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=Upgrade Priority=
 
=Upgrade Priority=
 
===Very High===
 
===Very High===
 +
 +
* Get at least 6 [[10cm Twin High-angle Mount + Anti-Aircraft Fire Director]] to max.
 +
* Ideally you should have around 14 [[20.3cm(no.3) Twin Gun Mount]] but 8 is a good number to start off with. You can round out the numbers of 20.3cm guns with [[8inch Triple Gun Mount Mk.9]] and [[8inch Triple Gun Mount Mk.9 mod.2]] if you have them.
 +
* The 35.6 and 41 prototypes are not the best battleship guns but they are cheap and useful across many different battleships. Upgrade about 4 each but you can lower their priority as you get other, better guns.
 +
* You can effectively use a maximum of 9 [[12cm 30 Tube Rocket Launcher Kai 2]] at one time. You can get away with 2 to start off with.
 +
* The [[Type 91 Anti-Aircraft Fire Director]] is currently the best thing to put in reinforcement expansions if you're not otherwise using lookouts for cut-in boosts or Rocket Kai Nis for airstrike immunity. It provides bonuses to firepower, torpedo and fleet AA. 
 +
* Start off with upgrading 4 Quad torpedoes then focus on Quintuples as you get them. You'll want at least 12 torpedoes.
 +
* The Iwamoto is currently the best fighter in the game. You should upgrade it at your earliest opportunity.
 +
* It is important to have at least 8 seaplane fighters.
 +
* The SONAR upgrades aren't that important from an ASW standpoint, but SONAR Conversion to [[Type 4 SONAR]] can help reach OASW thresholds.
 +
* AP Shells are incredibly important for your battleships and you should be aiming to get 4.
 +
* The Ka-Mi tank is the best all rounder against installations. While it's best that you match the number of special landing craft (T89, 11th Division, M4A1), getting 4 to start will be good.
 +
* Upgrading the searchlight will decrease enemy CI chance and give bonus firepower. Important for night battle.
 +
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" colspan="2"| Equipment Type
+
|+ Summary
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" | Name
+
|-
 +
! style="text-align: center; font-weight:bold;" colspan="2"| Equipment Type
 +
! style="text-align: center; font-weight:bold;" | Name
 
|-
 
|-
 
| rowspan="3"| Main Gun
 
| rowspan="3"| Main Gun
Line 32: Line 48:  
| colspan="2"| Anti-Air Gun
 
| colspan="2"| Anti-Air Gun
 
| [[12cm 30-tube Rocket Launcher]]<ref>To upgrade into [[12cm 30 Tube Rocket Launcher Kai 2]].</ref>
 
| [[12cm 30-tube Rocket Launcher]]<ref>To upgrade into [[12cm 30 Tube Rocket Launcher Kai 2]].</ref>
 +
|-
 +
| colspan="2"| Anti-Aircraft Fire Director
 +
| [[Type 91 Anti-Aircraft Fire Director]]
 
|-
 
|-
 
| colspan="2"| Torpedo
 
| colspan="2"| Torpedo
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===High===
 
===High===
 +
 +
* The [[12.7cm Twin Mount Type-C Kai 2]] has fit bonuses across a wide variety of destroyers, making it one of the more useful main guns. Keep at least 6 of these.
 +
* You'll want to upgrade [[8inch Triple Gun Mount Mk.9]] into [[8inch Triple Gun Mount Mk.9 mod.2]] then max the latter. It is currently the most powerful cruiser gun and can be complemented with the 20.3n3 to get the night battle accuracy bonus. Try to match
 +
* The battleship guns listed below are luxuries but very useful if you can spare the resources to upgrade them.
 +
* Both the late model torpedoes may have less raw torpedo power than a Quintuple but they have fit bonuses on certain destroyers that make them useful. Note that the fit bonus increases once the torpedoes are maxed.
 +
* It is important that you max the [[Zero Fighter Type 52 Model C (601 Air Group)]] before conversion as it is the only way to obtain an upgraded Reppuu 601.
 +
* You'll want at least 4 [[Zero Fighter Type 21 (Skilled)]] maxed for use with LBAS.
 +
* The [[Zero Fighter Type 62 (Fighter-bomber/Iwai Squadron)]] is quite useful when you need to eke out that last bit of fighter power and maintain CVCI. As a bonus, it counts as a night battle plane and it has shootdown resistance.
 +
* The [[Type 98 Recon Seaplane (Night Scout)]] is upgraded purely for the bonus LoS. You can ignore this recommendation if you feel you aren't struggling to hit LoS requirements.
 +
* The [[Type 1 Fighter Hayabusa Model III A]] is currently the best interceptor outside of events or quests.It also doubles as the best common 6 Range LBAS Fighter. You'll want to upgrade enough to fill out your LBAS slots in order to meet base defense unlock requirements in events.
 +
* Upgrade enough [[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)]] to pair with your Ka-Mi tanks.
 +
* The [[Type 96 150cm Searchlight]] functions like the basic searchlight but with better effects. It is less important because fewer ship girls can equip it.
 +
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" colspan="2"| Equipment Type
+
|+ Summary
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" | Name
+
|-
 +
! style="text-align: center; font-weight:bold;" colspan="2"| Equipment Type
 +
! style="text-align: center; font-weight:bold;" | Name
 
|-
 
|-
 
| rowspan="3"| Main Gun
 
| rowspan="3"| Main Gun
 
| Small
 
| Small
| [[12.7cm Twin Mount Type-C Kai 2]]{{·}}[[12.7cm Twin Mount Type-B Kai 4 (Wartime Modifications) + Anti-Aircraft Fire Director]]
+
| [[12.7cm Twin Mount Type-C Kai 2]]
 
|-
 
|-
 
| Medium
 
| Medium
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|-
 
|-
 
| Large
 
| Large
| [[46cm Triple Gun Mount]]<ref>To upgrade to [[46cm Triple Gun Mount Kai]].</ref>{{·}}[[16in Triple Gun Mount Mk.7]]{{·}}[[41cm Triple Gun Mount Kai Ni]]{{·}}[[46cm Triple Gun Mount Kai]]
+
| [[46cm Triple Gun Mount]]<ref>To upgrade to [[46cm Triple Gun Mount Kai]].</ref>{{·}}[[16in Triple Gun Mount Mk.7]]<ref>To upgrade to [[16in Triple Gun Mount Mk.7 + GFCS]].</ref>{{·}}[[41cm Triple Gun Mount Kai Ni]]{{·}}[[46cm Triple Gun Mount Kai]]
 
|-
 
|-
 
| colspan="2"| Torpedo
 
| colspan="2"| Torpedo
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| rowspan="2"| Carrier Plane
 
| rowspan="2"| Carrier Plane
 
| Fighter
 
| Fighter
| [[Zero Fighter Type 52 Model C (601 Air Group)]]<ref>For conversion into [[Reppuu (601 Air Group)]].</ref>{{·}}[[F4F-3]]<ref name="NightFighter">For night fighter quest chain.</ref>{{·}}[[F4F-4]]<ref name="NightFighter"/>{{·}}[[F6F-3]]<ref name="NightFighter"/>{{·}}[[F6F-5]]<ref name="NightFighter"/>
+
| [[Zero Fighter Type 21 (Skilled)]]{{·}}[[Zero Fighter Type 52 Model C (601 Air Group)]]<ref>For conversion into [[Reppuu (601 Air Group)]].</ref>{{·}}[[F4F-3]]<ref name="NightFighter">For night fighter quest chain.</ref>{{·}}[[F4F-4]]<ref name="NightFighter"/>{{·}}[[F6F-3]]<ref name="NightFighter"/>{{·}}[[F6F-5]]<ref name="NightFighter"/>
 
|-
 
|-
 
| Dive Bomber
 
| Dive Bomber
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===Medium===
 
===Medium===
 +
 +
* Much like the 12.7Ck2, the [[12.7cm Twin Mount Type-D Kai 2]] provides some nice fit bonuses to destroyers. Unlike the C-type, it doesn't work with Shiratsuyu and Asashio-classes.
 +
* While the [[12.7cm Twin Mount Type-B Kai 4 (Wartime Modifications) + Anti-Aircraft Fire Director]] is better than the Akizuki 10cm, it is also rare and expensive. You should upgrade it when you get the chance.
 +
* Although weaker than the Akizuki 10cm and the 12.7Bk4, the [[12.7cm Twin Mount Type-A Kai 3 (Wartime Modifications) + Anti-Aircraft Fire Director]] is easier to obtain. They can be useful to fill out your destroyer gun lineup if you don't have enough of the two former ones.
 +
* The [[Type 3 Shell]] and [[Shipborne Model Type 4 20cm Anti-ground Rocket Launcher]] are both important anti-installation equipment. Ideally you should have a pair of each at their advanced versions.
 +
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" colspan="2"| Equipment Type
+
|+ Summary
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" | Name
+
|-
 +
! style="text-align: center; font-weight:bold;" colspan="2"| Equipment Type
 +
! style="text-align: center; font-weight:bold;" | Name
 
|-
 
|-
 
| Main Gun
 
| Main Gun
 
| Small
 
| Small
| [[12.7cm Twin Mount Type-D Kai 2]]{{·}}[[12.7cm Twin Mount Type-A Kai 3 (Wartime Modifications) + Anti-Aircraft Fire Director]]
+
| [[12.7cm Twin Mount Type-D Kai 2]]{{·}}[[12.7cm Twin Mount Type-A Kai 3 (Wartime Modifications) + Anti-Aircraft Fire Director]]{{·}}[[12.7cm Twin Mount Type-B Kai 4 (Wartime Modifications) + Anti-Aircraft Fire Director]]
 
|-
 
|-
 
| colspan="2"| Shell
 
| colspan="2"| Shell
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===Low===
 
===Low===
 +
 +
* While the [[16in Triple Gun Mount Mk.7 + GFCS]], [[Prototype 51cm Twin Gun Mount]], and [[51cm Twin Gun Mount]] are great guns, the cost far outweighs the benefits. It would be a good idea to +1 them as a high priority though.
 +
* You'll want to upgrade torpedo bombers into night bombers to complement your night fighters. Don't bother if you don't have enough night fighters.
 +
* Both the [[Zuiun Model 12 (634 Air Group)]] and [[Zuiun Kai Ni (634 Air Group)]] are currently the best seaplane bombers. Getting them to their skilled versions is a good idea. They have shootdown resistance and function like fighter/bombers.
 +
* Getting the [[Prototype Keiun]] to it's jet fighter/bomber version will open up more options for you.
 +
* Depth charges aren't really important to upgrade but do it if you need the extra ASW power.
 +
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" colspan="2"| Equipment Type
+
|+ Summary
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" | Name
   
|-
 
|-
| rowspan="3"| Main Gun
+
! style="text-align: center; font-weight:bold;" colspan="2"| Equipment Type
| Small
+
! style="text-align: center; font-weight:bold;" | Name
| {{·}}
   
|-
 
|-
| Medium
+
| Main Gun
|
+
| Large
|-
+
| [[16in Triple Gun Mount Mk.7 + GFCS]]{{·}}[[Prototype 51cm Twin Gun Mount]]{{·}}[[51cm Twin Gun Mount]]
| large
  −
|
  −
|-
  −
| colspan="2"| Anti-Air Gun
  −
|
  −
|-
  −
| colspan="2"| Torpedo
  −
|
  −
|-
  −
| rowspan="3"| Carrier Plane
  −
| Fighter
  −
|
   
|-
 
|-
 +
| Carrier Plane
 
| Torpedo Bomber
 
| Torpedo Bomber
|  
+
| [[Type 97 Torpedo Bomber]]{{·}}[[Type 97 Torpedo Bomber (931 Air Group)]]{{·}}[[Prototype Type 97 Torpedo Bomber Kai No. 3 Model E (w/ Type 6 Airborne Radar Kai)]]
|-
  −
| Dive Bomber
  −
|
  −
|-
  −
| rowspan="3"| Seaplane
  −
| Recon
  −
|
   
|-
 
|-
 +
| Seaplane
 
| Bomber
 
| Bomber
|  
+
| [[Zuiun Model 12 (634 Air Group)]]<ref name="Skilled">For conversion into skilled version.</ref>{{·}}[[Zuiun Kai Ni (634 Air Group)]]<ref name="Skilled"/>
|-
  −
| Fighter
  −
|
   
|-
 
|-
 
| colspan="2"| Other Aircraft
 
| colspan="2"| Other Aircraft
|
+
| [[Prototype Keiun]]<ref>To convert into [[Jet Keiun Kai]].</ref>
|-
  −
| colspan="2"| SONAR
  −
|
   
|-
 
|-
 
| colspan="2"| Depth Charge
 
| colspan="2"| Depth Charge
|
+
| [[Type 3 Depth Charge]]
 
|-
 
|-
| colspan="2"| Shell
+
|}<references/>
|
+
 
|-
+
{{Clear}}
| colspan="2"| Landing Craft
  −
|
  −
|-
  −
| colspan="2"| Misc Equipment
  −
|
  −
|-
  −
|}
      
===Very Low===
 
===Very Low===
 +
 +
* Upgrades on the [[OTO 152mm Triple Rapid Gun Mount]] can be useful if your ship girls are expected to fight under air denial or incapability.
 +
* Upgrading the [[Type 0 Observation Seaplane]] is only necessary if you find that you're struggling to meet LoS requirements.
 +
* You'll only want 1-2 autogyro/helicopters. Their main purpose is to allow [[Hyuuga|Hyuuga Kai Ni]] to OASW.
 +
* As with the T3DC, upgrading depth charges is not terribly important. The [[Type 2 Depth Charge]] benefits from having a small armor-piercing ability and the mortars can double up as anti-installation equipment.
 +
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" colspan="2"| Equipment Type
+
|+ Summary
! style="text-align: center; font-weight:bold; background-color:#99CCFF;" | Name
   
|-
 
|-
| rowspan="3"| Main Gun
+
! style="text-align: center; font-weight:bold;" colspan="2"| Equipment Type
 +
! style="text-align: center; font-weight:bold;" | Name
 +
|-
 +
| Secondary Gun
 
| Small
 
| Small
| {{·}}
+
| [[OTO 152mm Triple Rapid Gun Mount]]
 
|-
 
|-
| Medium
+
| Seaplane
|
  −
|-
  −
| large
  −
|
  −
|-
  −
| colspan="2"| Anti-Air Gun
  −
|
  −
|-
  −
| colspan="2"| Torpedo
  −
|
  −
|-
  −
| rowspan="3"| Carrier Plane
  −
| Fighter
  −
|
  −
|-
  −
| Torpedo Bomber
  −
|
  −
|-
  −
| Dive Bomber
  −
|
  −
|-
  −
| rowspan="3"| Seaplane
   
| Recon
 
| Recon
|  
+
| [[Type 0 Observation Seaplane ]]
|-
  −
| Bomber
  −
|
  −
|-
  −
| Fighter
  −
|
   
|-
 
|-
 
| colspan="2"| Other Aircraft
 
| colspan="2"| Other Aircraft
|
+
| [[Ka-type Observation Autogyro]]{{·}}[[O Type Observation Autogyro Kai]]{{·}}[[O Type Observation Autogyro Kai Ni]]{{·}}[[S-51J]]{{·}}[[S-51J Kai]]
|-
  −
| colspan="2"| SONAR
  −
|
   
|-
 
|-
 
| colspan="2"| Depth Charge
 
| colspan="2"| Depth Charge
|
+
| [[Type 2 Depth Charge]]{{·}}[[Type 2 12cm Mortar Kai]]{{·}}[[Type 2 12cm Mortar Kai (Concentrated Deployment)]]
 
|-
 
|-
| colspan="2"| Shell
+
|}<references/>
|
+
 
|-
+
{{Clear}}
| colspan="2"| Landing Craft
  −
|
  −
|-
  −
| colspan="2"| Misc Equipment
  −
|
  −
|-
  −
|}
      
=See Also=
 
=See Also=
 
{{Help}}
 
{{Help}}
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