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Difference between revisions of "Module:MapRewards"

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Line 62: Line 62:
 
types[name1] = v1.item and 'item' or v1.equipment and 'equipment' or v1.ship and 'ship' or '??'
 
types[name1] = v1.item and 'item' or v1.equipment and 'equipment' or v1.ship and 'ship' or '??'
 
types[name2] = v2.item and 'item' or v2.equipment and 'equipment' or v2.ship and 'ship' or '??'
 
types[name2] = v2.item and 'item' or v2.equipment and 'equipment' or v2.ship and 'ship' or '??'
tbl['choice1' .. name1] = tbl['choice1' .. name1] or {}
 
tbl['choice1' .. name1][diff] = { count = v1.count or 1, level = v1.level }
 
tbl['choice2' .. name2] = tbl['choice2' .. name2] or {}
 
tbl['choice2' .. name2][diff] = { count = v2.count or 1, level = v2.level }
 
 
if not U.ifind(choice1Index, name1) then table.insert(choice1Index, name1) end
 
if not U.ifind(choice1Index, name1) then table.insert(choice1Index, name1) end
 
if not U.ifind(choice2Index, name2) then table.insert(choice2Index, name2) end
 
if not U.ifind(choice2Index, name2) then table.insert(choice2Index, name2) end
if not U.ifindBy(choiceIndex, function(e) return e[1] == name1 and e[2] == name2 end) then table.insert(choiceIndex, {name1, name2}) end
+
        if version == 0 then
 +
        local names = table.concat({name1, name2}, '|')
 +
        tbl[names] = tbl[names] or {}
 +
        tbl[names][diff] = {{ count = v1.count or 1, level = v1.level }, { count = v2.count or 1, level = v2.level }}
 +
        if not U.ifind(choiceIndex, names) then table.insert(choiceIndex, names) end
 +
        else
 +
        tbl['choice1' .. name1] = tbl['choice1' .. name1] or {}
 +
        tbl['choice1' .. name1][diff] = { count = v1.count or 1, level = v1.level }
 +
        tbl['choice2' .. name2] = tbl['choice2' .. name2] or {}
 +
        tbl['choice2' .. name2][diff] = { count = v2.count or 1, level = v2.level }
 +
        if not U.ifindBy(choiceIndex, function(e) return e[1] == name1 and e[2] == name2 end) then table.insert(choiceIndex, {name1, name2}) end
 +
        end
 
else
 
else
 
local name = v.item or v.equipment or v.ship or '??'
 
local name = v.item or v.equipment or v.ship or '??'
Line 82: Line 89:
 
end
 
end
 
end
 
end
local function getCount(name, diff)
+
local function getCount(name, diff, i)
return ((tbl[name] or {})[diff] or {}).count or 0
+
    local data = (tbl[name] or {})[diff] or {}
 +
    return data[i] and (data[i].count or 0) or data.count or 0
 
end
 
end
local function getLevel(name, diff)
+
local function getLevel(name, diff, i)
local level = ((tbl[name] or {})[diff] or {}).level
+
    local data = (tbl[name] or {})[diff] or {}
 +
    local level = data[i] and data[i].level or data.level
 
return level and string.format(" (★%d)", level) or ''
 
return level and string.format(" (★%d)", level) or ''
 
end
 
end
local function getCell(name, diff)
+
local function getCell(name, diff, i)
local count = getCount(name, diff)
+
local count = getCount(name, diff, i)
return (count == 0 and '' or count) .. getLevel(name, diff)
+
return (count == 0 and '' or count) .. getLevel(name, diff, i)
 
end
 
end
 
local function getAsset(name, size)
 
local function getAsset(name, size)
Line 103: Line 112:
 
local deep_plot1 = {}
 
local deep_plot1 = {}
 
local deep_plot2 = {}
 
local deep_plot2 = {}
for _, choice in ipairs(choiceIndex) do
+
if version >= 2 then
deep_plot1[choice[1]] = deep_plot1[choice[1]] or {}
+
for _, choice in ipairs(choiceIndex) do
table.insert(deep_plot1[choice[1]], 1, choice[2])
+
deep_plot1[choice[1]] = deep_plot1[choice[1]] or {}
deep_plot2[choice[2]] = deep_plot2[choice[2]] or {}
+
table.insert(deep_plot1[choice[1]], 1, choice[2])
table.insert(deep_plot2[choice[2]], 1, choice[1])
+
deep_plot2[choice[2]] = deep_plot2[choice[2]] or {}
 +
table.insert(deep_plot2[choice[2]], 1, choice[1])
 +
end
 
end
 
end
 
if version >= 3 then
 
if version >= 3 then
Line 176: Line 187:
 
end
 
end
 
end
 
end
else
+
elseif version == 0 then
if #choice1Index == #choice2Index or version == 0 then
+
for i, names in ipairs(choiceIndex) do
for i, e in ipairs(choiceIndex) do
+
local names_ = U.split(names, '|')
local name = e[1]
+
for j, name in ipairs(names_) do
 
table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
 
table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
getCell('choice1' .. name, 'Casual'), getCell('choice1' .. name, 'Easy'), getCell('choice1' .. name, 'Medium'), getCell('choice1' .. name, 'Hard')))
+
getCell(names, 'Casual', j), getCell(names, 'Easy', j), getCell(names, 'Medium', j), getCell(names, 'Hard', j)))
table.insert(result, template.choice)
+
if j < #names_ then
name = e[2]
+
table.insert(result, template.choice)
table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
 
getCell('choice2' .. name, 'Casual'), getCell('choice2' .. name, 'Easy'), getCell('choice2' .. name, 'Medium'), getCell('choice2' .. name, 'Hard')))
 
if i < #choiceIndex then
 
table.insert(result, template.choice_separator)
 
 
end
 
end
 
end
 
end
else
+
if i < #choiceIndex then
for i, name in ipairs(choice1Index) do
+
table.insert(result, template.choice_separator)
table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
 
getCell('choice1' .. name, 'Casual'), getCell('choice1' .. name, 'Easy'), getCell('choice1' .. name, 'Medium'), getCell('choice1' .. name, 'Hard')))
 
 
end
 
end
 +
end
 +
elseif #choice1Index == #choice2Index then
 +
for i, e in ipairs(choiceIndex) do
 +
local name = e[1]
 +
        table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
 +
        getCell('choice1' .. name, 'Casual'), getCell('choice1' .. name, 'Easy'), getCell('choice1' .. name, 'Medium'), getCell('choice1' .. name, 'Hard')))
 
table.insert(result, template.choice)
 
table.insert(result, template.choice)
for i, name in ipairs(choice2Index) do
+
name = e[2]
table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
+
  table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
getCell('choice2' .. name, 'Casual'), getCell('choice2' .. name, 'Easy'), getCell('choice2' .. name, 'Medium'), getCell('choice2' .. name, 'Hard')))
+
getCell('choice2' .. name, 'Casual'), getCell('choice2' .. name, 'Easy'), getCell('choice2' .. name, 'Medium'), getCell('choice2' .. name, 'Hard')))
 +
if i < #choiceIndex then
 +
table.insert(result, template.choice_separator)
 
end
 
end
 +
end
 +
else
 +
for i, name in ipairs(choice1Index) do
 +
table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
 +
getCell('choice1' .. name, 'Casual'), getCell('choice1' .. name, 'Easy'), getCell('choice1' .. name, 'Medium'), getCell('choice1' .. name, 'Hard')))
 +
end
 +
table.insert(result, template.choice)
 +
for i, name in ipairs(choice2Index) do
 +
table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
 +
getCell('choice2' .. name, 'Casual'), getCell('choice2' .. name, 'Easy'), getCell('choice2' .. name, 'Medium'), getCell('choice2' .. name, 'Hard')))
 
end
 
end
 
end
 
end
Line 225: Line 248:
  
 
local function test()
 
local function test()
-- mw.log(render(nil, 'Summer 2022 Event', 'E-1'))
+
mw.log(render(nil, 'Summer 2023 Event', 'E-7'))
-- mw.log(render(nil, 'Early Spring 2023 Event', 'E-1'))
 
mw.log(render(nil, 'Summer 2023 Event', 'E-3'))
 
 
end
 
end
  

Latest revision as of 17:35, 6 September 2023

Documentation for this module may be created at Module:MapRewards/doc

local U = require('Module:Core')

local template = {
	footer = "|}",
	header = [[{|style="text-align:center;width:100%%"
!colspan="5" style="background-color:#3baef5;color:white;padding:10px"|Rewards<span class="plainlinks" style="float:right">&#x5b;[https://en.kancollewiki.net/Module:Data/Map/%s?action=edit edit]&#x5d;</span>]],
	ship_row = [=[|-
!style="background-color:#3baef5;color:white;width:40%%"|Ship
|colspan="4" style="background-color:#eef2f7"|%s<br>[[%s]]]=],
	choice_header = [=[|-
!style="background-color:#3baef5;color:white;width:40%"|Choice
!class="unsortable" style="background-color:#3baef5;color:white;width:15%"|丁<br>Casual
!class="unsortable" style="background-color:#3baef5;color:white;width:15%"|丙<br>Easy
!class="unsortable" style="background-color:#3baef5;color:white;width:15%"|乙<br>Medium
!class="unsortable" style="background-color:#3baef5;color:white;width:15%"|甲<br>Hard]=],
	choice = [=[|-
!style="background-color:#eef2f7;color:red"|OR
|colspan="4" style="background-color:#eef2f7"|]=],
	choice_separator = [=[|-
!style="background-color:#eee;color:blue"|THEN
|colspan="4" style="background-color:#eee"|]=],
	item_header = [[{|style="text-align:center;width:100%" class="sortable"
!style="background-color:#3baef5;color:white;width:40%"|Reward
!class="unsortable" style="background-color:#3baef5;color:white;width:15%"|丁<br>Casual
!class="unsortable" style="background-color:#3baef5;color:white;width:15%"|丙<br>Easy
!class="unsortable" style="background-color:#3baef5;color:white;width:15%"|乙<br>Medium
!class="unsortable" style="background-color:#3baef5;color:white;width:15%"|甲<br>Hard]],
	item_row = [=[|-
|data-sort-value="%s" style="background-color:#eef2f7;font-size:12px;line-height:14px"|%s<br>[[%s]]
|style="background-color:#eef2f7;font-size:18px"|%s
|style="background-color:#eef2f7;font-size:18px"|%s
|style="background-color:#eef2f7;font-size:18px"|%s
|style="background-color:#eef2f7;font-size:18px"|%s]=],
}

local assetType = { item = 'Item Icon', equipment = 'Equipment Card', ship = 'Ship Banner' }

local assetSize = { item = '75px', equipment = '75px', ship = '160px', large_ship = '240px' }

local function render(frame, event, map)
	local event = event or frame.args[1] or "??"
	local map = map or frame.args[2] or "??"
	local success, data = U.loadData("Data/Map/" .. event)
	if not success then return "No data for event: " .. event end
	data = data[map]
	if not data then return "No data for map: " .. map end
	local version = data.version or 1
	local index = {}
	local tbl = {}
	local types = {}
	local ship = false
	local choiceIndex = {}
	local choice1Index = {}
	local choice2Index = {}
	local function setData(diff)
		for _, v in ipairs(data[diff] or {}) do
			if v.choice then
				local v1 = v.choice[1]
				local v2 = v.choice[2]
				local name1 = v1.item or v1.equipment or v1.ship or '??'
				local name2 = v2.item or v2.equipment or v2.ship or '??'
				types[name1] = v1.item and 'item' or v1.equipment and 'equipment' or v1.ship and 'ship' or '??'
				types[name2] = v2.item and 'item' or v2.equipment and 'equipment' or v2.ship and 'ship' or '??'
				if not U.ifind(choice1Index, name1) then table.insert(choice1Index, name1) end
				if not U.ifind(choice2Index, name2) then table.insert(choice2Index, name2) end
        		if version == 0 then
        			local names = table.concat({name1, name2}, '|')
        			tbl[names] = tbl[names] or {}
        			tbl[names][diff] = {{ count = v1.count or 1, level = v1.level }, { count = v2.count or 1, level = v2.level }}
        			if not U.ifind(choiceIndex, names) then table.insert(choiceIndex, names) end
        		else
        			tbl['choice1' .. name1] = tbl['choice1' .. name1] or {}
        			tbl['choice1' .. name1][diff] = { count = v1.count or 1, level = v1.level }
        			tbl['choice2' .. name2] = tbl['choice2' .. name2] or {}
        			tbl['choice2' .. name2][diff] = { count = v2.count or 1, level = v2.level }
        			if not U.ifindBy(choiceIndex, function(e) return e[1] == name1 and e[2] == name2 end) then table.insert(choiceIndex, {name1, name2}) end
        		end
			else
				local name = v.item or v.equipment or v.ship or '??'
				types[name] = v.item and 'item' or v.equipment and 'equipment' or v.ship and 'ship' or '??'
				if v.ship then
					ship = v.ship
				else
					if not U.ifind(index, name) then table.insert(index, name) end
					tbl[name] = tbl[name] or {}
					tbl[name][diff] = { count = v.count or 1, level = v.level }
				end
			end
		end
	end
	local function getCount(name, diff, i)
    	local data = (tbl[name] or {})[diff] or {}
    	return data[i] and (data[i].count or 0) or data.count or 0
	end
	local function getLevel(name, diff, i)
    	local data = (tbl[name] or {})[diff] or {}
    	local level = data[i] and data[i].level or data.level
		return level and string.format(" (★%d)", level) or ''
	end
	local function getCell(name, diff, i)
		local count = getCount(name, diff, i)
		return (count == 0 and '' or count) .. getLevel(name, diff, i)
	end
	local function getAsset(name, size)
		local fname = name:gsub('/', ' ')
		return string.format("[[File:%s %s.png|%s|link=%s]]", assetType[types[name]] or '??', fname, assetSize[size or types[name]] or '??', name)
	end
	setData('Hard')
	setData('Medium')
	setData('Easy')
	setData('Casual')
	local deep_plot1 = {}
	local deep_plot2 = {}
	if version >= 2 then
		for _, choice in ipairs(choiceIndex) do
			deep_plot1[choice[1]] = deep_plot1[choice[1]] or {}
			table.insert(deep_plot1[choice[1]], 1, choice[2])
			deep_plot2[choice[2]] = deep_plot2[choice[2]] or {}
			table.insert(deep_plot2[choice[2]], 1, choice[1])
		end
	end
	if version >= 3 then
    	for _, name in ipairs(index) do
    		for diff in pairs(tbl[name] or {}) do
        		if tbl['choice1' .. name] and not tbl['choice1' .. name][diff] and not tbl['choice2' .. name] or
        			tbl['choice2' .. name] and not tbl['choice2' .. name][diff] and not tbl['choice1' .. name] then
        			local spot = tbl['choice1' .. name] or tbl['choice2' .. name]
        			spot[diff] = tbl[name][diff]
        			U.removekey(tbl[name], diff)
        		end
    		end
    	end
    	local newIndex = {}
    	for _, name in ipairs(index) do
    		if U.size(tbl[name]) == 0 then
        		U.removekey(tbl, name)
    		else
        		table.insert(newIndex, name)
    		end
    	end
    	index = newIndex
	end
	local result = { string.format(template.header, mw.uri.encode(event, 'WIKI')) }
	if ship then
		table.insert(result, string.format(template.ship_row, getAsset(ship, 'large_ship'), ship))
	end
	if #choiceIndex > 0 then
		table.insert(result, template.choice_header)
		if version >= 2 then
			local done = {}
			local first = true
			for i, names in ipairs(choiceIndex) do
				if not done[names[1] .. '|' .. names[2]] then
					if first then
						first = false
					else
						table.insert(result, template.choice_separator)
					end
					local size1 = #deep_plot1[names[1]]
					local size2 = #deep_plot2[names[2]]
					if size1 > size2 then
						table.insert(result, string.format(template.item_row, 0, getAsset(names[1]), names[1],
							getCell('choice1' .. names[1], 'Casual'), getCell('choice1' .. names[1], 'Easy'), getCell('choice1' .. names[1], 'Medium'), getCell('choice1' .. names[1], 'Hard')))
						table.insert(result, template.choice)
						for _, name in ipairs(deep_plot1[names[1]]) do
							table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
								getCell('choice2' .. name, 'Casual'), getCell('choice2' .. name, 'Easy'), getCell('choice2' .. name, 'Medium'), getCell('choice2' .. name, 'Hard')))
							done[names[1] .. '|' .. name] = true
						end
					elseif size2 > size1 then
						for _, name in ipairs(deep_plot2[names[2]]) do
							table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
								getCell('choice1' .. name, 'Casual'), getCell('choice1' .. name, 'Easy'), getCell('choice1' .. name, 'Medium'), getCell('choice1' .. name, 'Hard')))
							done[name .. '|' .. names[2]] = true
						end
						table.insert(result, template.choice)
						table.insert(result, string.format(template.item_row, 0, getAsset(names[2]), names[2],
							getCell('choice2' .. names[2], 'Casual'), getCell('choice2' .. names[2], 'Easy'), getCell('choice2' .. names[2], 'Medium'), getCell('choice2' .. names[2], 'Hard')))
					else
						table.insert(result, string.format(template.item_row, 0, getAsset(names[1]), names[1],
							getCell('choice1' .. names[1], 'Casual'), getCell('choice1' .. names[1], 'Easy'), getCell('choice1' .. names[1], 'Medium'), getCell('choice1' .. names[1], 'Hard')))
						table.insert(result, template.choice)
						table.insert(result, string.format(template.item_row, 0, getAsset(names[2]), names[2],
							getCell('choice2' .. names[2], 'Casual'), getCell('choice2' .. names[2], 'Easy'), getCell('choice2' .. names[2], 'Medium'), getCell('choice2' .. names[2], 'Hard')))
						done[names[1] .. '|' .. names[2]] = true
					end
				end
			end
		elseif version == 0 then
			for i, names in ipairs(choiceIndex) do
				local names_ = U.split(names, '|')
				for j, name in ipairs(names_) do
					table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
						getCell(names, 'Casual', j), getCell(names, 'Easy', j), getCell(names, 'Medium', j), getCell(names, 'Hard', j)))
					if j < #names_ then
						table.insert(result, template.choice)
					end
				end
				if i < #choiceIndex then
					table.insert(result, template.choice_separator)
				end
			end
		elseif #choice1Index == #choice2Index then
			for i, e in ipairs(choiceIndex) do
				local name = e[1]
        		table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
        			getCell('choice1' .. name, 'Casual'), getCell('choice1' .. name, 'Easy'), getCell('choice1' .. name, 'Medium'), getCell('choice1' .. name, 'Hard')))
				table.insert(result, template.choice)
				name = e[2]
		  		table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
					getCell('choice2' .. name, 'Casual'), getCell('choice2' .. name, 'Easy'), getCell('choice2' .. name, 'Medium'), getCell('choice2' .. name, 'Hard')))
				if i < #choiceIndex then
					table.insert(result, template.choice_separator)
				end
			end
		else
			for i, name in ipairs(choice1Index) do
				table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
					getCell('choice1' .. name, 'Casual'), getCell('choice1' .. name, 'Easy'), getCell('choice1' .. name, 'Medium'), getCell('choice1' .. name, 'Hard')))
			end
			table.insert(result, template.choice)
			for i, name in ipairs(choice2Index) do
				table.insert(result, string.format(template.item_row, 0, getAsset(name), name,
					getCell('choice2' .. name, 'Casual'), getCell('choice2' .. name, 'Easy'), getCell('choice2' .. name, 'Medium'), getCell('choice2' .. name, 'Hard')))
			end
		end
	end
	table.insert(result, template.footer)
	table.insert(result, template.item_header)
	local sortedIndex = U.imap(index, function(name, i) return { name = name, i = i, typ = types[name] } end)
	table.sort(sortedIndex, function (x, y)
		if x.typ ~= y.typ then return x.typ > y.typ end
		if getCount(x.name, 'Casual') ~= getCount(y.name, 'Casual') then return getCount(x.name, 'Casual') > getCount(y.name, 'Casual') end
		if getCount(x.name, 'Easy') ~= getCount(y.name, 'Easy') then return getCount(x.name, 'Easy') > getCount(y.name, 'Easy') end
		if getCount(x.name, 'Medium') ~= getCount(y.name, 'Medium') then return getCount(x.name, 'Medium') > getCount(y.name, 'Medium') end
		if getCount(x.name, 'Hard') ~= getCount(y.name, 'Hard') then return getCount(x.name, 'Hard') > getCount(y.name, 'Hard') end
		return x.i < y.i
	end)
	-- local sortValues = {}
	-- for i, e in ipairs(sortedIndex) do sortValues[e.name] = i end
	for i, e in ipairs(sortedIndex) do
		table.insert(result, string.format(template.item_row, e.i, getAsset(e.name), e.name,
			getCell(e.name, 'Casual'), getCell(e.name, 'Easy'), getCell(e.name, 'Medium'), getCell(e.name, 'Hard')))
	end
	table.insert(result, template.footer)
	return table.concat(result, "\n")
end

local function test()
	mw.log(render(nil, 'Summer 2023 Event', 'E-7'))
end

return { render = render, test = test }

-- TEST: p.test()