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''This page is about the Modernization mechanic. Please see [[Remodel_(Menu)]] for information about the UI.''
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{{PortMechanicsPortal}}
 
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=Introduction=
   
[[file:moderniztion_intro01.jpg|300px|right]]
 
[[file:moderniztion_intro01.jpg|300px|right]]
 
Modernization is used to increase the [[Stats]] of a given ship, namely, the firepower {{Firepower}}, torpedo {{Torpedo}}, anti-air {{AA}}, armour {{Armor}}, HP {{HP}}, ASW {{ASW}}, and Luck {{Luck}}. 1 to 5 other ship girls are required in order to perform a Modernization.
 
Modernization is used to increase the [[Stats]] of a given ship, namely, the firepower {{Firepower}}, torpedo {{Torpedo}}, anti-air {{AA}}, armour {{Armor}}, HP {{HP}}, ASW {{ASW}}, and Luck {{Luck}}. 1 to 5 other ship girls are required in order to perform a Modernization.
 +
*''This page is about the Modernization mechanic. Please see [[Remodel_(Menu)]] for information about the UI.''
    
=How To Modernize=
 
=How To Modernize=
   
# Click the '''Select (選択)''' button in the empty modernization slot to bring up a list of non-locked ship girls sorted by level.
 
# Click the '''Select (選択)''' button in the empty modernization slot to bring up a list of non-locked ship girls sorted by level.
   
# Select a ship girl to be placed in a modernization slot.
 
# Select a ship girl to be placed in a modernization slot.
   
# Stats that will be improved will turn blue and show the potential maximum improvement.
 
# Stats that will be improved will turn blue and show the potential maximum improvement.
   
#* HP, ASW, and Luck will just display a blue up arrow.
 
#* HP, ASW, and Luck will just display a blue up arrow.
 
+
# Once the selection is made, click the '''Begin Synthesis!! (合成開始!!)''' button to modernize.
# Once the selection is made, click the '''Begin Synthesis!! (合成開始!!)''' button to modernize.
   
#* The button will be greyed out if the ship girl cannot be modernized any further.
 
#* The button will be greyed out if the ship girl cannot be modernized any further.
    
=Overview=
 
=Overview=
   
* Modernization upgrades for firepower, torpedo, AA, and armor are reset upon [[Remodel (Mechanic)|remodeling]].
 
* Modernization upgrades for firepower, torpedo, AA, and armor are reset upon [[Remodel (Mechanic)|remodeling]].
 
** HP, ASW, and luck modernization upgrades are carried over.
 
** HP, ASW, and luck modernization upgrades are carried over.
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=General Modernization=
 
=General Modernization=
 
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This applies to firepower, torpedo, anti-air, and armor. The formula for bonus stats from Modernization to these stats is:
This applies to firepower, torpedo, anti-air and armour. The formula for bonus stats from Modernization to these stats is:
      
<math>\text{Stat}_\text{success} = \text{Stat}_\text{input} + \lfloor \frac{\text{Stat}_\text{input} +1}{5} \rfloor</math><br>
 
<math>\text{Stat}_\text{success} = \text{Stat}_\text{input} + \lfloor \frac{\text{Stat}_\text{input} +1}{5} \rfloor</math><br>
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* <math>\text{Stat}_\text{input}</math> is the stat increase displayed on the Modernization menu.
 
* <math>\text{Stat}_\text{input}</math> is the stat increase displayed on the Modernization menu.
   −
'''Important Notes'''
+
;Notes
 
* There is a fixed 50/50 chance of success/failure.
 
* There is a fixed 50/50 chance of success/failure.
 
* Success/failure is calculated '''independently per stat'''.
 
* Success/failure is calculated '''independently per stat'''.
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* For maximum gains, it is better to spam multiple +5 modernizations.
 
* For maximum gains, it is better to spam multiple +5 modernizations.
   −
{| class="wikitable" style="text-align:center;"
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{|class="wikitable" style="text-align:center"
 
|+General Modernization Chart
 
|+General Modernization Chart
 
!Input Value
 
!Input Value
!'''1'''
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!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12
!'''2'''
  −
!'''3'''
  −
!'''4'''
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!'''5'''
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!'''6'''
  −
!'''7'''
  −
!'''8'''
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!'''9'''
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!'''10'''
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!'''11'''
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!'''12'''
   
|-
 
|-
 
!Success
 
!Success
|1
+
|1||2||3||5||6||7||8||9||11||12||13||14
|2
  −
|3  
  −
|5
  −
|6
  −
|7
  −
|8
  −
|9
  −
|11
  −
|12
  −
|13
  −
|14
   
|-
 
|-
 
!Failure
 
!Failure
| 0
+
| 0|| 1|| 2|| 2|| 3|| 3| 4|| 5|| 5|| 6|| 6|| 7
| 1
  −
| 2
  −
| 2
  −
| 3
  −
| 3
  −
| 4
  −
| 5
  −
| 5
  −
| 6
  −
| 6
  −
| 7
   
|-
 
|-
 
!Efficiency %<ref>Calculated as the weighted expected value for a given input.</ref>
 
!Efficiency %<ref>Calculated as the weighted expected value for a given input.</ref>
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|-
 
|-
 
!Input Value
 
!Input Value
!'''13'''
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!13!!14!!15!!16!!17!!18!!19!!20!!21!!22!!23!!24
!'''14'''
  −
!'''15'''
  −
!'''16'''
  −
!'''17'''
  −
!'''18'''
  −
!'''19'''
  −
!'''20'''
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!'''21'''
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!'''22'''
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!'''23'''
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!'''24'''
   
|-
 
|-
 
!Success
 
!Success
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|-
 
|-
 
!Input Value
 
!Input Value
!'''25'''
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!25!!26!!27!!28!!29!!30!!31!!32!!33!!34!!35!!36<ref>Currently impossible to achieve.</ref>
!'''26'''
  −
!'''27'''
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!'''28'''
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!'''29'''
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!'''30'''
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!'''31'''
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!'''32'''
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!'''33'''
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!'''34'''
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!'''35'''
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!'''36'''<ref>Not possible to currently achieve.</ref>
   
|-
 
|-
 
!Success
 
!Success
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!Efficiency
 
!Efficiency
 
| '''90''' || 88.5 || 88.9 ||89.3  || 89.7 || '''90''' || 88.7 || 89.1 || 89.4 || 89.7 || '''90''' || -
 
| '''90''' || 88.5 || 88.9 ||89.3  || 89.7 || '''90''' || 88.7 || 89.1 || 89.4 || 89.7 || '''90''' || -
|-
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|}
|}<references/>
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<references/>
 
   
{{Clear}}
 
{{Clear}}
    
=Luck Modernization=
 
=Luck Modernization=
   
Luck can be modernized either by using [[Maruyu]] or [[DE]]s. Remember that '''luck modernization is not reset on remodel.'''  
 
Luck can be modernized either by using [[Maruyu]] or [[DE]]s. Remember that '''luck modernization is not reset on remodel.'''  
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'''Important Notes'''
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;Notes
 
* Modernization success is '''guaranteed''' if using 5 Maruyu.
 
* Modernization success is '''guaranteed''' if using 5 Maruyu.
 
** This is why it is very important to remodel her to Kai before using her as modernization fodder.
 
** This is why it is very important to remodel her to Kai before using her as modernization fodder.
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===Maruyu===
 
===Maruyu===
   
A base remodel Maruyu will provide '''+1.2''' luck while her Kai remodel provides '''+1.6''' luck. Refer to the chart below for Modernization results:
 
A base remodel Maruyu will provide '''+1.2''' luck while her Kai remodel provides '''+1.6''' luck. Refer to the chart below for Modernization results:
   −
{| class="wikitable" style="text-align:center;"
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{|class="wikitable" style="text-align:center"
 
|+Maruyu Luck Modernization Chart
 
|+Maruyu Luck Modernization Chart
!rowspan="2" colspan="2"| Success/Failure<br>(Expected Result)
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!rowspan=2 colspan=2|Success/Failure<br>(Expected Result)
!colspan="6"| Base Remodel
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!colspan=6|Base Remodel
 
|-
 
|-
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! 0!! 1!! 2!! 3!! 4!! 5
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|-
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! rowspan="6"| Kai Remodel
 
! 0
 
! 0
! 1
  −
! 2
  −
! 3
  −
! 4
  −
! 5
  −
|-
  −
| rowspan="6"| Kai Remodel
  −
| 0
   
| -
 
| -
 
| 2/1<br>(1.2)
 
| 2/1<br>(1.2)
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| 6/-<br>(6.0)
 
| 6/-<br>(6.0)
 
|-
 
|-
| 1
+
! 1
 
| 2/1<br>(1.6)
 
| 2/1<br>(1.6)
 
| 3/2<br>(2.8)
 
| 3/2<br>(2.8)
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| -
 
| -
 
|-
 
|-
| 2
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! 2
 
| 4/3<br>(3.2)
 
| 4/3<br>(3.2)
 
| 5/4<br>(4.4)
 
| 5/4<br>(4.4)
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| -
 
| -
 
|-
 
|-
| 3
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! 3
 
| 5/4<br>(4.8)
 
| 5/4<br>(4.8)
 
| 6/-<br>(6.0)
 
| 6/-<br>(6.0)
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| -
 
| -
 
|-
 
|-
| 4
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! 4
 
| 7/6<br>(6.4)
 
| 7/6<br>(6.4)
 
| 8/7<br>(7.6)
 
| 8/7<br>(7.6)
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| -
 
| -
 
|-
 
|-
| 5
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! 5
 
| 8/-<br>(8.0)
 
| 8/-<br>(8.0)
 
| -
 
| -
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| -
 
| -
 
| -
 
| -
|-
   
|}
 
|}
    
===Coastal Defence (DE)===
 
===Coastal Defence (DE)===
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DEs have about a 50/50 chance of granting '''+1''' luck when used alone or in pairs. '''The pair must be two different ship girls from the same class.'''
 +
* +1 luck or [[#HP Modernization|HP]] is guaranteed from upgrades of pairs of different DE from a same class.
 +
* +1 luck or [[#ASW Modernization|ASW]] is guaranteed from upgrades of single DE of any other pairing.
 +
** There is a small chance (~6-7%) for an extra +1 luck if the pair is "at Kai level".
   −
DEs have a 50/50 chance of granting '''+1''' luck when used alone or in pairs. '''The pair must be two different ship girls from the same class.'''
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===[[Pumpkin]]s===
 
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It is possible to use the Pumpkins given during the [[Pumpkin Festival]] to increase luck during regular modernization.
* +1 luck or [[#ASW Modernization|ASW]] is guaranteed from single DE upgrades.
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*See [[Pumpkin Festival#Luck Modding with Pumpkins|''here'']] for more details.
* +1 luck or [[#HP Modernization|HP]] is guaranteed from paired DE upgrades.
  −
** There is a small chance (~6-7%) for an extra +1 luck if the pair is Kai.
      
=ASW Modernization=
 
=ASW Modernization=
 
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Currently, [[DE]]s are the only way to modernize ASW. They have a 50/50 chance of granting '''+1''' ASW when used alone or in pairs.  
Currently, DEs are the only way to modernize ASW. They have a 50/50 chance of granting '''+1''' ASW when used alone or in pairs.  
      
* +1 ASW or [[#Luck Modernization|Luck]] is guaranteed from single DE upgrades.
 
* +1 ASW or [[#Luck Modernization|Luck]] is guaranteed from single DE upgrades.
* There is a 20-30% chance of gaining +1 ASW  when using pairs of Kai DEs.  
+
* There is a 20-30% chance of gaining +1 ASW  when using pairs of DEs "at kai level".  
 
** This chance is independent of the HP/Luck gain.
 
** This chance is independent of the HP/Luck gain.
** Using two Kai DE pairs has a chance of +2 ASW.
+
** Using two DE pairs "at kai level" has a chance of +2 ASW.
 
* ASW increase is capped at '''+9'''.
 
* ASW increase is capped at '''+9'''.
 
* Modernization will fail if the ship girl is at the ASW cap.
 
* Modernization will fail if the ship girl is at the ASW cap.
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=HP Modernization=
 
=HP Modernization=
   
HP can be increased by using [[DE]]s, [[Mizuho]], or [[Kamoi]]. DEs must be used in pairs of '''two different ship girls from the same class''' to get +1 HP. Mizuho or Kamoi must be used in pairs to trigger HP modding.
 
HP can be increased by using [[DE]]s, [[Mizuho]], or [[Kamoi]]. DEs must be used in pairs of '''two different ship girls from the same class''' to get +1 HP. Mizuho or Kamoi must be used in pairs to trigger HP modding.
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HP can be increased with :
 
HP can be increased with :
* +1 HP or [[#Luck Modernization|Luck]] is guaranteed from using pairs of DEs.
+
* +1 HP or [[#Luck Modernization|Luck]] is guaranteed from using pairs of different DE from the same class.
** There is a small chance (~6-7%) for an extra +1 HP if the pair is Kai.
   
** It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 HP.  
 
** It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 HP.  
***If the '''total level of two DEs is around 180 or higher''' (each of them lv 90+), the chance to get +1 HP is about 90% [https://twitter.com/Matsu_class_DD/status/1188450823769968641].
+
***If the '''total level of two DEs is around 180 or higher''' (each of them lv 90+), the chance to get +1 HP is about 90% [https://twitter.com/Matsu_class_DD/status/1188450823769968641][https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit#gid=1312760281].
    
* AV/AO (only Mizuho or Kamoi) can only be used to increase the HP of certain ships.
 
* AV/AO (only Mizuho or Kamoi) can only be used to increase the HP of certain ships.
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*** +40% per Kai AV/AO
 
*** +40% per Kai AV/AO
 
*** If the success rate goes over 100%, a roll for a second HP increase is performed. E.g 120% = 20% chance for +2HP.
 
*** If the success rate goes over 100%, a roll for a second HP increase is performed. E.g 120% = 20% chance for +2HP.
 +
 +
=DE Modernization summary=
 +
{|class="wikitable" style="text-align:center"
 +
|+DE Modernization Chart
 +
!2nd DE used:
 +
!Modernization get
 +
!Notes
 +
|-
 +
!None
 +
|rowspan=3|{{ASW}} /or/ {{Luck}}
 +
|rowspan=4 width=200px|Using higher level DEs increase the chance to gain +2 of a stat
 +
|-
 +
!Other class as 1st DE
 +
|-
 +
!Same ship as 1st DE
 +
|-
 +
!Same class as 1st DE &<br>other ship than 1st DE
 +
|{{HP}} /or/ {{Luck}}
 +
|}
 +
;Notes
 +
*Using 4 DE will count as 2 pairs,
 +
*Using 3 or 5 DE with count as 1 or 2 pairs, and a single ship.
    
=See Also=
 
=See Also=
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