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Difference between revisions of "Module:EliteShipsKaiSortable"

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com>Ckwng
m (typo)
com>Ckwng
Line 3: Line 3:
 
local EliteShipsKaiSortable = EliteShipsKai{
 
local EliteShipsKaiSortable = EliteShipsKai{
 
_table_start = [[{| class="wikitable sortable typography-xl-optout"]],
 
_table_start = [[{| class="wikitable sortable typography-xl-optout"]],
 +
_base_columns = { --gets copied to self._columns in create_table_prep so we can mutate it. Don't mutate base_columns!
 +
"id",
 +
"name",
 +
"class",
 +
"remodel",
 +
"firepower",
 +
"torpedo", --night_battle is added after this depending on args in create_table_prep. If adding columns please preserve this behaviour.
 +
"aa",
 +
"asw",
 +
"los",
 +
"luck",
 +
"luck_max",
 +
"hp",
 +
"armor",
 +
"evasion",
 +
"speed",
 +
"aircraft",
 +
"fuel",
 +
"ammo",
 +
"notes",
 +
},
 
}
 
}
 +
 +
function EliteShipsKaiSortable:luck(ship)
 +
local luck = ship:luck()
 +
return {values = {value = Formatting:format_stat(luck)}, bg_color = self:get_bg_color(self._cell_color.luck, luck, self._args.luck_operator, self._args.luck_outstanding, self._args.luck_good, self._args.luck_bad), text_align = self._center_align}
 +
end
 +
 +
function EliteShipsKaiSortable:luck_max(ship)
 +
local luck_max = ship:luck_max()
 +
return {values = {value = self:get_emphasis(luck_max, Formatting:format_stat(luck_max), self._args.luck_max_operator, self._args.luck_max_good)}, bg_color = self._transparent, text_align = self._center_align}
 +
end
  
 
EliteShipsKaiSortable.create_data_rows = EliteShipsKaiSortable.create_data_rows_plain
 
EliteShipsKaiSortable.create_data_rows = EliteShipsKaiSortable.create_data_rows_plain
  
 
return EliteShipsKaiSortable
 
return EliteShipsKaiSortable

Revision as of 05:32, 8 July 2016

Documentation for this module may be created at Module:EliteShipsKaiSortable/doc

local EliteShipsKai = require('Module:EliteShipsKai')

local EliteShipsKaiSortable = EliteShipsKai{
	_table_start = [[{| class="wikitable sortable typography-xl-optout"]],
	_base_columns = { --gets copied to self._columns in create_table_prep so we can mutate it. Don't mutate base_columns!
		"id",
		"name",
		"class",
		"remodel",
		"firepower",
		"torpedo", --night_battle is added after this depending on args in create_table_prep. If adding columns please preserve this behaviour.
		"aa",
		"asw",
		"los",
		"luck",
		"luck_max",
		"hp",
		"armor",
		"evasion",
		"speed",
		"aircraft",
		"fuel",
		"ammo",
		"notes",
	},
}
 
function EliteShipsKaiSortable:luck(ship)
	local luck = ship:luck()
	return {values = {value = Formatting:format_stat(luck)}, bg_color = self:get_bg_color(self._cell_color.luck, luck, self._args.luck_operator, self._args.luck_outstanding, self._args.luck_good, self._args.luck_bad), text_align = self._center_align}
end
 
function EliteShipsKaiSortable:luck_max(ship)
	local luck_max = ship:luck_max()
	return {values = {value = self:get_emphasis(luck_max, Formatting:format_stat(luck_max), self._args.luck_max_operator, self._args.luck_max_good)}, bg_color = self._transparent, text_align = self._center_align}
end

EliteShipsKaiSortable.create_data_rows = EliteShipsKaiSortable.create_data_rows_plain

return EliteShipsKaiSortable