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All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.
 
All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.
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==Grunilgs proposal==
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'''Phase 1: Transport Phase'''
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* Empty the TP Gauge
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* Composition: 1CL 4-5DD
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* Route: A-B-C-D-G-(H/J)-K-L with D and G being Submarine Nodes, H/J light surface engagements and L the transport boss with a Submarine Flagship
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* Daihatsu Class Landing Craft and Drum Canisters help accelerate emptying the TP gauge. One or two OASW Ships are useful for the prebosses and Boss
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'''Phase 2: Unlocking the Boss'''
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* S-Rank Node F
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* Composition: N/A
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* Route: A-B-C-E-F, F is a submarine Node
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'''Phase 3: Defeating Abyssal Usugumo'''
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* Defeat (Insert actual princess name here). At 590 HP and 200 Armour she is quite tanky and is being escorted by one submarine, but the Rest of her escort is not threatening
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* Compositions: 1-2CL 4-5DD, CA CL 4DD
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* Routes: A-B-C-E-F-N-T or A-B-C-E-F-O-R-Q-T, with R being a submarine Node, and R and N being light surface engagements
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* TCI and/or historical bonus ships (like Ushio) may be needed to defeat the boss at higher difficulties
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