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Difference between revisions of "Module:Data/Ship/Hiryuu"

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com>CkwngBot
(Adding _remodel_development_material)
com>Ckwng
Line 59: Line 59:
 
{equipment = false, size = 7},
 
{equipment = false, size = 7},
 
},
 
},
 +
_voice_actor = "Uesaka Sumire",
 +
_artist = "Shibafu",
 +
_implementation_date = {2013, 4, 13},
 +
_availability = {"drop"},
 
},
 
},
 
["Kai"] = {
 
["Kai"] = {

Revision as of 09:26, 3 August 2016

Documentation for this module may be created at Module:Data/Ship/Hiryuu/doc

--Categories:
--[[Category:Player ship modules]]

local Hiryuu = {
	[""] = {
		_name = "Hiryuu",
		_rarity = 6,
		_api_id = 91,
		_id = 9,
		_true_id = false,
		_battle_card_extension = "png",
		_battle_card_damaged_extension = "png",
		_japanese_name = "飛龍",
		_reading = "ひりゅう",
		_class = "Hiryuu",
		_class_number = 1,
		_type = 11,
		_hp = 50,
		_hp_max = 79,
		_firepower = 0,
		_firepower_max = 29,
		_firepower_mod = false,
		_armor = 27,
		_armor_max = 49,
		_armor_mod = 3,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = 37,
		_evasion_max = 69,
		_aa = 26,
		_aa_max = 69,
		_aa_mod = 4,
		_asw = 0,
		_asw_max = false,
		_speed = 10,
		_los = 42,
		_los_max = 69,
		_range = 1,
		_luck = 35,
		_luck_max = 89,
		_luck_mod = false,
		_buildable = true,
		_buildable_lsc = true,
		_build_time = 250,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Hiryuu/Kai",
		_fuel = 50,
		_ammo = 50,
		_scrap_fuel = 7,
		_scrap_ammo = 10,
		_scrap_steel = 26,
		_scrap_baux = 6,
		_equipment = {
			{equipment = "Type 0 Fighter Model 21", size = 12},
			{equipment = "Type 99 Dive Bomber", size = 27},
			{equipment = "Type 97 Torpedo Bomber", size = 18},
			{equipment = false, size = 7},
		},
		_voice_actor = "Uesaka Sumire",
		_artist = "Shibafu",
		_implementation_date = {2013, 4, 13},
		_availability = {"drop"},
	},
	["Kai"] = {
		_name = "Hiryuu",
		_suffix = "Kai",
		_rarity = 7,
		_api_id = 280,
		_id = 9,
		_true_id = 1380,
		_cg_reference = "/",
		_cg_damaged_reference = "/",
		_japanese_name = "飛龍改",
		_reading = "ひりゅうかい",
		_class = "Hiryuu",
		_class_number = 1,
		_type = 11,
		_hp = 65,
		_hp_max = 89,
		_firepower = 0,
		_firepower_max = 39,
		_firepower_mod = false,
		_armor = 35,
		_armor_max = 69,
		_armor_mod = 4,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = 37,
		_evasion_max = 79,
		_aa = 30,
		_aa_max = 79,
		_aa_mod = 4,
		_asw = 0,
		_asw_max = false,
		_speed = 10,
		_los = 46,
		_los_max = 89,
		_range = 1,
		_luck = 40,
		_luck_max = 89,
		_luck_mod = false,
		_remodel_level = 30,
		_remodel_ammo = 300,
		_remodel_steel = 650,
		_remodel_development_material = false,
		_remodel_blueprint = false,
		_remodel_catapult = false,
		_remodel_from = "Hiryuu/",
		_remodel_to = "Hiryuu/Kai Ni",
		_fuel = 65,
		_ammo = 65,
		_scrap_fuel = 9,
		_scrap_ammo = 13,
		_scrap_steel = 30,
		_scrap_baux = 10,
		_equipment = {
			{equipment = "Type 0 Fighter Model 52", size = 18},
			{equipment = "Suisei", size = 27},
			{equipment = "Type 97 Torpedo Bomber", size = 18},
			{equipment = false, size = 10},
		},
	},
	["Kai Ni"] = {
		_name = "Hiryuu",
		_suffix = "Kai Ni",
		_rarity = 8,
		_api_id = 196,
		_id = 196,
		_true_id = false,
		_japanese_name = "飛龍改二",
		_reading = "ひりゅうかいに",
		_class = "Hiryuu",
		_class_number = 1,
		_type = 11,
		_hp = 67,
		_hp_max = 89,
		_firepower = 0,
		_firepower_max = 64,
		_firepower_mod = false,
		_armor = 37,
		_armor_max = 76,
		_armor_mod = 5,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = 40,
		_evasion_max = 82,
		_aa = 33,
		_aa_max = 82,
		_aa_mod = 4,
		_asw = 0,
		_asw_max = false,
		_speed = 10,
		_los = 52,
		_los_max = 89,
		_range = 1,
		_luck = 50,
		_luck_max = 92,
		_luck_mod = false,
		_remodel_level = 77,
		_remodel_ammo = 1700,
		_remodel_steel = 1200,
		_remodel_development_material = false,
		_remodel_blueprint = false,
		_remodel_catapult = false,
		_remodel_from = "Hiryuu/Kai",
		_remodel_to = false,
		_fuel = 70,
		_ammo = 75,
		_scrap_fuel = 10,
		_scrap_ammo = 14,
		_scrap_steel = 32,
		_scrap_baux = 11,
		_equipment = {
			{equipment = "Type 0 Fighter Model 21 (Skilled)", size = 18},
			{equipment = "Type 99 Dive Bomber (Skilled)", size = 36},
			{equipment = "Type 97 Torpedo Bomber (Tomonaga Squadron)", size = 22},
			{equipment = false, size = 3},
		},
	},
	class = {
		_name = "Hiryuu",
		_class = true,
		_base_type = 11,
	},
}

return Hiryuu