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Below are the following steps you must consider before you take on this map should you choose to do it on hard mode.
 
Below are the following steps you must consider before you take on this map should you choose to do it on hard mode.
 
<tabber>
 
<tabber>
|-|Task Force Vanguard Questions=
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|-|Task Force Vanguard (STF) Questions=
 
* [[File:RainySeason2020EventGreyVanguardTag.png]]'''Task Force Vanguard Questions'''
 
* [[File:RainySeason2020EventGreyVanguardTag.png]]'''Task Force Vanguard Questions'''
 
#Do you have 2 Fast BB that are still in reserve that are not historically related?
 
#Do you have 2 Fast BB that are still in reserve that are not historically related?
 
#Do you have at least 1 CAV or AV?
 
#Do you have at least 1 CAV or AV?
 
#Do you have at least 4 Seaplane fighters?
 
#Do you have at least 4 Seaplane fighters?
#Do you have enough Anti-installation gear to spread around among a team of CLs and DDs that will need to have anti-installation of both main and escort fleet?
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#Do you have enough Anti-installation gear to spread around among a team of CLs and DDs that will need to have for both main and escort fleet?
 
#Do you have an AACI ship that is not [[Atlanta]]?
 
#Do you have an AACI ship that is not [[Atlanta]]?
 
#Do you have at still have 4 or more slot CLs like [[Ooyodo]], [[Gotland]], Italian CLs, or [[Yuubari|Yuubari Kai Ni Toku]]?
 
#Do you have at still have 4 or more slot CLs like [[Ooyodo]], [[Gotland]], Italian CLs, or [[Yuubari|Yuubari Kai Ni Toku]]?
#Do you still have anti-installation DDs like left over Asashio-class DDs, [[Umikaze]], [[Shiratsuyu]], [[Murasame]], and [[Kuroshio]] left over?
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#Do you still have anti-installation DDs like Asashio-class DDs, [[Umikaze]], [[Shiratsuyu]], [[Murasame]], and [[Kuroshio]] left over?
 
#Do you have 2 CVL in reserve that are or can be made fast that are not [[Zuihou]] or [[Junyou]]?
 
#Do you have 2 CVL in reserve that are or can be made fast that are not [[Zuihou]] or [[Junyou]]?
|-|Advance Force Questions=
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|-|Advance Force (SF) Questions=
 
* '''[[File:RainySeason2020EventGreyAdvanceTag.png]] Advance Force Questions'''
 
* '''[[File:RainySeason2020EventGreyAdvanceTag.png]] Advance Force Questions'''
#Do you have 2 CVs that you haven't used that will have less of an important role compared to [[Shoukaku]], [[Zuikaku]], [[Akagi]] and/or [[Saratoga]]? (assuming you have these units still in reserve)
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#Do you have 2 or more CV/CVL that you haven't used that will have less of an important role compared to [[Shoukaku]], [[Zuikaku]], [[Akagi]] and/or [[Saratoga]]? (assuming you have these units still in reserve)
 
#Do you have at least 4 DD/DE that are not historically relevant that can take up an ASW role?
 
#Do you have at least 4 DD/DE that are not historically relevant that can take up an ASW role?
 
#Alternatively, do you have 6 subs in reserve that can carry seaplane fighters?
 
#Alternatively, do you have 6 subs in reserve that can carry seaplane fighters?
 
#Do you have around 6-12 Seaplane fighters?
 
#Do you have around 6-12 Seaplane fighters?
|-|Task Force Questions=
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|-|Task Force (CTF) Questions=
 
* [[File:RainySeason2020EventGreyTaskForceTag.png]]  '''Task Force Questions'''
 
* [[File:RainySeason2020EventGreyTaskForceTag.png]]  '''Task Force Questions'''
 
#Do you still have [[Nagato|Nagato Kai Ni]] or [[Mutsu|Mutsu Kai Ni]] in reserve?
 
#Do you still have [[Nagato|Nagato Kai Ni]] or [[Mutsu|Mutsu Kai Ni]] in reserve?
 
#Is [[South Dakota]] trained up to Kai? (Recommended but optional)
 
#Is [[South Dakota]] trained up to Kai? (Recommended but optional)
 
#Do you have [[Kongou|Kongou Kai Ni C]] and [[Haruna|Haruna Kai Ni]]?
 
#Do you have [[Kongou|Kongou Kai Ni C]] and [[Haruna|Haruna Kai Ni]]?
#Do you have several standard carriers remaining in reserve (you will need at least 4)
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#Do you have several CVs remaining in reserve (you will need at least 4)
 
#Do you have among them [[Shoukaku]] and [[Zuikaku]]?
 
#Do you have among them [[Shoukaku]] and [[Zuikaku]]?
 
#Do you have other CVs such as [[Akagi]], [[Kaga]] or [[Saratoga]]?
 
#Do you have other CVs such as [[Akagi]], [[Kaga]] or [[Saratoga]]?
 
#Do you have a Light Carrier in reserve such as [[Junyou]] or [[Zuihou]]?
 
#Do you have a Light Carrier in reserve such as [[Junyou]] or [[Zuihou]]?
 
#Do you have an AACI ship, prefferably [[Atlanta]]?
 
#Do you have an AACI ship, prefferably [[Atlanta]]?
#Do you still have a team of historical DDs that can TCI or be made into a TCI with a skilled lookout?
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#Do you still have a team of historical DDs that can TCI or be made into a TCI and/or [[Guitarsolo]] with a skilled lookout?
 
#Do you have among those [[Yukikaze]], [[Naganami]], [[Makigumo]] and [[Kazagumo]]?
 
#Do you have among those [[Yukikaze]], [[Naganami]], [[Makigumo]] and [[Kazagumo]]?
 
#Do you have at least 3 CAV / Italian CAs in reserve that include [[Kumano]]?
 
#Do you have at least 3 CAV / Italian CAs in reserve that include [[Kumano]]?
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***Boss gets slightly more difficult during LD as her escort fleet and the Supply Princesses are changed, and you will likely suffer from AD due to the increased FP, but clearing should not be too difficult compared to the pre-LD comp.
 
***Boss gets slightly more difficult during LD as her escort fleet and the Supply Princesses are changed, and you will likely suffer from AD due to the increased FP, but clearing should not be too difficult compared to the pre-LD comp.
 
***It may be worth swapping 1 FBB's position from main to escort for LD to help with clearing the escort fleet out to ensure that you engage the boss' main fleet during the night battle, if necessary.
 
***It may be worth swapping 1 FBB's position from main to escort for LD to help with clearing the escort fleet out to ensure that you engage the boss' main fleet during the night battle, if necessary.
*LBAS: 6 waves of LBAS to boss, each base should have 1 Land-Based Fighter 3 Land-Based Bombers and be able to attain AD at the boss. Use a calculator to figure out if requirements are met for AD.
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*LBAS: 6 waves of LBAS to boss, each base should have 1 Land-Based Fighter 3 Land-Based Bombers and be able to attain AD at the boss. Use a [https://noro6.github.io/kcTools/| calculator] to figure out if requirements are met for AD.
 
**May need to be adjusted for LD as the boss has slightly higher FP.
 
**May need to be adjusted for LD as the boss has slightly higher FP.
 
*Support Expeditions: Boss Support Expedition is generally useful, especially in LD where the Abyssal DDs in the escort have Opening Torpedo capability. Node Support is debatable (since it is unlikely to be effective against the Vanguard comps mentioned above), but can help somewhat with pass rate assuming those comps are not encountered.
 
*Support Expeditions: Boss Support Expedition is generally useful, especially in LD where the Abyssal DDs in the escort have Opening Torpedo capability. Node Support is debatable (since it is unlikely to be effective against the Vanguard comps mentioned above), but can help somewhat with pass rate assuming those comps are not encountered.
**Resource cost is a factor as well, of course. Keep in mind that this entire phase is just the beginning of a very, ''very'' long slog.
      
===Phase 2: Unlock path to Summer Carrier Princess===
 
===Phase 2: Unlock path to Summer Carrier Princess===
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* Subs will need to be loaded with around 6-12 seaplane fighter and have LBAS fighter support to score AS on E
 
* Subs will need to be loaded with around 6-12 seaplane fighter and have LBAS fighter support to score AS on E
 
* Carriers will need all fighters while DEs provide ASW against the subs.
 
* Carriers will need all fighters while DEs provide ASW against the subs.
 +
* If using Comp 2, you can opt to bring additional CV/CVL over using an LBAS to conserve resources.
    
Once the condition is met, a ding sound will play upon returning to your homeport.
 
Once the condition is met, a ding sound will play upon returning to your homeport.
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* Subs will need to be loaded with around 6-12 seaplane fighter and have LBAS fighter support to score AS on E
 
* Subs will need to be loaded with around 6-12 seaplane fighter and have LBAS fighter support to score AS on E
 
* Carriers will need all fighters while DEs provide ASW against the subs.
 
* Carriers will need all fighters while DEs provide ASW against the subs.
 +
* If using Comp 2, you can opt to bring additional CV/CVL over using an LBAS to conserve resources.
    
Once the condition is met, a ding sound will play upon returning to your homeport.
 
Once the condition is met, a ding sound will play upon returning to your homeport.
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===Phase 3: Sink the Summer Carrier Princess (Node Y) ===
 
===Phase 3: Sink the Summer Carrier Princess (Node Y) ===
   −
In this phase, your fleet will be now making their way to attack the [[Summer Aircraft Carrier Princess]]. This phase will take you along a straight path where you'll face off against torpedo squadrons, Submarines, and air strikes along the way. Do note the boss will also have considerable air power, so do expect to bring a strong airpower to achieve AS against the princess.
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In this phase, your fleet will be now making their way to attack the [[Aircraft Carrier Summer Princess]]. This phase will take you along a straight path where you'll face off against torpedo squadrons, Submarines, and air strikes along the way. Do note the boss will also have considerable air power, so do expect to bring a strong airpower to achieve AS against the princess.
    
* You will be facing CV Hime in this Phase and boss so bring a lot of air power to AS the boss.
 
* You will be facing CV Hime in this Phase and boss so bring a lot of air power to AS the boss.
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* '''LBAS Recommendation:'''
 
* '''LBAS Recommendation:'''
** '''Land Base 1: 2 Fighters, 1-2 Land Base Bombers, 0-1 Land Base Recon (Node Y) (Distance 7)
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** '''Land Base 1: * Fighters, * Land Base Bombers, * Land Base Recon (Enough to get AD) (Node Y) (Distance 7)
** '''Land Base 2-3: 1 Fighters, 2-3 Land Base Bombers,  0-1 Land Base Recon (Node Y) (Distance 7)
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** '''Land Base 2-3: * Fighters, * Land Base Bombers,  * Land Base Recon (Enough to get AD) (Node Y) (Distance 7)
    
* [[Akagi]] and [[Saratoga]] are the most recommended CVs to use for this segment due to their high bonus.
 
* [[Akagi]] and [[Saratoga]] are the most recommended CVs to use for this segment due to their high bonus.
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* DDs should consider bringing TCI set up.
 
* DDs should consider bringing TCI set up.
 
* If need be, bring a DD that can OASW.
 
* If need be, bring a DD that can OASW.
* While not historically relevent, [[Atlanta]] with her AACI is highly recommended due to her high proc rate which should allow you to survive almost all air attack nodes with little difficulty.
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* While not historically relevent, [[Atlanta]] with her AACI is highly recommended due to her high proc and shootdown rate which should allow you to survive almost all air attack nodes with little difficulty.
 
* Node H, V1 and V4 are all air attack nodes, each being more powerful than the previous ones.  Good Airpower and AACI is recommended.
 
* Node H, V1 and V4 are all air attack nodes, each being more powerful than the previous ones.  Good Airpower and AACI is recommended.
 
*Node V is a submarine Princess node. Bring ASW isn't entirely necessary, but can be recommended if she is giving your fleet trouble.
 
*Node V is a submarine Princess node. Bring ASW isn't entirely necessary, but can be recommended if she is giving your fleet trouble.
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* If you use Fleet Comp 2, use Line Ahead against the boss.
 
* If you use Fleet Comp 2, use Line Ahead against the boss.
   −
The [[Summer Aircraft Carrier Princess]] will consist of a carrier combined fleet which will have at first 2 Nu-class Flagship Kai, 1 Summer Battleship Princess, 1 Ne-class Kai (Summer Mode), and 1 Tsu-class in the main fleet. While escort will have 1 He-class Flagship, 1 Tsu-class, and 4 Destroyers which on hard mode will consist of 2 Na-class Elites capable of launching and opening torpedo strike.
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The [[Aircraft Carrier Summer Princess]] will consist of a carrier combined fleet which will have at first 2 Nu-class Flagship Kai, 1 Summer Battleship Princess, 1 Ne-class Kai (Summer Mode), and 1 Tsu-class in the main fleet. While escort will have 1 He-class Flagship, 1 Tsu-class, and 4 Destroyers which on hard mode will consist of 2 Na-class Elites capable of launching and opening torpedo strike.
    
If you have set up your land base correctly, you should be able to have a chance to wipe out some of the enemy ships easily. And setting yourself up to deliver decent damage against the main fleet depending on the comp you chose. Nagato's Broadside attack can help wipe out certain large ships early on in the battle and leave night battle to pick off against the remaining survivors.
 
If you have set up your land base correctly, you should be able to have a chance to wipe out some of the enemy ships easily. And setting yourself up to deliver decent damage against the main fleet depending on the comp you chose. Nagato's Broadside attack can help wipe out certain large ships early on in the battle and leave night battle to pick off against the remaining survivors.
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* For this segment, [[Shoukaku]] and [[Zuikaku]] are highly recommended as your CV.
 
* For this segment, [[Shoukaku]] and [[Zuikaku]] are highly recommended as your CV.
 
* If you have jets, consider equipping them as their extra line of attack can be useful.
 
* If you have jets, consider equipping them as their extra line of attack can be useful.
** The Murata Squadron has a Bonus on Node Y but the bonus do not stack on top of each other
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** The Murata Squadron has a Bonus on Node Z but the bonus do not stack on top of each other
 
** It is recommended that if you have 2 Murata Squadron, have 1 Murata on each CV(B) instead of having them both on.
 
** It is recommended that if you have 2 Murata Squadron, have 1 Murata on each CV(B) instead of having them both on.
 
* Depend on the fleet comp you plan to use for this segment, do note that [[Kongou]] (Kai Ni C) and [[Haruna]] (Kai Ni) should be considered for Escort fleet for Fleet Comp 2 as their night battle special attack can allow them to gain an edge in battle
 
* Depend on the fleet comp you plan to use for this segment, do note that [[Kongou]] (Kai Ni C) and [[Haruna]] (Kai Ni) should be considered for Escort fleet for Fleet Comp 2 as their night battle special attack can allow them to gain an edge in battle
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* '''Recommended LBAS: '''
 
* '''Recommended LBAS: '''
**'''LBAS 1-2: 2 Land Base Fighter, 1-2 Land Base Bomber, 0-1 Land Base Recon/Flying Boat''' (Node Z) (Distance 9)
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**'''LBAS 1-2: * Land Base Fighter, * Land Base Bomber, * Land Base Recon/Flying Boat''' (Enough to get AD)(Node Z) (Distance 9)
**'''LBAS 3: 1 Land Based Fighter, 2-3 Land Base Bomber, 0-1 Land Base Recon/Flying Boat''' (Node Z) (Distance 9)
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**'''LBAS 3: * Land Based Fighter, * Land Base Bomber, * Land Base Recon/Flying Boat''' (Enough to get AD) (Node Z) (Distance 9)
    
*Both routes can be effective in reaching the boss depending on how you organize your fleet and knowing what you will be up against.
 
*Both routes can be effective in reaching the boss depending on how you organize your fleet and knowing what you will be up against.
[[Shoukaku]] and [[Zuikaku]] are highly recommended as your CV.
+
*[[Shoukaku]] and [[Zuikaku]] are highly recommended as your CV.
 
* If you have jets, consider equipping them as their extra line of attack can be useful.
 
* If you have jets, consider equipping them as their extra line of attack can be useful.
** The Murata Squadron has a Bonus on Node Y but the bonus do not stack on top of each other
+
** The Murata Squadron has a Bonus on Node Z but the bonus do not stack on top of each other
 
** It is recommended that if you have 2 Murata Squadron, have 1 Murata on each CV(B) instead of having them both on.
 
** It is recommended that if you have 2 Murata Squadron, have 1 Murata on each CV(B) instead of having them both on.
 +
** If you have a 3rd Murata Squadron you can consider bringing a CVL. Otherwise, avoid using the 2 CV + 1 CVL comp unless air power is a concern.
 
* Depend on the fleet comp you plan to use for this segment, do note that [[Kongou]] (Kai Ni C) and [[Haruna]] (Kai Ni) should be considered for Escort fleet for Fleet Comp 2 as their night battle special attack can allow them to gain an edge in battle
 
* Depend on the fleet comp you plan to use for this segment, do note that [[Kongou]] (Kai Ni C) and [[Haruna]] (Kai Ni) should be considered for Escort fleet for Fleet Comp 2 as their night battle special attack can allow them to gain an edge in battle
 
** For these two the recommended set up is 2 Main Guns + AP Shell + Surface Radar to maximize the overall damage potential should their abilities trigger.
 
** For these two the recommended set up is 2 Main Guns + AP Shell + Surface Radar to maximize the overall damage potential should their abilities trigger.
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* 1 CAV should be a seaplane fighter mule.
 
* 1 CAV should be a seaplane fighter mule.
 
* The remaining CAVs in the fleet should use 2 Guns + [[Type 3 Shell]] + Seaplane scout set up.
 
* The remaining CAVs in the fleet should use 2 Guns + [[Type 3 Shell]] + Seaplane scout set up.
* DDs should consider bringing TCI set up.
+
* DDs should consider bringing TCI and/or [[Guitarsolo]] set up.
 
* If need be, bring a DD that can OASW.
 
* If need be, bring a DD that can OASW.
 
* While not historically relevant, [[Atlanta]] with her AACI is highly recommended due to her high proc rate which should allow you to survive almost all air attack nodes with little difficulty.
 
* While not historically relevant, [[Atlanta]] with her AACI is highly recommended due to her high proc rate which should allow you to survive almost all air attack nodes with little difficulty.
*Node Z2 consists of a surface fleet that can possibly appear in vanguard formation, but may be locked in line ahead on LD(?)
+
*Node Z2 consists of a surface fleet that can possibly appear in vanguard formation, but may be locked in line ahead on LD
 
*Node Z1 will have a [[Summer Submarine Princess]] along with other submarines.
 
*Node Z1 will have a [[Summer Submarine Princess]] along with other submarines.
 
*Node W4 will have an air battle node, bring strong air power and AACI.
 
*Node W4 will have an air battle node, bring strong air power and AACI.
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===Phase 7: Last Dance Debuff===
 
===Phase 7: Last Dance Debuff===
   −
In this phase, you will need to complete a massive load of requirements (assuming you're doing hard mode) where you'll need to revisit many of the nodes you've been to in the past and some you haven't visited beforehand. Overall, your fleet will need to complete up to at mode 11 steps to meet the requirements.
+
In this phase, you will need to complete a massive load of requirements (assuming you're doing hard mode) where you'll need to revisit many of the nodes you've been to in the past and some you haven't visited beforehand. Overall, your fleet will need to complete up to at most 11 steps to meet the requirements.
    
Below is a list of the tasks that will need to be completed based upon difficulty.
 
Below is a list of the tasks that will need to be completed based upon difficulty.
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