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# When encountering a combat node, a formation will be asked to be chosen.
 
# When encountering a combat node, a formation will be asked to be chosen.
 
#* Please refer to [[Combat#Formation_Selection|Formation Selection]] for details on formations and what they do.  
 
#* Please refer to [[Combat#Formation_Selection|Formation Selection]] for details on formations and what they do.  
# For most combat nodes, if not all enemies are sunk, it will be asked to enter night battle or not. Please see [[Combat/Night_Battle|Night Battle]] for details.
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#* When selecting the formation, it is possible to hide the UI in order to view the map, by clicking anywhere else on the screen.
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#** When the map is visible, it is then possible to click on the current node to get a glips of the enemy fleet (limited to the surface battle nodes).
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# For most combat nodes, if not all enemies are sunk, it will be asked to enter night battle or not. Please see [[Night Battle]] for details.
 
# Once the battle has concluded, it will be asked to '''advance (進撃)''' or to '''retreat (撤退)''', provided it is not the last node of the map.
 
# Once the battle has concluded, it will be asked to '''advance (進撃)''' or to '''retreat (撤退)''', provided it is not the last node of the map.
 
#* Bringing a {{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel|link_category=Repair Personnel}} or {{CommandFacility}} {{Equipment/Link|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=Command Facilities|link_category=Command Facilities}} may replace those buttons in certain situations.
 
#* Bringing a {{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel|link_category=Repair Personnel}} or {{CommandFacility}} {{Equipment/Link|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=Command Facilities|link_category=Command Facilities}} may replace those buttons in certain situations.
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Some maps will be reset at the end of each month, resetting all progress done regarding their HP/TP bar depletion.
 
Some maps will be reset at the end of each month, resetting all progress done regarding their HP/TP bar depletion.
 
*The reset happened at '''23h59 JST on the last day of the month''',
 
*The reset happened at '''23h59 JST on the last day of the month''',
*All EOs, namely [[1-5]], [[1-6]], [[2-5]], [[3-5]], [[4-5]], [[5-5]], and [[6-5]], are reset each month,
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*All EOs, namely [[1-5]], [[1-6]], [[2-5]], [[3-5]], [[7-5]], [[4-5]], [[5-5]], and [[6-5]], are reset each month,
 
**This implies [[1-6]] lock until [[1-5]] is cleared again,
 
**This implies [[1-6]] lock until [[1-5]] is cleared again,
 
**This make all completion rewards available again, namely, {{Medal}} [[Medal]]s, {{Item/Icon|Ranking Point Reward|size=25px}} [[Ranking]] points, and {{PBox}} [[Present Box]].
 
**This make all completion rewards available again, namely, {{Medal}} [[Medal]]s, {{Item/Icon|Ranking Point Reward|size=25px}} [[Ranking]] points, and {{PBox}} [[Present Box]].
 
*[[7-2]], [[7-3]], and [[7-4]] are also reset at the same time,
 
*[[7-2]], [[7-3]], and [[7-4]] are also reset at the same time,
**This includes both phases of [[7-2]] and [[7-3]],
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**This includes all phases of [[7-2]], [[7-3]], and [[7-5]],
 
**Unlike EOs, no map is locked behind the previous one, so for instance, [[7-3]] does not have to be cleared again to sortie on [[7-4]].
 
**Unlike EOs, no map is locked behind the previous one, so for instance, [[7-3]] does not have to be cleared again to sortie on [[7-4]].
 
In addition to map progress, enemy formations are also reset to their pre-clear form.
 
In addition to map progress, enemy formations are also reset to their pre-clear form.
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*On [[7-4]], the Last Dance enemy compositions are stronger, making farming on the map less reliable,
 
*On [[7-4]], the Last Dance enemy compositions are stronger, making farming on the map less reliable,
 
*On [[5-5]], the cleared enemy compositions are the weakest, so clearing the map again beforehand is advised when trying to complete quests on this map.
 
*On [[5-5]], the cleared enemy compositions are the weakest, so clearing the map again beforehand is advised when trying to complete quests on this map.
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=Error Messages=
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{{/Error Messages}}
    
=Sortie List=
 
=Sortie List=
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