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Difference between revisions of "Module:Data/Equipment/Type 94 Depth Charge Projector"

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com>Ckwng
m
com>Ckwng
(Update to new improvement format)
Line 31: Line 31:
 
_scrap_bauxite = 1,
 
_scrap_bauxite = 1,
 
_buildable = true,
 
_buildable = true,
_upgradable = {
+
_improvements = {
[0] = {
+
_fuel = 10,
_fuel = 10,
+
_ammo = 60,
_ammo = 60,
+
_steel = 20,
_steel = 20,
+
_bauxite = 20,
_bauxite = 20,
+
_products = {
_development_material = 1,
+
["Type 3 Depth Charge Projector"] = {
_development_material_x = 2,
+
_ships = {
_improvement_material = 1,
+
[true] = {Sunday = false, Monday = false, Tuesday = false, Wednesday = true, Thursday = true, Friday = false, Saturday = false},
_improvement_material_x = 2,
+
},
_ship = {
+
[0] = {
[false] = {Monday = false, Tuesday = false, Wednesday = true, Thursday = true, Friday = false, Saturday = false, Sunday = false},
+
_development_material = 1,
 +
_development_material_x = 2,
 +
_improvement_material = 1,
 +
_improvement_material_x = 2,
 +
_equipment = false,
 +
},
 +
[6] = {
 +
_development_material = 2,
 +
_development_material_x = 3,
 +
_improvement_material = 1,
 +
_improvement_material_x = 3,
 +
_equipment = {[true] = 1},
 +
},
 +
[10] = {
 +
_development_material = 3,
 +
_development_material_x = 6,
 +
_improvement_material = 3,
 +
_improvement_material_x = 8,
 +
_equipment = {[true] = 2},
 +
},
 +
_stars = 3,
 
},
 
},
_equipment = false,
 
},
 
[6] = {
 
_fuel = 10,
 
_ammo = 60,
 
_steel = 20,
 
_bauxite = 20,
 
_development_material = 2,
 
_development_material_x = 3,
 
_improvement_material = 1,
 
_improvement_material_x = 3,
 
_ship = {
 
[false] = {Monday = false, Tuesday = false, Wednesday = true, Thursday = true, Friday = false, Saturday = false, Sunday = false},
 
},
 
_equipment = {"self"},
 
},
 
[10] = {
 
_fuel = 10,
 
_ammo = 60,
 
_steel = 20,
 
_bauxite = 20,
 
_development_material = 3,
 
_development_material_x = 6,
 
_improvement_material = 3,
 
_improvement_material_x = 8,
 
_ship = {
 
[false] = {Monday = false, Tuesday = false, Wednesday = true, Thursday = true, Friday = false, Saturday = false, Sunday = false},
 
},
 
_equipment = {"self", "self"},
 
_to = "Type 3 Depth Charge Projector",
 
 
},
 
},
 
},
 
},

Revision as of 03:44, 21 December 2015

Documentation for this module may be created at Module:Data/Equipment/Type 94 Depth Charge Projector/doc

--Categories:
--[[Category:Equipment modules]]

local Type_94_Depth_Charge_Projector = {
	_name = "Type 94 Depth Charge Projector",
	_page = false,
	_id = 44,
	_japanese_name = "九四式爆雷投射機",
	_reading = "きゅうよんしきばくらいとうしゃき",
	_type = 15,
	_icon = 17,
	_rarity = 0,
	_back = 1,
	_firepower = false,
	_bombing = false,
	_torpedo = false,
	_aa = false,
	_armor = false,
	_asw = 5,
	_shelling_accuracy = false,
	_torpedo_accuracy = false,
	_evasion = false,
	_los = false,
	_speed = false,
	_luck = false,
	_range = false,
	_special = false,
	_scrap_fuel = false,
	_scrap_ammo = 2,
	_scrap_steel = 1,
	_scrap_bauxite = 1,
	_buildable = true,
	_improvements = {
		_fuel = 10,
		_ammo = 60,
		_steel = 20,
		_bauxite = 20,
		_products = {
			["Type 3 Depth Charge Projector"] = {
				_ships = {
					[true] = {Sunday = false, Monday = false, Tuesday = false, Wednesday = true, Thursday = true, Friday = false, Saturday = false},
				},
				[0] = {
					_development_material = 1,
					_development_material_x = 2,
					_improvement_material = 1,
					_improvement_material_x = 2,
					_equipment = false,
				},
				[6] = {
					_development_material = 2,
					_development_material_x = 3,
					_improvement_material = 1,
					_improvement_material_x = 3,
					_equipment = {[true] = 1},
				},
				[10] = {
					_development_material = 3,
					_development_material_x = 6,
					_improvement_material = 3,
					_improvement_material_x = 8,
					_equipment = {[true] = 2},
				},
				_stars = 3,
			},
		},
	},
}

return Type_94_Depth_Charge_Projector