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=Introduction=
+
{{PortMechanicsPortal}}
Experience in Kantai Collection is divided into two types. [[#Ship Girl Experience|Ship Girl experience]] and [[#Admiral Experience|Admiral experience]]. The former makes your ship girls more powerful and the latter increases your HQ level and plays into [[Ranking]].
+
Experience in Kantai Collection is divided into two types. [[#Ship Girl Experience|Ship Girl experience]] and [[#Admiral Experience|Admiral experience]]. The former makes ship girls more powerful and the latter increases the player's HQ level and plays into [[Ranking]].
    
=Ship Girl Experience=
 
=Ship Girl Experience=
 
+
Ships earn experience through [[#SGSortie|sorties]], [[#SGExercise|exercises]] (PVP), and [[#SGExpedition|expeditions]].
Ship girls earn experience through [[#SGSortie|sorties]], [[#SGExpedition|expeditions]] and [[#SGExercise|exercises]].
+
* For ships, the following elements are affected by level:
 
+
** [[Remodeling]] (ship to ship dependant),
* The most time and resource efficient way to earn experience is through exercises.
+
** [[Marriage]], requiring level 99,
** But it is only limited to 10 times a day.
+
** Some [[Expeditions]]' requirements or/and great success rate,
** This is the best method to level weak or expensive ship girls.
+
** Natural [[Stats#Linear_Growth|stat growth]] for ASW {{ASW}}, LoS {{LOS}}, evasion {{Evasion}}, and accuracy {{Hit}}/hit rate,
** A downside is that your experience gain is heavily dependent on other admirals putting up good fleets.
+
** [[Repairs#Repair_time|Repair time]],
* A vast majority of ship girl experience is earned through sorties.
+
** [[Night Recon]] trigger rate,
** See [[Tutorial:Leveling|leveling]] for details.
+
** [[Night Cut-In]] trigger rate,
* Expeditions are for minor passive exp gain.  
+
** [[Combat/Night Battle#"New Type" Cut-ins|Chance for 2nd Hit for "New Type" Cut-ins]] for DD after level 80,
 +
** Innate [[Opening Torpedo Salvo]] for SS/V after level 10,
 +
** Possibility to trigger the [[Submarine Touch]] for AS after level 30,
 +
** [[Touch]] trigger rates,
 +
** [[Touch]] damage for SS(V),
 +
** [[Experience]] bonus for CT,
 +
* ''See [[leveling]] for more details and advice on leveling up ships.
    
==={{anchor|SGSortie}}Sorties===
 
==={{anchor|SGSortie}}Sorties===
 
+
Experience earned by ships in sorties is:
Experience earned by ship girls in sorties is:
+
{{Formula
 
+
|Title=Sortie Experience Formula
<math>\text{Exp}_\text{sortie} = \lfloor \text{Exp}_\text{base} \times \text{Mod}_\text{MVP} \times \text{Mod}_\text{flag} \times \text{Mod}_\text{rank} \rfloor</math>
+
|Math=\text{Exp}_\text{sortie} = \lfloor \text{Exp}_\text{base} \times \text{Mod}_\text{MVP} \times \text{Mod}_\text{flag} \times \text{Mod}_\text{rank} \rfloor
 
+
|Var=<math>\text{Exp}_\text{base}</math> the base experience of the node, being node-to-node dependent.  
* <math>\text{Exp}_\text{base}</math> is the base experience of the node.
+
**''See the [[Sortie|individual map pages]] for exact base exp values.
** This is dependent upon the map and the composition faced. Please see the [[Sortie#Sortie_List|individual map pages]] for exact base exp values.
+
* <math>\text{Mod}_\text{MVP}</math> the MVP bonus, being '''2''' for the MVP and '''1''' for all other ships,
* <math>\text{Mod}_\text{MVP}</math> is the MVP bonus. It is <math>2</math> for the MVP and <math>1</math> for all other ships.
+
* <math>\text{Mod}_\text{flag}</math> the flagship bonus, being '''1.5''' for the flagship and '''1''' for all other ships,
* <math>\text{Mod}_\text{flag}</math> is the flagship bonus. It is <math>1.5</math> for the flagship and <math>1</math> for all other ships.
+
* <math>\text{Mod}_\text{rank}</math> the rank bonus according to the table below.
* <math>\text{Mod}_\text{rank}</math> is the rank bonus according to the table below.
+
{{{!}}class="wikitable" style="text-align:center"
 
+
!colspan=2{{!}}<math>\text{Mod}_\text{rank}</math>
{| class="wikitable" style="text-align:center"
+
{{!}}-
!colspan=2|Sortie Rank Bonus
  −
|-
   
!Rank
 
!Rank
 
!Multiplier
 
!Multiplier
|-
+
{{!}}-
|S||1.2
+
{{!}}S{{!}}{{!}}1.2
|-
+
{{!}}-
|A||1.0
+
{{!}}A{{!}}{{!}}1.0
|-
+
{{!}}-
|B||1.0
+
{{!}}B{{!}}{{!}}1.0
|-
+
{{!}}-
|C||0.8
+
{{!}}C{{!}}{{!}}0.8
|-
+
{{!}}-
|D||0.7
+
{{!}}D{{!}}{{!}}0.7
|-
+
{{!}}-
|E||0.5
+
{{!}}E{{!}}{{!}}0.5
|}
+
{{!}}}
 
+
|Notes=The maximum multiplier a ship can earn is '''3.6''', for a flagship MVP at S rank.
'''Notes'''
+
* It is rarely worth it to go into each night battle to increase the sortie exp gains, as it is less time-efficient compared to doing more runs.
* The maximum multiplier a ship girl can earn is '''3.6'''. This would be for a flagship MVP at S-rank.
+
* Most maps heavily reward clearing the boss node.
* It isn't worth it to night battle to increase your rank in sorties. It is more time-efficient to take what you get.
+
}}
* Most maps heavily reward full clears.
      
==={{anchor|SGExercise}}Exercises===
 
==={{anchor|SGExercise}}Exercises===
   
Experience earned in exercises is:
 
Experience earned in exercises is:
 +
{|class="wikitable mw-collapsible mw-collapsed" width="100%"
 +
!colspan=2|Exercice Experience Formulas
 +
|-
 +
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Pre-cap</div>
 +
|
   −
<math>\text{Exp}_\text{exercise} = \lfloor \text{Exp}_\text{post-cap} \times \text{Mod}_\text{MVP} \times \text{Mod}_\text{flag} \times \text{Mod}_\text{CT} \rfloor</math>
+
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{Exp}_\text{pre-cap} = \Big\lfloor \frac{\text{Exp}_\text{Ship1}}{100} + \frac{\text{Exp}_\text{Ship2}}{300} \Big\rfloor + \text{Rand}</math>
 +
|}
 +
;With
 +
* <math>\text{Exp}_\text{Ship1}</math> the cumulative experience of the opponent's flagship level based on [[#Ship Girl Exp Tables|exp tables]] below,
 +
* <math>\text{Exp}_\text{Ship2}</math> the cumulative experience value of the opponent's 2nd ship level based on [[#Ship Girl Exp Tables|exp tables]] below,
 +
* <math>\text{Rand}</math> a random number from 0 to 3.
 +
|-
 +
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Cap</div>
 +
|
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{Exp}_\text{cap} = \Big\lfloor \text{Cap} + \sqrt{\text{Exp}_\text{pre-cap}-\text{Cap}} \Big\rfloor </math>
 +
|}
 +
;With
 +
The <math>\text{Cap}</math> being '''500''' in exercices.
   −
Experience earned through exercises has a cap where experience over 500 is square rooted.
+
|-
 +
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Post-cap</div>
 +
|
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"| <math>\text{Exp}_\text{post-cap} = \Big\lfloor \lfloor \text{Exp}_\text{cap} \times \text{Mod}_\text{rank} \rfloor \times \text{Mod}_\text{MVP} \times \text{Mod}_\text{flag} \times \text{Mod}_\text{CT} \Big\rfloor</math>
 +
|}
   −
<math>\text{Exp}_\text{post-cap} = \lfloor 500 + \sqrt{\text{Exp}_\text{pre-cap}-500} \rfloor </math>
+
;With
 
+
* <math>\text{Mod}_\text{MVP}</math> the MVP bonus, being '''2''' for the MVP and '''1''' for all other ships,
<math>\text{Exp}_\text{pre-cap} = \lfloor \frac{\text{Exp}_\text{Ship1}}{100} + \frac{\text{Exp}_\text{Ship2}}{300} \rfloor + \text{Rand}</math>
+
* <math>\text{Mod}_\text{flag}</math> the flagship bonus, being '''1.5''' for the flagship and '''1''' for all other ships,
 
+
* <math>\text{Mod}_\text{rank}</math> the rank bonus:
* <math>\text{Mod}_\text{MVP}</math> is the MVP bonus. It is <math>2</math> for the MVP and <math>1</math> for all other ships.
+
{|class="wikitable" style="text-align:center"
* <math>\text{Mod}_\text{flag}</math> is the flagship bonus. It is <math>1.5</math> for the flagship and <math>1</math> for all other ships.
+
!colspan=2|<math>\text{Mod}_\text{rank}</math>
* <math>\text{Mod}_\text{rank}</math> is the rank bonus according to the table below.
  −
* <math>\text{Mod}_\text{CT}</math> is the training cruiser bonus according to the table below.
  −
* <math>\text{Exp}_\text{Ship1}</math> is the minimum experience value of the opponent's flagship based on [[#Ship Girl Exp Tables|exp tables]] below.
  −
* <math>\text{Exp}_\text{Ship2}</math>is the minimum experience value of the opponent's 2nd ship based on [[#Ship Girl Exp Tables|exp tables]] below.
  −
* <math>\text{Rand}</math> is a random number from 0 to 3.
  −
 
  −
{| class="wikitable" style="text-align:center"
  −
!colspan=2|Exercise Rank Bonus
   
|-
 
|-
 
!Rank
 
!Rank
Line 88: Line 106:  
|E||0.4
 
|E||0.4
 
|}
 
|}
 
+
* <math>\text{Mod}_\text{CT}</math> the training cruiser bonus:
 
{{Category:Training Cruisers}}
 
{{Category:Training Cruisers}}
 
+
|-
'''Notes'''
+
|colspan=2|
 +
;Notes
 
* Like sorties, the maximum multiplier a ship girl can earn is '''3.6'''. This would be for a flagship MVP at S-rank.
 
* Like sorties, the maximum multiplier a ship girl can earn is '''3.6'''. This would be for a flagship MVP at S-rank.
** With two married CT in the fleet, it is '''4.23'''.
+
** With two CT with one married in the fleet, it is '''4.23'''.
 
** It is not recommended to have a CT flagship as a more valuable ship can use that experience.
 
** It is not recommended to have a CT flagship as a more valuable ship can use that experience.
 
* It is recommended to do night battle in order to attempt to get a higher rank for better exp.
 
* It is recommended to do night battle in order to attempt to get a higher rank for better exp.
Line 99: Line 118:  
* Because of the way exp is calculated, even losses can yield a lot of experience.
 
* Because of the way exp is calculated, even losses can yield a lot of experience.
 
* See [[Exercises#Experience_Chart|Exercises]] for calculated experience values.
 
* See [[Exercises#Experience_Chart|Exercises]] for calculated experience values.
 +
|}
    
==={{anchor|SGExpedition}}Expeditions===
 
==={{anchor|SGExpedition}}Expeditions===
Line 105: Line 125:     
===Ship Girl Exp Tables===
 
===Ship Girl Exp Tables===
====Pre-Marriage====
+
The base level cap for all ship girls is 99.
{| border="1" class="mw-collapsible mw-collapsed" style="border:0.1px solid #A9A9A9; border-collapse:collapse; width:743px;text-align:center;"
+
{|
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Lv
+
|- style="vertical-align:top"
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp.
+
|
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp. Diff
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
| rowspan="26" style="background-color:#7C9DBD; width:1px;" |
+
!colspan=3|Lv 1-25
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Lv
+
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp.
+
!width=30px|Lv
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp. Diff
+
!width=70px|Exp.
| rowspan="26" style="background-color:#7C9DBD; width:1px;" |
+
!width=70px|Exp. Diff
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Lv
  −
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp.
  −
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp. Diff
  −
| rowspan="26" style="background-color:#7C9DBD; width:1px;" |
  −
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Lv
  −
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp.
  −
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp. Diff
   
|-
 
|-
|1
+
|1||0||0
|0
  −
|0
  −
|26
  −
|32,500
  −
|2,500
  −
|51
  −
|127,500
  −
|5,000
  −
|76
  −
|331,000
  −
|12,000
   
|-
 
|-
|2
+
|2||100||100
|100
  −
|100
  −
|27
  −
|35,100
  −
|2,600
  −
|52
  −
|132,700
  −
|5,200
  −
|77
  −
|343,400
  −
|12,400
   
|-
 
|-
|3
+
|3||300||200
|300
  −
|200
  −
|28
  −
|37,800
  −
|2,700
  −
|53
  −
|138,100
  −
|5,400
  −
|78
  −
|356,200
  −
|12,800
   
|-
 
|-
|4
+
|4||600||300
|600
  −
|300
  −
|29
  −
|40,600
  −
|2,800
  −
|54
  −
|143,700
  −
|5,600
  −
|79
  −
|369,400
  −
|13,200
   
|-
 
|-
|5
+
|5||1 000||400
|1,000
  −
|400
  −
|30
  −
|43,500
  −
|2,900
  −
|55
  −
|149,500
  −
|5,800
  −
|80
  −
|383,000
  −
|13,600
   
|-
 
|-
|6
+
|6||1 500||500
|1,500
  −
|500
  −
|31
  −
|46,500
  −
|3,000
  −
|56
  −
|155,500
  −
|6,000
  −
|81
  −
|397,000
  −
|14,000
   
|-
 
|-
|7
+
|7||2 100||600
|2,100
  −
|600
  −
|32
  −
|49,600
  −
|3,100
  −
|57
  −
|161,700
  −
|6,200
  −
|82
  −
|411,500
  −
|14,500
   
|-
 
|-
|8
+
|8||2 800||700
|2,800
  −
|700
  −
|33
  −
|52,800
  −
|3,200
  −
|58
  −
|168,100
  −
|6,400
  −
|83
  −
|426,500
  −
|15,000
   
|-
 
|-
|9
+
|9||3 600||800
|3,600
  −
|800
  −
|34
  −
|56,100
  −
|3,300
  −
|59
  −
|174,700
  −
|6,600
  −
|84
  −
|442,000
  −
|15,500
   
|-
 
|-
|10
+
|10||4 500||900
|4,500
  −
|900
  −
|35
  −
|59,500
  −
|3,400
  −
|60
  −
|181,500
  −
|6,800
  −
|85
  −
|458,000
  −
|16,000
   
|-
 
|-
|11
+
|11||5 500||1 000
|5,500
  −
|1,000
  −
|36
  −
|63,000
  −
|3,500
  −
|61
  −
|188,500
  −
|7,000
  −
|86
  −
|474,500
  −
|16,500
   
|-
 
|-
|12
+
|12||6 600||1 100
|6,600
  −
|1,100
  −
|37
  −
|66,600
  −
|3,600
  −
|62
  −
|195,800
  −
|7,300
  −
|87
  −
|491,500
  −
|17,000
   
|-
 
|-
|13
+
|13||7 800||1 200
|7,800
  −
|1,200
  −
|38
  −
|70,300
  −
|3,700
  −
|63
  −
|203,400
  −
|7,600
  −
|88
  −
|509,000
  −
|17,500
   
|-
 
|-
|14
+
|14||9 100||1 300
|9,100
  −
|1,300
  −
|39
  −
|74,100
  −
|3,800
  −
|64
  −
|211,300
  −
|7,900
  −
|89
  −
|527,000
  −
|18,000
   
|-
 
|-
|15
+
|15||10 500||1 400
|10,500
  −
|1,400
  −
|40
  −
|78,000
  −
|3,900
  −
|65
  −
|219,500
  −
|8,200
  −
|90
  −
|545,500
  −
|18,500
   
|-
 
|-
|16
+
|16||12 000||1 500
|12,000
  −
|1,500
  −
|41
  −
|82,000
  −
|4,000
  −
|66
  −
|228,000
  −
|8,500
  −
|91
  −
|564,500
  −
|19,000
   
|-
 
|-
|17
+
|17||13 600||1 600
|13,600
  −
|1,600
  −
|42
  −
|86,100
  −
|4,100
  −
|67
  −
|236,800
  −
|8,800
  −
|92
  −
|584,500
  −
|20,000
   
|-
 
|-
|18
+
|18||15 300||1 700
|15,300
  −
|1,700
  −
|43
  −
|90,300
  −
|4,200
  −
|68
  −
|245,900
  −
|9,100
  −
|93
  −
|606,500
  −
|22,000
   
|-
 
|-
|19
+
|19||17 100||1 800
|17,100
  −
|1,800
  −
|44
  −
|94,600
  −
|4,300
  −
|69
  −
|255,300
  −
|9,400
  −
|94
  −
|631,500
  −
|25,000
   
|-
 
|-
|20
+
|20||19 000||1 900
|19,000
  −
|1,900
  −
|45
  −
|99,000
  −
|4,400
  −
|70
  −
|265,000
  −
|9,700
  −
|95
  −
|661,500
  −
|30,000
   
|-
 
|-
|21
+
|21||21 000||2 000
|21,000
  −
|2,000
  −
|46
  −
|103,500
  −
|4,500
  −
|71
  −
|275,000
  −
|10,000
  −
|96
  −
|701,500
  −
|40,000
   
|-
 
|-
|22
+
|22||23 100||2 100
|23,100
  −
|2,100
  −
|47
  −
|108,100
  −
|4,600
  −
|72
  −
|285,400
  −
|10,400
  −
|97
  −
|761,500
  −
|60,000
   
|-
 
|-
|23
+
|23||25 300||2 200
|25,300
  −
|2,200
  −
|48
  −
|112,800
  −
|4,700
  −
|73
  −
|296,200
  −
|10,800
  −
|98
  −
|851,500
  −
|90,000
   
|-
 
|-
|24
+
|24||27 600||2 300
|27,600
  −
|2,300
  −
|49
  −
|117,600
  −
|4,800
  −
|74
  −
|307,400
  −
|11,200
  −
|99
  −
|1,000,000
  −
|148,500
   
|-
 
|-
|25
+
|25||30 000||2 400
|30,000
  −
|2,400
  −
|50
  −
|122,500
  −
|4,900
  −
|75
  −
|319,000
  −
|11,600
  −
| colspan="3" |
   
|}
 
|}
 
+
|
====Post-Marriage====
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
Marrying ship girls instantly raises their level to 100. No experience is necessary for this level up. Please see [[Marriage]] for more details.
+
!colspan=3|Lv 26-50
 
+
|-
{| border="1" class="mw-collapsible mw-collapsed" style="border:0.1px solid #A9A9A9; border-collapse:collapse; width:743px;text-align:center;"
+
!width=30px|Lv
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Lv
+
!width=70px|Exp.
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp.
+
!width=70px|Exp. Diff
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp. Diff
+
|-
| rowspan="26" style="background-color:#7C9DBD; width:1px;" |
+
|26||32 500||2 500
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Lv
+
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp.
+
|27||35 100||2 600
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp. Diff
+
|-
| rowspan="26" style="background-color:#7C9DBD; width:1px;" |
+
|28||37 800||2 700
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Lv
+
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp.
+
|29||40 600||2 800
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp. Diff
+
|-
| rowspan="26" style="background-color:#7C9DBD; width:1px;" |
+
|30||43 500||2 900
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Lv
+
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp.
+
|31||46 500||3 000
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp. Diff
+
|-
 +
|32||49 600||3 100
 +
|-
 +
|33||52 800||3 200
 +
|-
 +
|34||56 100||3 300
 +
|-
 +
|35||59 500||3 400
 +
|-
 +
|36||63 000||3 500
 +
|-
 +
|37||66 600||3 600
 +
|-
 +
|38||70 300||3 700
 +
|-
 +
|39||74 100||3 800
 +
|-
 +
|40||78 000||3 900
 +
|-
 +
|41||82 000||4 000
 +
|-
 +
|42||86 100||4 100
 +
|-
 +
|43||90 300||4 200
 +
|-
 +
|44||94 600||4 300
 +
|-
 +
|45||99 000||4 400
 +
|-
 +
|46||103 500||4 500
 +
|-
 +
|47||108 100||4 600
 +
|-
 +
|48||112 800||4 700
 +
|-
 +
|49||117 600||4 800
 
|-
 
|-
|100
+
|50||122 500||4 900
|1,000,000
+
|}
 
|
 
|
|120
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
|1,255,000
+
!colspan=3|Lv 51-75
|32,000
+
|-
|140
+
!width=30px|Lv
|2,760,000
+
!width=70px|Exp.
|120,000
+
!width=70px|Exp. Diff
|160
+
|-
|6,120,000
+
|51||127 500||5 000
|150,000
+
|-
 +
|52||132 700||5 200
 +
|-
 +
|53||138 100||5 400
 +
|-
 +
|54||143 700||5 600
 
|-
 
|-
|101
+
|55||149 500||5 800
|1,010,000
+
|-
|10,000
+
|56||155 500||6 000
|121
+
|-
|1,290,000
+
|57||161 700||6 200
|35,000
+
|-
|141
+
|58||168 100||6 400
|2,887,000
+
|-
|127,000
+
|59||174 700||6 600
|161
+
|-
|6,320,000
+
|60||181 500||6 800
|200,000
   
|-
 
|-
|102
+
|61||188 500||7 000
|1,011,000
  −
|1,000
  −
|122
  −
|1,329,000
  −
|39,000
  −
|142
  −
|3,021,000
  −
|134,000
  −
|162
  −
|6,580,000
  −
|260,000
   
|-
 
|-
|103
+
|62||195 800||7 300
|1,013,000
  −
|2,000
  −
|123
  −
|1,372,000
  −
|43,000
  −
|143
  −
|3,162,000
  −
|141,000
  −
|163
  −
|6,910,000
  −
|330,000
   
|-
 
|-
|104
+
|63||203 400||7 600
|1,016,000
  −
|3,000
  −
|124
  −
|1,419,000
  −
|47,000
  −
|144
  −
|3,310,000
  −
|148,000
  −
|164
  −
|7,320,000
  −
|410,000
   
|-
 
|-
|105
+
|64||211 300||7 900
|1,020,000
  −
|4,000
  −
|125
  −
|1,470,000
  −
|51,000
  −
|145
  −
|3,465,000
  −
|155,000
  −
|165
  −
|7,820,000
  −
|500,000
   
|-
 
|-
|106
+
|65||219 500||8 200
|1,025,000
  −
|5,000
  −
|126
  −
|1,525,000
  −
|55,000
  −
|146
  −
|3,628,000
  −
|163,000
  −
|166
  −
|7,920,000
  −
|100,000
   
|-
 
|-
|107
+
|66||228 000||8 500
|1,031,000
  −
|6,000
  −
|127
  −
|1,584,000
  −
|59,000
  −
|147
  −
|3,799,000
  −
|171,000
  −
|167
  −
|8,033,000
  −
|113,000
   
|-
 
|-
|108
+
|67||236 800||8 800
|1,038,000
  −
|7,000
  −
|128
  −
|1,647,000
  −
|63,000
  −
|148
  −
|3,978,000
  −
|179,000
  −
|168
  −
|8,172,000
  −
|139,000
   
|-
 
|-
|109
+
|68||245 900||9 100
|1,046,000
  −
|8,000
  −
|129
  −
|1,714,000
  −
|67,000
  −
|149
  −
|4,165,000
  −
|187,000
  −
|169
  −
|8,350,000
  −
|178,000
   
|-
 
|-
|110
+
|69||255 300||9 400
|1,055,000
  −
|9,000
  −
|130
  −
|1,785,000
  −
|71,000
  −
|150
  −
|4,360,000
  −
|195,000
  −
|170
  −
|8,580,000
  −
|230,000
   
|-
 
|-
|111
+
|70||265 000||9 700
|1,065,000
  −
|10,000
  −
|131
  −
|1,860,000
  −
|75,000
  −
|151
  −
|4,564,000
  −
|204,000
  −
|171
  −
|8,875,000
  −
|295,000
   
|-
 
|-
|112
+
|71||275 000||10 000
|1,077,000
  −
|12,000
  −
|132
  −
|1,940,000
  −
|80,000
  −
|152
  −
|4,777,000
  −
|213,000
  −
|172
  −
|9,248,000
  −
|373,000
   
|-
 
|-
|113
+
|72||285 400||10 400
|1,091,000
  −
|14,000
  −
|133
  −
|2,025,000
  −
|85,000
  −
|153
  −
|4,999,000
  −
|222,000
  −
|173
  −
|9,705,000
  −
|457,000
   
|-
 
|-
|114
+
|73||296 200||10 800
|1,107,000
  −
|16,000
  −
|134
  −
|2,115,000
  −
|90,000
  −
|154
  −
|5,230,000
  −
|231,000
  −
|174
  −
|10,266,000
  −
|561,000
   
|-
 
|-
|115
+
|74||307 400||11 200
|1,125,000
  −
|18,000
  −
|135
  −
|2,210,000
  −
|95,000
  −
|155
  −
|5,470,000
  −
|240,000
  −
|175
  −
|10,950,000
  −
|684,000
   
|-
 
|-
|116
+
|75||319 000||11 600
|1,145,000
+
|}
|20,000
  −
|136
  −
|2,310,000
  −
|100,000
  −
|156
  −
|5,720,000
  −
|250,000
   
|
 
|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 +
!colspan=3|Lv 76-99
 +
|-
 +
!width=30px|Lv
 +
!width=70px|Exp.
 +
!width=70px|Exp. Diff
 +
|-
 +
|76||331 000||12 000
 +
|-
 +
|77||343 400||12 400
 +
|-
 +
|78||356 200||12 800
 +
|-
 +
|79||369 400||13 200
 +
|-
 +
|80||383 000||13 600
 +
|-
 +
|81||397 000||14 000
 +
|-
 +
|82||411 500||14 500
 +
|-
 +
|83||426 500||15 000
 +
|-
 +
|84||442 000||15 500
 +
|-
 +
|85||458 000||16 000
 +
|-
 +
|86||474 500||16 500
 +
|-
 +
|87||491 500||17 000
 +
|-
 +
|88||509 000||17 500
 +
|-
 +
|89||527 000||18 000
 +
|-
 +
|90||545 500||18 500
 +
|-
 +
|91||564 500||19 000
 +
|-
 +
|92||584 500||20 000
 +
|-
 +
|93||606 500||22 000
 +
|-
 +
|94||631 500||25 000
 +
|-
 +
|95||661 500||30 000
 +
|-
 +
|96||701 500||40 000
 +
|-
 +
|97||761 500||60 000
 +
|-
 +
|98||851 500||90 000
 +
|-
 +
|99||1 000 000||148 500
 +
|-
 +
|100||1 000 000||0
 +
|}
 +
|}
 +
 +
Marrying ship girls instantly raises their level to 100, and raises their level cap to 180. No experience is necessary for this level-up. Please see [[Marriage]] for more details.
 +
 +
{|
 +
|- style="vertical-align:top"
 
|
 
|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 +
!colspan=3|Lv 101-125
 +
|-
 +
!width=30px|Lv
 +
!width=70px|Exp.
 +
!width=70px|Exp. Diff
 +
|-
 +
|101||1 010 000||10 000
 +
|-
 +
|102||1 011 000||1 000
 +
|-
 +
|103||1 013 000||2 000
 +
|-
 +
|104||1 016 000||3 000
 +
|-
 +
|105||1 020 000||4 000
 +
|-
 +
|106||1 025 000||5 000
 +
|-
 +
|107||1 031 000||6 000
 +
|-
 +
|108||1 038 000||7 000
 +
|-
 +
|109||1 046 000||8 000
 +
|-
 +
|110||1 055 000||9 000
 +
|-
 +
|111||1 065 000||10 000
 +
|-
 +
|112||1 077 000||12 000
 +
|-
 +
|113||1 091 000||14 000
 +
|-
 +
|114||1 107 000||16 000
 +
|-
 +
|115||1 125 000||18 000
 +
|-
 +
|116||1 145 000||20 000
 +
|-
 +
|117||1 168 000||23 000
 +
|-
 +
|118||1 194 000||26 000
 +
|-
 +
|119||1 223 000||29 000
 +
|-
 +
|120||1 255 000||32 000
 +
|-
 +
|121||1 290 000||35 000
 +
|-
 +
|122||1 329 000||39 000
 +
|-
 +
|123||1 372 000||43 000
 +
|-
 +
|124||1 419 000||47 000
 +
|-
 +
|125||1 470 000||51 000
 +
|}
 
|
 
|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 +
!colspan=3|Lv 126-150
 +
|-
 +
!width=30px|Lv
 +
!width=70px|Exp.
 +
!width=70px|Exp. Diff
 +
|-
 +
|126||1 525 000||55 000
 +
|-
 +
|127||1 584 000||59 000
 +
|-
 +
|128||1 647 000||63 000
 +
|-
 +
|129||1 714 000||67 000
 
|-
 
|-
|117
+
|130||1 785 000||71 000
|1,168,000
+
|-
|23,000
+
|131||1 860 000||75 000
|137
+
|-
|2,415,000
+
|132||1 940 000||80 000
|105,000
+
|-
|157
+
|133||2 025 000||85 000
|5,780,000
+
|-
|60,000
+
|134||2 115 000||90 000
|
+
|-
 +
|135||2 210 000||95 000
 +
|-
 +
|136||2 310 000||100 000
 +
|-
 +
|137||2 415 000||105 000
 +
|-
 +
|138||2 525 000||110 000
 +
|-
 +
|139||2 640 000||115 000
 +
|-
 +
|140||2 760 000||120 000
 +
|-
 +
|141||2 887 000||127 000
 +
|-
 +
|142||3 021 000||134 000
 +
|-
 +
|143||3 162 000||141 000
 +
|-
 +
|144||3 310 000||148 000
 +
|-
 +
|145||3 465 000||155 000
 +
|-
 +
|146||3 628 000||163 000
 +
|-
 +
|147||3 799 000||171 000
 +
|-
 +
|148||3 978 000||179 000
 +
|-
 +
|149||4 165 000||187 000
 +
|-
 +
|150||4 360 000||195 000
 +
|}
 
|
 
|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 +
!colspan=3|Lv 151-175
 +
|-
 +
!width=30px|Lv
 +
!width=70px|Exp.
 +
!width=70px|Exp. Diff
 +
|-
 +
|151||4 564 000||204 000
 +
|-
 +
|152||4 777 000||213 000
 +
|-
 +
|153||4 999 000||222 000
 +
|-
 +
|154||5 230 000||231 000
 +
|-
 +
|155||5 470 000||240 000
 +
|-
 +
|156||5 720 000||250 000
 +
|-
 +
|157||5 780 000||60 000
 +
|-
 +
|158||5 860 000||80 000
 +
|-
 +
|159||5 970 000||110 000
 +
|-
 +
|160||6 120 000||150 000
 +
|-
 +
|161||6 320 000||200 000
 +
|-
 +
|162||6 580 000||260 000
 +
|-
 +
|163||6 910 000||330 000
 +
|-
 +
|164||7 320 000||410 000
 +
|-
 +
|165||7 820 000||500 000
 +
|-
 +
|166||7 920 000||100 000
 +
|-
 +
|167||8 033 000||113 000
 +
|-
 +
|168||8 172 000||139 000
 +
|-
 +
|169||8 350 000||178 000
 +
|-
 +
|170||8 580 000||230 000
 +
|-
 +
|171||8 875 000||295 000
 +
|-
 +
|172||9 248 000||373 000
 +
|-
 +
|173||9 705 000||457 000
 +
|-
 +
|174||10&nbsp;266&nbsp;000||561 000
 +
|-
 +
|175||10 950 000||684 000
 +
|}
 
|
 
|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 +
!colspan=3|Lv 176-180
 +
|-
 +
!width=30px|Lv
 +
!width=70px|Exp.
 +
!width=70px|Exp. Diff
 +
|-
 +
|176||11 100 000||150 000
 +
|-
 +
|177||11 300 000||200 000
 +
|-
 +
|178||11 600 000||300 000
 
|-
 
|-
|118
+
|179||12 100 000||500 000
|1,194,000
  −
|26,000
  −
|138
  −
|2,525,000
  −
|110,000
  −
|158
  −
|5,860,000
  −
|80,000
  −
|
  −
|
  −
|
   
|-
 
|-
|119
+
|180||13&nbsp;000&nbsp;000||900 000
|1,223,000
+
|}
|29,000
  −
|139
  −
|2,640,000
  −
|115,000
  −
|159
  −
|5,970,000
  −
|110,000
  −
|
  −
|
  −
|
   
|}
 
|}
    
=HQ Experience=
 
=HQ Experience=
   
Like ship girls, Admirals earn HQ experience through [[#HQSortie|sorties]], [[#HQExpedition|expeditions]] and [[#HQExercise|exercises]].  
 
Like ship girls, Admirals earn HQ experience through [[#HQSortie|sorties]], [[#HQExpedition|expeditions]] and [[#HQExercise|exercises]].  
    
* The best way to earn HQ experience is through sorties.
 
* The best way to earn HQ experience is through sorties.
* Exercises and expeditions give minimial HQ experience. They are only for supplementary gain.
+
* Exercises and expeditions give minimal HQ experience.
 
* The most important use of HQ experience is for [[Ranking]].
 
* The most important use of HQ experience is for [[Ranking]].
* HQ experience is '''capped at 360,000,000'''.
+
* HQ experience is '''capped at 396 000 000'''.
 +
 
 +
Do note that the HQ level will directly affect the difficulty of certain maps, by changing the enemy compositions, or even the map's HP bar.
    
==={{anchor|HQSortie}}Sorties===
 
==={{anchor|HQSortie}}Sorties===
   
HQ experience from sorties is only affected by rank.
 
HQ experience from sorties is only affected by rank.
 +
{|class="wikitable mw-collapsible mw-collapsed" width="100%"
 +
!colspan=2|Sortie HQ Experience Formulas
 +
|-
 +
|
   −
{|class="wikitable mw-collapsible mw-collapsed" style="width:800px; text-align:center"
+
{|class="wikitable" style="text-align:center; width:800px; margin:auto"
 
+
!Rank!!<math>\text{Exp}_\text{non-boss}</math>!!<math>\text{Exp}_\text{boss}</math>
 
  −
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:800px; margin: auto"
  −
! colspan=3|Sortie Experience Modifiers
  −
|-
  −
!Rank!!Non-boss Multiplier!!Boss Multiplier
   
|-
 
|-
|S||1.0x Non-Boss Exp||1.0x Boss Exp
+
|S||<math>\text{Base Exp}_\text{non-boss}</math>||<math>\text{Base Exp}_\text{boss}</math>
 
|-
 
|-
|A||0.8||Boss Exp - (0.5 x Non-Boss Exp)
+
|A||<math>0.8 \times \text{Base Exp}_\text{non-boss}</math>||<math>\text{Exp}_\text{boss} = \text{Base Exp}_\text{boss} - (0.5 \times\text{Base Exp}_\text{non-boss})</math>
 
|-
 
|-
|B||0.5x||Boss Exp - (0.8x Non-Boss Exp)
+
|B||<math>0.5 \times \text{Base Exp}_\text{non-boss}</math>||<math>\text{Base Exp}_\text{boss} - (0.8 \times\text{Base Exp}_\text{non-boss})</math>
 
|-
 
|-
|C||0x||Non-boss exp
+
|C||<math>0</math>||<math>\text{Base Exp}_\text{non-boss}</math>
 
|-
 
|-
|D||0x||0x
+
|D||0||0
 
|-
 
|-
|E||0x||0x
+
|E||0||0
 
|}
 
|}
   −
The value of non-boss and boss node experience is given by the table below.
+
The value of !<math>\text{Exp}_\text{non-boss}</math> and <math>\text{Exp}_\text{boss}</math> is given by the table below.
    
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin: auto"
 
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin: auto"
Line 768: Line 599:  
|-
 
|-
 
!style="width:30px"|Map
 
!style="width:30px"|Map
!style="width:70px"|Non-Boss Exp
+
!style="width:70px"|<math>\text{Exp}_\text{non-boss}</math>
!style="width:70px"|Boss Exp
+
!style="width:70px"|<math>\text{Exp}_\text{boss}</math>
 
!rowspan=18 style="width:1px"|
 
!rowspan=18 style="width:1px"|
 
!style="width:30px"|Map
 
!style="width:30px"|Map
!style="width:70px"|Non-Boss Exp
+
!style="width:70px"|<math>\text{Exp}_\text{non-boss}</math>
!style="width:70px"|Boss Exp
+
!style="width:70px"|<math>\text{Exp}_\text{boss}</math>
 
!rowspan=18 style="width:1px"|
 
!rowspan=18 style="width:1px"|
 
!style="width:30px"|Map
 
!style="width:30px"|Map
!style="width:70px"|Non-Boss Exp
+
!style="width:70px"|<math>\text{Exp}_\text{non-boss}</math>
!style="width:70px"|Boss Exp
+
!style="width:70px"|<math>\text{Exp}_\text{boss}</math>
 
!rowspan=18 style="width:1px"|
 
!rowspan=18 style="width:1px"|
 
!style="width:35px"|Map
 
!style="width:35px"|Map
!style="width:70px"|Non-Boss Exp
+
!style="width:70px"|<math>\text{Exp}_\text{non-boss}</math>
!style="width:70px"|Boss Exp
+
!style="width:70px"|<math>\text{Exp}_\text{boss}</math>
 
|-
 
|-
 
|[[1-1]]||10||20
 
|[[1-1]]||10||20
Line 789: Line 620:  
|-
 
|-
 
|rowspan=2|[[1-2]]||rowspan=2|20||rowspan=2|140
 
|rowspan=2|[[1-2]]||rowspan=2|20||rowspan=2|140
 +
|rowspan=2|[[2-2]]||rowspan=2|70||rowspan=2|840
 
|rowspan=2|[[3-2]]||rowspan=2|120||rowspan=2|1,740
 
|rowspan=2|[[3-2]]||rowspan=2|120||rowspan=2|1,740
|rowspan=2|[[2-2]]||rowspan=2|70||rowspan=2|840
   
||[[7-2|7-2-1]]||rowspan=2|180||360
 
||[[7-2|7-2-1]]||rowspan=2|180||360
 
|-
 
|-
Line 798: Line 629:  
|rowspan=2|[[2-3]]||rowspan=2|90||rowspan=2|1,180
 
|rowspan=2|[[2-3]]||rowspan=2|90||rowspan=2|1,180
 
|rowspan=2|[[3-3]]||rowspan=2|140||rowspan=2|2,280
 
|rowspan=2|[[3-3]]||rowspan=2|140||rowspan=2|2,280
||[[7-3|7-3-1]]||rowspan=2|??||??
+
||[[7-3|7-3-1]]||rowspan=2|160||320
 
|-
 
|-
|[[7-3|7-3-2]]||??
+
|[[7-3|7-3-2]]||1920
 
|-
 
|-
 
|[[1-4]]||60||720
 
|[[1-4]]||60||720
 
|[[2-4]]||120||1,740
 
|[[2-4]]||120||1,740
 
|[[3-4]]||160||3,320
 
|[[3-4]]||160||3,320
|[[7-4]]||??||??
+
|[[7-4]]||170||2,140
 
|-
 
|-
 
|[[1-5]]||80||1,060
 
|[[1-5]]||80||1,060
 
|[[2-5]]||160||2,320
 
|[[2-5]]||160||2,320
 
|[[3-5]]||190||2,880
 
|[[3-5]]||190||2,880
|colspan=3| -
+
|[[7-5]]||??||??
 
|-
 
|-
 
|[[1-6]]||100|| -
 
|[[1-6]]||100|| -
Line 853: Line 684:  
|colspan=3| -
 
|colspan=3| -
 
|}
 
|}
 
+
|-
'''Important Notes'''
+
|
* You only gain HQ exp for every '''combat node'''. Please see [[Nodes]] for more details.
+
;Notes
* It is not worth the time to night battle in an attempt to increase your rank for more exp.
+
* HQ exp is only gained from '''combat node'''. See [[Nodes]] for more details.
 +
* It is rarely worth it to go into each night battle to increase the sortie exp gains, as it is less time-efficient compared to doing more runs.
 +
|}
    
==={{anchor|HQExercise}}Exercises===
 
==={{anchor|HQExercise}}Exercises===
 +
HQ exp earned in exercises depends on the level difference between opponents.
   −
HQ exp earned in exercises depends on the level difference between you and your opponent.
+
{|class="wikitable"
 
+
!Level Difference!!S!!A!!B!!Defeat<br>(C/D/E)
{| class="wikitable"
  −
!style="text-align: center; border-style: solid; border-width: 1px;" |Level Difference
  −
!style="text-align: center; border-style: solid; border-width: 1px;" |S
  −
!style="text-align: center; border-style: solid; border-width: 1px;" |A
  −
!style="text-align: center; border-style: solid; border-width: 1px;" |B
  −
!style="text-align: center; border-style: solid; border-width: 1px;" |Defeat<br>
  −
(C/D/E)
   
|-
 
|-
|≥5
+
|≥5||160||120||96||80
|160
  −
|120
  −
|96
  −
|80
   
|-
 
|-
|3~4
+
|3~4||120||80||64||60
|120
  −
|80
  −
|64
  −
|60
   
|-
 
|-
|1~2
+
|1~2||80||60||48||40
|80
  −
|60
  −
|48
  −
|40
   
|-
 
|-
|0
+
|0||60||40||32||30
|60
  −
|40
  −
|32
  −
|30
   
|-
 
|-
| -1~-2
+
| -1~-2||40||30||24||20
|40
  −
|30
  −
|24
  −
|20
   
|-
 
|-
| -3~-4
+
| -3~-4||30||20||16||15
|30
  −
|20
  −
|16
  −
|15
  −
|-
  −
|≤-5
  −
|20
  −
|15
  −
|12
  −
|10
   
|-
 
|-
 +
|≤-5||20||15||12||10
 
|}
 
|}
   −
'''Important Notes'''
+
;Notes
* The closer you get to the HQ level cap, the less HQ experience you'll earn from exercises.
+
*The higher the HQ level, the lesser the HQ experience gains from exercises.
    
==={{anchor|HQExpedition}} Expeditions===
 
==={{anchor|HQExpedition}} Expeditions===
   
Please see [[Expeditions#Reference_Tables|Expeditions]] for the experience earned from each expedition. Note that the experience listed is multiplied by '''2''' on a [[Expeditions#Great_Success|great success]].
 
Please see [[Expeditions#Reference_Tables|Expeditions]] for the experience earned from each expedition. Note that the experience listed is multiplied by '''2''' on a [[Expeditions#Great_Success|great success]].
    
===Admiral Rank===
 
===Admiral Rank===
 
+
These are the ranks displayed on the [[Military Record]] screen and beside each name in the server rankings.
These are the ranks displayed on your [[Military Record]] screen and beside your name in the server rankings.
+
* Ranks depend on the current position in the [[Ranking]]s.
 
  −
* Ranks depend on your current position in the [[Ranking]]s.
   
* Ranks currently serve no purpose beyond cosmetic.
 
* Ranks currently serve no purpose beyond cosmetic.
 
* Ranks are calculated off the '''total number of valid admirals''' on the server.
 
* Ranks are calculated off the '''total number of valid admirals''' on the server.
 
** Admirals who have registered but not started the game aren't counted.
 
** Admirals who have registered but not started the game aren't counted.
   −
{| class="wikitable" style="text-align: center"
+
{|class="wikitable" style="text-align: center"
 
!style="width:60px"|Insignia
 
!style="width:60px"|Insignia
 
!style="width:260px"|Rank<br />Full Rank Name
 
!style="width:260px"|Rank<br />Full Rank Name
Line 937: Line 732:  
!Rank
 
!Rank
 
|-
 
|-
|[[File:Rank_Marshal_Admiral.png]]
+
![[File:Rank_Marshal_Admiral.png]]
 
|{{Nihongo|元帥|''Gensui''}}<br>{{Nihongo|元帥海軍大将|''Gensui Kaigun Taishō''}}
 
|{{Nihongo|元帥|''Gensui''}}<br>{{Nihongo|元帥海軍大将|''Gensui Kaigun Taishō''}}
 
|Marshal Admiral
 
|Marshal Admiral
Line 943: Line 738:  
|1
 
|1
 
|-
 
|-
|[[File:Rank_Admiral.png]]
+
![[File:Rank_Admiral.png]]
 
|{{Nihongo|大将|Taishō}}<br>{{Nihongo|海軍大将|''Kaigun Taishō''}}
 
|{{Nihongo|大将|Taishō}}<br>{{Nihongo|海軍大将|''Kaigun Taishō''}}
 
|Admiral
 
|Admiral
Line 949: Line 744:  
|2
 
|2
 
|-
 
|-
|[[File:Rank_Vice_Admiral.png]]
+
![[File:Rank_Vice_Admiral.png]]
 
|{{Nihongo|中将|''Chūjō''}}<br>{{Nihongo|海軍中将|''Kaigun Chūjō''}}
 
|{{Nihongo|中将|''Chūjō''}}<br>{{Nihongo|海軍中将|''Kaigun Chūjō''}}
 
|Vice-Admiral
 
|Vice-Admiral
Line 955: Line 750:  
|3
 
|3
 
|-
 
|-
|[[File:Rank_Rear_Admiral.png]]
+
![[File:Rank_Rear_Admiral.png]]
 
|{{Nihongo|少将|''Shōshō''}}<br>{{Nihongo|海軍少将|''Kaigun Shōshō''}}
 
|{{Nihongo|少将|''Shōshō''}}<br>{{Nihongo|海軍少将|''Kaigun Shōshō''}}
 
|Rear-Admiral
 
|Rear-Admiral
Line 961: Line 756:  
|4
 
|4
 
|-
 
|-
|[[File:Rank_Captain.png]]
+
![[File:Rank_Captain.png]]
 
|{{Nihongo|大佐|''Taisa''}}<br>{{Nihongo|海軍大佐|''Kaigun Taisa''}}
 
|{{Nihongo|大佐|''Taisa''}}<br>{{Nihongo|海軍大佐|''Kaigun Taisa''}}
 
|Captain
 
|Captain
Line 967: Line 762:  
|5
 
|5
 
|-
 
|-
|[[File:Rank_Commander.png]]
+
![[File:Rank_Commander.png]]
 
|{{Nihongo|中佐|''Chūsa''}}<br>{{Nihongo|海軍中佐|''Kaigun Chūsa''}}
 
|{{Nihongo|中佐|''Chūsa''}}<br>{{Nihongo|海軍中佐|''Kaigun Chūsa''}}
 
|Commander
 
|Commander
Line 973: Line 768:  
|6
 
|6
 
|-
 
|-
|[[File:Rank Commander Novice.png]]
+
![[File:Rank Commander Novice.png]]
 
|{{Nihongo|新米中佐|''Shinmai Chūsa''}}<br>-
 
|{{Nihongo|新米中佐|''Shinmai Chūsa''}}<br>-
 
|Junior Commander
 
|Junior Commander
Line 979: Line 774:  
|7
 
|7
 
|-
 
|-
|[[File:Rank_Lieutenant-Commander.png]]
+
![[File:Rank_Lieutenant-Commander.png]]
 
|{{Nihongo|少佐|''Shōsa''}}<br>{{Nihongo|海軍少佐|''Kaigun Shōsa''}}
 
|{{Nihongo|少佐|''Shōsa''}}<br>{{Nihongo|海軍少佐|''Kaigun Shōsa''}}
 
|Lieutenant-Commander
 
|Lieutenant-Commander
Line 985: Line 780:  
|8
 
|8
 
|-
 
|-
|[[File:Rank Lieutenant Commander Senior.png]]
+
![[File:Rank Lieutenant Commander Senior.png]]
 
|{{Nihongo|中堅少佐|''Chūken Shōsa''}}<br>-
 
|{{Nihongo|中堅少佐|''Chūken Shōsa''}}<br>-
 
|Vice Lieutenant-Commander
 
|Vice Lieutenant-Commander
Line 991: Line 786:  
|8
 
|8
 
|-
 
|-
|[[File:Rank_Lieutenant-Commander_Novice.png]]
+
![[File:Rank_Lieutenant-Commander_Novice.png]]
 
|{{Nihongo|新米少佐|''Shinmai Shōsa''}}<br>-
 
|{{Nihongo|新米少佐|''Shinmai Shōsa''}}<br>-
 
|Junior Lieutenant-Commander
 
|Junior Lieutenant-Commander
Line 1,414: Line 1,209:     
====Resource Soft Cap====
 
====Resource Soft Cap====
   
A higher HQ level will result in a higher soft cap on primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}). Please see [[Resources#Soft_Cap|Resources]] for more information.
 
A higher HQ level will result in a higher soft cap on primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}). Please see [[Resources#Soft_Cap|Resources]] for more information.
    
====Development Rarity====
 
====Development Rarity====
 
+
The higher the HQ level, the higher the chance of obtaining rare equipment from [[Development]].  
The higher your HQ level, the higher your chance of obtaining rare equipment from [[Development]].  
      
====Difficulty Tiers====
 
====Difficulty Tiers====
 
The difficulty of events used to automatically be adjusted to HQ level. As of the Winter 2015 event, players have been able to select the difficulty level they wish to challenge. HQ level affects the difficulty levels available to be selected.
 
The difficulty of events used to automatically be adjusted to HQ level. As of the Winter 2015 event, players have been able to select the difficulty level they wish to challenge. HQ level affects the difficulty levels available to be selected.
   −
HQ level also affects the enemy compositions you can encounter in extra operations. Please see the [[Sortie#Sortie_List|individual extra operation pages]] for the difficulty tier breakdown.
+
HQ level also affects the enemy compositions encountered in some sorties. Please see the individual [[Sortie]] pages for the difficulty tier breakdown.
   −
{| class="wikitable" style="text-align:center"
+
{|class="wikitable" style="text-align:center"
|-
   
!style="width:100px" colspan=2|Tier
 
!style="width:100px" colspan=2|Tier
 
!style="width:100px"|HQ Level Range
 
!style="width:100px"|HQ Level Range
Line 1,454: Line 1,246:  
|All
 
|All
 
|'''Medium''' or higher must have been selected on the previous map
 
|'''Medium''' or higher must have been selected on the previous map
|-
   
|}
 
|}
    
===Server Ranking===
 
===Server Ranking===
 
+
HQ experience earned throughout the year and the month determines players' ranks in the server. This differs from the [[#Admiral Rank|Admiral Ranks]] detailed above. Please see [[Ranking]] for more details and [[Help:Ranking|the help page]] for advice on how to rank.
HQ experience earned throughout the year and the month determine your rank in the server. This differs from the [[#Admiral Rank|Admiral Ranks]] detailed above. This is a numerical ranking that awards rare equipment when you achieve certain thresholds. Please see [[Ranking]] for more details and [[Help:Ranking|the help page]] for advice on how to rank.
      
=See Also=
 
=See Also=
[[Ranking]]<br>
+
*[[Ranking]]
[[Tutorial:Leveling]]<br>
+
*[[Tutorial:Leveling]]
[[Help:Fleet Formation]]<br>
+
*[[Help:Fleet Formation]]
[[Ranking/Rank Rewards|Rank Rewards]]<br>
  −
[[Ranking/Rank History|Rank History]]<br>
  −
http://senka.com.ru/<br/>
  −
[[User:Minhfongboy/KC_Phase_2_Ranking|Minhfongboy's P2 Ranking guide]]
   
{{Mechanics}}
 
{{Mechanics}}
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