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Module:Data/Ship/Hayasui

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< Module:Data‎ | Ship
Revision as of 16:05, 21 August 2015 by Chronomeister (talk | contribs) (Hayasui evasion,LoS,AWS)
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Documentation for this module may be created at Module:Data/Ship/Hayasui/doc

--Categories:
--[[Category:Player ship modules]]

local Hayasui = {
	[""] = {
		_name = "Hayasui",
		_rarity = 6,
		_api_id = 460,
		_id = 260,
		_true_id = false,
		_japanese_name = "速吸",
		_reading = "はやすい",
		_class = "Revised Kazahaya",
		_class_number = 1,
		_type = 22,
		_hp = 43,
		_hp_max = 50,
		_firepower = 4,
		_firepower_max = 22,
		_firepower_mod = 0,
		_armor = 3,
		_armor_max = 13,
		_armor_mod = 1,
		_torpedo = 0,
		_torpedo_max = 0,
		_torpedo_mod = 0,
		_evasion = "9",
		_evasion_max = "28",
		_aa = 12,
		_aa_max = 32,
		_aa_mod = 1,
		_asw = "9",
		_asw_max = "20",
		_speed = 5,
		_los = "21",
		_los_max = "40",
		_range = 1,
		_luck = 7,
		_luck_max = 39,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
		_build_time = 220,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Hayasui/Kai",
		_fuel = 100,
		_ammo = 15,
		_scrap_fuel = 6,
		_scrap_ammo = false,
		_scrap_steel = 20,
		_scrap_baux = 1,
		_equipment = { 
			{equipment = "Zuiun", size = 6}, 
			{equipment = "Oversea Supplies", size = 1}, 
		},
	},
	["Kai"] = {
		_name = "Hayasui",
		_suffix = "Kai",
		_rarity = 7,
		_api_id = 352,
		_id = 260,
		_true_id = 1432,
		_cg_damaged_reference = "/",
		_japanese_name = "速吸改",
		_reading = "はやすいかい",
		_class = "Revised Kazahaya",
		_class_number = 1,
		_type = 22,
		_hp = 48,
		_hp_max = 50,
		_firepower = 8,
		_firepower_max = 36,
		_firepower_mod = 1,
		_armor = 6,
		_armor_max = 19,
		_armor_mod = 1,
		_torpedo = 0,
		_torpedo_max = 0,
		_torpedo_mod = 1,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 20,
		_aa_max = 48,
		_aa_mod = 2,
		_asw = nil,
		_asw_max = nil,
		_speed = 5,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = 8,
		_luck_max = 44,
		_luck_mod = false,
		_remodel_level = 25,
		_remodel_ammo = 200,
		_remodel_steel = 270,
		_remodel_blueprint = false,
		_remodel_from = "Hayasui/",
		_remodel_to = false,
		_fuel = 120,
		_ammo = 20,
		_scrap_fuel = 8,
		_scrap_ammo = 1,
		_scrap_steel = 20,
		_scrap_baux = 1,
		_equipment = { 
			{equipment = "Ryuusei", size = 6}, 
			{equipment = "Oversea Supplies", size = 3}, 
			{equipment = "25mm Triple Autocannon Mount", size = 1}, 
		},
	},
	class = {
		_name = "Hayasui",
		_class = true,
		_base_type = 15,
	},
}

return Hayasui