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Module:Data/Ship/Washington

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< Module:Data‎ | Ship
Revision as of 18:11, 27 November 2020 by がか (talk | contribs) (Created page with "return { [""] = { _name = "Washington", _suffix = false, _rarity = 7, _api_id = 654, _id = 454, _true_id = false, _japanese_name = "Washington",...")
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Documentation for this module may be created at Module:Data/Ship/Washington/doc

return {
  [""] = {
    _name = "Washington",
    _suffix = false,
    _rarity = 7,
    _api_id = 654,
    _id = 454,
    _true_id = false,
    _japanese_name = "Washington",
    _reading = "ワシントン",
    _class = nil,
    _class_number = nil,
    _type = 8,
    _hp = 81,
    _hp_max = 93,
    _firepower = 80,
    _firepower_max = 99,
    _firepower_mod = 5,
    _armor = 74,
    _armor_max = 91,
    _armor_mod = 5,
    _torpedo = 0,
    _torpedo_max = false,
    _torpedo_mod = false,
    _evasion = nil,
    _evasion_max = nil,
    _aa = 38,
    _aa_max = 91,
    _aa_mod = 2,
    _asw = nil,
    _asw_max = nil,
    _speed = 10,
    _los = nil,
    _los_max = nil,
    _range = 3,
    _luck = 24,
    _luck_max = 89,
    _luck_mod = false,
    _buildable = false,
    _buildable_lsc = false,
    _build_time = 400,
    _remodel_level = false,
    _remodel_from = false,
    _remodel_to = "Washington/Kai",
    _fuel = 140,
    _ammo = 190,
    _scrap_fuel = 19,
    _scrap_ammo = 28,
    _scrap_steel = 52,
    _scrap_baux = 8,
    _equipment = {
      {equipment = nil, size = 0},
      {equipment = nil, size = 0},
      {equipment = nil, size = 3},
      {equipment = nil, size = 3},
    },
    _voice_flag = 1,
    _voice_actor = nil,
    _artist = nil,
    _implementation_date = {2020, 11, 28},
    _availability = nil,
    _get_message = "North Carolina class. USS Battleship Washington、着任。<br>貴方が私の提督って訳か…しっかりした指揮をお願いね。",
  },
  ["Kai"] = {
    _name = "Washington",
    _suffix = "Kai",
    _rarity = 8,
    _api_id = 659,
    _id = 454,
    _true_id = 459,
    _japanese_name = "Washington改",
    _reading = "ワシントンかい",
    _class = nil,
    _class_number = nil,
    _type = 8,
    _hp = 93,
    _hp_max = 100,
    _firepower = 84,
    _firepower_max = 107,
    _firepower_mod = 5,
    _armor = 84,
    _armor_max = 104,
    _armor_mod = 5,
    _torpedo = 0,
    _torpedo_max = false,
    _torpedo_mod = false,
    _evasion = nil,
    _evasion_max = nil,
    _aa = 55,
    _aa_max = 106,
    _aa_mod = 3,
    _asw = nil,
    _asw_max = nil,
    _speed = 10,
    _los = nil,
    _los_max = nil,
    _range = 3,
    _luck = 38,
    _luck_max = 108,
    _luck_mod = false,
    _build_time = 400,
    _remodel_level = 47,
    _remodel_ammo = 2200,
    _remodel_steel = 2800,
    _remodel_development_material = nil,
    _remodel_blueprint = nil,
    _remodel_catapult = nil,
    _remodel_report = nil,
    _remodel_from = "Washington/",
    _remodel_to = false,
    _fuel = 150,
    _ammo = 195,
    _scrap_fuel = 23,
    _scrap_ammo = 38,
    _scrap_steel = 72,
    _scrap_baux = 18,
    _equipment = {
      {equipment = nil, size = 0},
      {equipment = nil, size = 2},
      {equipment = nil, size = 3},
      {equipment = nil, size = 3},
    },
    _voice_flag = 3,
  },
}