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− | **Musashi flagship: "'''Oh, Yamato. Forming a battlegroup with you feels so natural. This is what it means to be a battleship'''" (おう、大和よ、お前とこうして戦隊を組むのは格別だな。これが戦艦だ。).
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− | *For all other touches:
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− | ** "'''Yamato, leading the attack! 2nd ship, please follow my lead! All guns, full salvo!'''" (大和、突撃します!二番艦も続いてください!全主砲、斉射ッ!).
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− | However, mechanic-wise it makes more sense to distinguish the touches as '''2-ship touch''' and '''3-ship touch''':
| + | Devs also have stated that the touch helpers will be updated with relevant ship implementation [https://twitter.com/KanColle_STAFF/status/1534456312054304769?s=20]. |
| + | *So far, only [[Maryland]] + [[Colorado]] and [[Kongou]] + [[Haruna]] have been added for the 3-ship touch. [[Jean Bart]], [[Massachusetts]], and [[Rodney]] have not yet been added as any touch helpers. |
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− | Devs also have stated that the touch helpers will be updated with relevant ship implementation. So far, [[Maryland]] has been added alongside [[Colorado]] for the 3-ship touch. [[Jean Bart]] has not yet been added as a touch helper.
| + | <div class="mw-collapsible {{{1}}}" |"mw-collapsible"}}><h3>Yamato-class 2-Ship Special Attack</h3> |
− | | |
− | <div class="mw-collapsible {{{1}}}" |"mw-collapsible"}}><h3>Yamato 2-Ship Special Attack</h3> | |
| <div class="mw-collapsible-content"> | | <div class="mw-collapsible-content"> |
| <tabber> | | <tabber> |
| |-|Activation requirements= | | |-|Activation requirements= |
− | {| class="wikitable" style="float:right | + | {|class="wikitable" style="float:right |
− | !"Touch Helpers"<br>(max remodel only) | + | !colspan=3|"Touch Helpers" |
| + | |- |
| + | !Yamato Flagship: |
| + | !Musashi Flagship: |
| |- | | |- |
| |{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Iowa Kai|small=true}}<br>{{Ship/Banner|Bismarck Drei|small=true}}<br>{{Ship/Banner|Richelieu Kai|small=true}} | | |{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Iowa Kai|small=true}}<br>{{Ship/Banner|Bismarck Drei|small=true}}<br>{{Ship/Banner|Richelieu Kai|small=true}} |
− | |} | + | |{{ItemStack|item={{Ship/Banner|Yamato Kai Ni|small=true}}|text=Kai Ni/Juu|text-position=bottom:-15px;right:4px}} |
| + | |} |
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− | * '''Yamato Kai Ni/Juu''' must be the '''flagship'''. | + | * A '''{{Class|Yamato|Kai Ni/Juu}}''' must be '''flagship'''. |
| ** '''Secretary''' for combined fleets. | | ** '''Secretary''' for combined fleets. |
| ** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. | | ** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. |
| * Another "Touch Helper" must be in the 2nd position. | | * Another "Touch Helper" must be in the 2nd position. |
| ** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. | | ** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. |
− | ** When using [[Musashi Kai Ni]] as the helper, Yamato and Musashi positions can be swapped freely.
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| ** When using [[Musashi Kai Ni]] as the helper in the 2nd position with [[Nagato Kai Ni]] or [[Mutsu Kai Ni]] in the 3rd one being {{color|gold|'''lightly damaged (小破)'''}} or better, there is a random chance to trigger the "'''3-Ship Special Attack'''" instead. | | ** When using [[Musashi Kai Ni]] as the helper in the 2nd position with [[Nagato Kai Ni]] or [[Mutsu Kai Ni]] in the 3rd one being {{color|gold|'''lightly damaged (小破)'''}} or better, there is a random chance to trigger the "'''3-Ship Special Attack'''" instead. |
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| ** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted. | | ** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted. |
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− | * In single fleet, {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected. | + | * In single fleet, {{ToolTip|[[Echelon]]|[[File:Echelon.png]]}} needs to be selected. |
− | * In a combined fleet, {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected. | + | * In a combined fleet, {{ToolTip|[[Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected. |
| * The touch can activate even if Yamato Kai Ni Juu is equipped with ASW equipment when facing a fleet mixed with submarines. | | * The touch can activate even if Yamato Kai Ni Juu is equipped with ASW equipment when facing a fleet mixed with submarines. |
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| If triggered: | | If triggered: |
| *The flagship will do '''a 1st & 2nd attack''', | | *The flagship will do '''a 1st & 2nd attack''', |
− | *The Helper will do '''a 3rd attack'''. | + | *The Helper will do '''a 3rd attack''', |
− | *Each attack targets a ship at random. | + | *Each attack targets a ship at random, |
| + | *If all enemies sunk, then touch stops early. |
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| {| class="wikitable" style="text-align: center;" | | {| class="wikitable" style="text-align: center;" |
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| | 2.63|| 3.31|| 2.63|| 3.18|| 2.39|| 2.65 | | | 2.63|| 3.31|| 2.63|| 3.18|| 2.39|| 2.65 |
| |} | | |} |
− | The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship. | + | *The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle. |
− | *Only ships equipped with those equipment will get a bonus for their attack(s). | + | *The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship. |
| + | **Only ships equipped with those equipment will get a bonus for their attack(s). |
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| |-|Cost= | | |-|Cost= |
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| * Can be triggered even if artillery spotting fails to activate. | | * Can be triggered even if artillery spotting fails to activate. |
| * Can only be activated '''once per sortie'''. | | * Can only be activated '''once per sortie'''. |
− | * Has a chance to trigger every time Yamato (Musashi if FS) takes a turn at shelling. | + | * Has a chance to trigger every time the flagship takes a turn at shelling. |
| ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. | | ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. |
| <references/> | | <references/> |
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| ** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted. | | ** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted. |
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− | * In single fleet, {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected. | + | * In single fleet, {{ToolTip|[[Echelon]]|[[File:Echelon.png]]}} needs to be selected. |
− | * In a combined fleet, {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected. | + | * In a combined fleet, {{ToolTip|[[Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected. |
| * The touch can activate even if Yamato Kai Ni Juu is equipped with ASW equipment when facing a fleet mixed with submarines. | | * The touch can activate even if Yamato Kai Ni Juu is equipped with ASW equipment when facing a fleet mixed with submarines. |
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| {|class="wikitable" | | {|class="wikitable" |
− | !colspan=7|"Helper Pairs" (max remodel only) | + | !colspan=7|"Helper Pairs" |
| |- | | |- |
− | |style="text-align: center"; colspan=7| One of the following pairs: | + | |style="text-align:center" colspan=7| One of the following pairs: |
| |- | | |- |
| |style="text-align:center"|[[Musashi Kai Ni]] 2nd ship: | | |style="text-align:center"|[[Musashi Kai Ni]] 2nd ship: |
| !rowspan=3| | | !rowspan=3| |
− | |style="text-align:center"; colspan=5|In any order: | + | |style="text-align:center" colspan=5|In any order: |
| |- | | |- |
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| *Yamato will do '''a 1st attack''', | | *Yamato will do '''a 1st attack''', |
| *The 2nd ship will do '''a 2nd attack''', | | *The 2nd ship will do '''a 2nd attack''', |
− | *The 3rd ship will do '''a 3rd attack'''. | + | *The 3rd ship will do '''a 3rd attack''', |
− | *Each attack targets a ship at random. | + | *Each attack targets a ship at random, |
| + | *If all enemies sunk, then touch stops early. |
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| {| class="wikitable" style="text-align: center;" | | {| class="wikitable" style="text-align: center;" |
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| | 2.82|| 3.07|| 2.82|| 2.82|| 2.69|| 2.56 | | | 2.82|| 3.07|| 2.82|| 2.82|| 2.69|| 2.56 |
| |} | | |} |
− | The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship. | + | *The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle. |
− | *Only ships equipped with those equipment will get a bonus for their attack(s). | + | *The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship. |
| + | **Only ships equipped with those equipment will get a bonus for their attack(s). |
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| |-|Cost= | | |-|Cost= |