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Module:Data/Ship/Umikaze

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< Module:Data‎ | Ship
Revision as of 15:42, 10 August 2015 by com>Ckwng
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Documentation for this module may be created at Module:Data/Ship/Umikaze/doc

--Categories:
--[[Category:Player ship modules]]

local Umikaze = {
	[""] = {
		_name = "Umikaze",
		_rarity = 4,
		_api_id = 458,
		_id = 258,
		_true_id = false,
		_japanese_name = "海風",
		_reading = "うみかぜ",
		_class = "Shiratsuyu",
		_class_number = 7,
		_type = 2,
		_hp = 16,
		_hp_max = 32,
		_firepower = 10,
		_firepower_max = 29,
		_firepower_mod = 0,
		_armor = 6,
		_armor_max = 19,
		_armor_mod = 0,
		_torpedo = 24,
		_torpedo_max = 69,
		_torpedo_mod = 1,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 10,
		_aa_max = 40,
		_aa_mod = 0,
		_asw = nil,
		_asw_max = nil,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = 10,
		_luck_max = 49,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
		_build_time = 22,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Umikaze/Kai",
		_fuel = 15,
		_ammo = 20,
		_scrap_fuel = 1,
		_scrap_ammo = 1,
		_scrap_steel = 5,
		_scrap_baux = false,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
	["Kai"] = {
		_name = "Umikaze",
		_suffix = "Kai",
		_rarity = 4,
		_api_id = 350,
		_id = 258,
		_true_id = 1430,
		_cg_reference = "/",
		_cg_damaged_reference = "/",
		_japanese_name = "海風改",
		_reading = "うみかぜかい",
		_class = "Shiratsuyu",
		_class_number = 7,
		_type = 2,
		_hp = 30,
		_hp_max = 48,
		_firepower = 12,
		_firepower_max = 49,
		_firepower_mod = 1,
		_armor = 14,
		_armor_max = 49,
		_armor_mod = 1,
		_torpedo = 28,
		_torpedo_max = 79,
		_torpedo_mod = 1,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 16,
		_aa_max = 50,
		_aa_mod = 1,
		_asw = nil,
		_asw_max = nil,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = 13,
		_luck_max = 64,
		_luck_mod = false,
		_remodel_level = 30,
		_remodel_ammo = 150,
		_remodel_steel = 100,
		_remodel_blueprint = false,
		_remodel_from = "Umikaze/",
		_remodel_to = false,
		_fuel = 15,
		_ammo = 20,
		_scrap_fuel = 1,
		_scrap_ammo = 2,
		_scrap_steel = 10,
		_scrap_baux = false,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
}

return Umikaze