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function shipmodule.KanmusuInfo(frame) -- Kanmusu Info Template
 
function shipmodule.KanmusuInfo(frame) -- Kanmusu Info Template
 
     local shipNum = shipmodule.getIDNum(frame)
 
     local shipNum = shipmodule.getIDNum(frame)
   
     local shipInfo = assert(shipmodule.data[shipNum], "KanMusu ID " .. shipNum .. " doesn't have a database entry")
 
     local shipInfo = assert(shipmodule.data[shipNum], "KanMusu ID " .. shipNum .. " doesn't have a database entry")
   
   
     local upperTable = shipmodule.makeStatBox(frame)
 
     local upperTable = shipmodule.makeStatBox(frame)
     local DetailTable = shipmodule.EquipmentBox(frame) .. shipmodule.ModernizationBox(frame) .. shipmodule.getArtVoice(frame)  
+
     local DetailTable = shipmodule.EquipmentBox(frame) .. '<table style="width: 100%">' .. shipmodule.ModernizationBox(frame) .. shipmodule.getArtVoice(frame) .. '</table>'
 
   
     local shipInfoBox = '<div style="display: inline-block; vertical-align: top;"><table style="{{border-radius|10px 10px 10px 10px}} border: 1px solid #aaaaaa; min-width: 495px">'
 
     local shipInfoBox = '<div style="display: inline-block; vertical-align: top;"><table style="{{border-radius|10px 10px 10px 10px}} border: 1px solid #aaaaaa; min-width: 495px">'
 
     shipInfoBox = shipInfoBox .. '<tr><td>' .. upperTable .. '</td></tr>'
 
     shipInfoBox = shipInfoBox .. '<tr><td>' .. upperTable .. '</td></tr>'
 
     shipInfoBox = shipInfoBox .. '<tr><td>' .. DetailTable .. '</td></tr></table></div>' .. shipmodule.createCategories(frame)
 
     shipInfoBox = shipInfoBox .. '<tr><td>' .. DetailTable .. '</td></tr></table></div>' .. shipmodule.createCategories(frame)
   
     return shipInfoBox
 
     return shipInfoBox
 
end
 
end
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     end
 
     end
 
     local row13 = '<tr>' .. RscHeader .. 'Modernization</th>' .. RscData2 .. modInfo .. '</td></tr>'
 
     local row13 = '<tr>' .. RscHeader .. 'Modernization</th>' .. RscData2 .. modInfo .. '</td></tr>'
     return '<table style="width: 100%">' .. row13 .. row11 .. row12 .. '</table>'
+
     -- return '<table style="width: 100%">' .. row13 .. row11 .. row12 .. '</table>'
 +
    return row13 .. row11 .. row12
 
end
 
end
    
function shipmodule.getArtVoice(frame)
 
function shipmodule.getArtVoice(frame)
 
     local shipNum = shipmodule.getIDNum(frame)
 
     local shipNum = shipmodule.getIDNum(frame)
   
     local shipInfo = assert(shipmodule.data[shipNum], "KanMusu ID " .. shipNum .. " doesn't have a database entry")
 
     local shipInfo = assert(shipmodule.data[shipNum], "KanMusu ID " .. shipNum .. " doesn't have a database entry")
    -- Artist & Voice Info
   
     local RscHeader = '<th style="width: 25%; white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;">'
 
     local RscHeader = '<th style="width: 25%; white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;">'
 
     local RscData = '<td style="width: 25%; white-space: nowrap; text-align: center;">'
 
     local RscData = '<td style="width: 25%; white-space: nowrap; text-align: center;">'
   
     local illustrator = ''
 
     local illustrator = ''
 
     local voiceactor = ''
 
     local voiceactor = ''
 
     if shipmodule.data[shipNum]["artist"] ~= "Unknown" and shipmodule.data[shipNum]["artist"] ~= "" then
 
     if shipmodule.data[shipNum]["artist"] ~= "Unknown" and shipmodule.data[shipNum]["artist"] ~= "" then
 
         illustrator = '[[:Category:' .. shipmodule.data[shipNum]["artist"] .. '|' .. shipmodule.data[shipNum]["artist"] .. ']]'
 
         illustrator = '[[:Category:' .. shipmodule.data[shipNum]["artist"] .. '|' .. shipmodule.data[shipNum]["artist"] .. ']]'
        --cat = cat .. '[[Category:' .. shipmodule.data[shipNum]["artist"] .. ']]'
   
     else
 
     else
 
         illustrator = 'Unknown'
 
         illustrator = 'Unknown'
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     if shipmodule.data[shipNum]["seiyuu"] ~= "Unknown" and shipmodule.data[shipNum]["seiyuu"] ~= "" then
 
     if shipmodule.data[shipNum]["seiyuu"] ~= "Unknown" and shipmodule.data[shipNum]["seiyuu"] ~= "" then
 
         voiceactor = '[[:Category:' .. shipmodule.data[shipNum]["seiyuu"] .. '|' .. shipmodule.data[shipNum]["seiyuu"] .. ']]'
 
         voiceactor = '[[:Category:' .. shipmodule.data[shipNum]["seiyuu"] .. '|' .. shipmodule.data[shipNum]["seiyuu"] .. ']]'
        --cat = cat .. '[[Category:' .. shipmodule.data[shipNum]["seiyuu"] .. ']]'
   
     else
 
     else
 
         voiceactor = 'Unknown'
 
         voiceactor = 'Unknown'
 
     end
 
     end
 
     voice = RscHeader .. 'Seiyuu</th>' .. RscData .. voiceactor .. '</td>'
 
     voice = RscHeader .. 'Seiyuu</th>' .. RscData .. voiceactor .. '</td>'
     local row14 = '<table style="width: 100%">' .. art .. voice .. '</table>'
+
     --local row14 = '<table style="width: 100%">' .. art .. voice .. '</table>'
     return row14
+
     return art .. voice
 
end
 
end
  
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