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Line 23: Line 23:     
=Unlocking Expeditions=
 
=Unlocking Expeditions=
The Expedition menu is locked at the start. Quest [[Quests#A4|A4]] need to complete to unlock it.
+
The Expedition menu is locked at the start. Quest {{Q|A4}} needs to complete to unlock it.
 
*Expeditions are unlocked by clearing previous expeditions.
 
*Expeditions are unlocked by clearing previous expeditions.
 
*Some expeditions also require [[Sortie]] maps to be cleared
 
*Some expeditions also require [[Sortie]] maps to be cleared
Line 45: Line 45:  
|-
 
|-
 
!rowspan=14|W1
 
!rowspan=14|W1
|'''01||clear quest [[Quests#A4|A4]]
+
|'''01||clear quest {{Q|A4}}
 
!rowspan=14|W2
 
!rowspan=14|W2
 
|'''09||clear 01
 
|'''09||clear 01
Line 173: Line 173:  
* Support expeditions '''cannot be recalled'''.
 
* Support expeditions '''cannot be recalled'''.
 
* Recalled fleets do not return immediately, the return time is calculated as:
 
* Recalled fleets do not return immediately, the return time is calculated as:
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{T}_\text{Return}= \frac{ \text{min} ( \text{T}_\text{Remaining} \text{ ; } \text{T}_\text{Elapsed} ) }{3}</math>
 +
|}
   −
<math>\text{T}_\text{Return}= \frac{ \text{min} ( \text{T}_\text{Remaining} \text{ ; } \text{T}_\text{Elapsed} ) }{3}</math>
+
;With
 
+
*<math>\text{T}</math> in minutes.
With <math>\text{T}</math> in minutes.
      
For example, a fleet is sent on expedition 01 (15 min), then after 6 minutes, it is recalled.
 
For example, a fleet is sent on expedition 01 (15 min), then after 6 minutes, it is recalled.
Line 213: Line 215:  
Those formulas work for calculating the adjusted ASW for aircraft with [[Proficiency]] level of '''0'''<ref>https://twitter.com/Xe_UCH/status/1273838678201085953?s=20</ref>.
 
Those formulas work for calculating the adjusted ASW for aircraft with [[Proficiency]] level of '''0'''<ref>https://twitter.com/Xe_UCH/status/1273838678201085953?s=20</ref>.
   −
*If <math>\text{Plane}_\text{Count} = 0</math>:
+
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
**<math>\text{ASW}_\text{Adj} = 0</math>
+
|valign="center"|  <math>\begin{cases}
 +
\text{Plane}_\text{Count} = 0 &
 +
\text{ASW}_\text{Adj} = 0
 +
\\
 +
\text{Plane}_\text{Count} = 1 &
 +
\text{ASW}_\text{Adj} = \big\lfloor \text{ASW}_\text{Base} \times 0.65 \big\rfloor
 +
\\
 +
\text{Plane}_\text{Count} ⩾ 2 &
 +
\text{ASW}_\text{Adj} = \big\lfloor \text{ASW}_\text{Base} \times \big( 0.65 + 0.1 \times \sqrt{ \text{Plane}_\text{Count} - 2} \big) \big\rfloor
 +
\end{cases}</math>
 +
|}
   −
*If <math>\text{Plane}_\text{Count} = 1</math>:
+
;With
**<math>\text{ASW}_\text{Adj} = \big\lfloor \text{ASW}_\text{Base} \times 0.65 \big\rfloor</math>
+
*<math>\text{ASW}_\text{Adj}</math> the adjust '''ASW''' {{ASW}} stat of the aircraft,
 
+
*<math>\text{ASW}_\text{Base}</math> the base '''ASW''' {{ASW}} stat of the aircraft,
*If <math>\text{Plane}_\text{Count} ⩾ 2</math>:
  −
**<math>\text{ASW}_\text{Adj} = \big\lfloor \text{ASW}_\text{Base} \times \big( 0.65 + 0.1 \times \sqrt{ \text{Plane}_\text{Count} - 2} \big) \big\rfloor</math>
  −
 
  −
;With:
  −
*<math>\text{ASW}_\text{Adj}</math> the adjust ASW {{ASW}} stat of the aircraft,
  −
*<math>\text{ASW}_\text{Base}</math> the base ASW {{ASW}} stat of the aircraft,
   
*<math>\text{Plane}_\text{Count}</math> the count of aircraft in a given slot
 
*<math>\text{Plane}_\text{Count}</math> the count of aircraft in a given slot
 
*<math>\text{Mod}_\text{Proficiency}</math> the [[Proficiency]] of the aircraft.
 
*<math>\text{Mod}_\text{Proficiency}</math> the [[Proficiency]] of the aircraft.
Line 315: Line 321:  
|-
 
|-
 
! 25
 
! 25
| 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| ?|| ?|| 17
+
| 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| -|| -|| 17
 
|-
 
|-
 
! 26
 
! 26
| 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| ?|| ?|| 17
+
| 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| -|| -|| 17
 
|-
 
|-
 
! 27
 
! 27
| 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| ?|| ?|| 17
+
| 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| -|| -|| 17
 
|-
 
|-
 
! 28
 
! 28
| 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| ?|| ?|| 17
+
| 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| -|| -|| 17
 
|-
 
|-
 
! 29
 
! 29
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 12|| 14|| ?|| ?|| 17
+
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 12|| 14|| -|| -|| 17
 
|-
 
|-
 
! 30
 
! 30
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 13|| 14|| ?|| ?|| 17
+
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 13|| 14|| -|| -|| 17
 
|-
 
|-
 
! 31
 
! 31
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 13|| 14|| ?|| ?|| 17
+
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 13|| 14|| -|| -|| 17
 
|-
 
|-
 
! 32
 
! 32
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 13|| 14|| ?|| ?|| 18
+
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 13|| 14|| -|| -|| 18
 
|-
 
|-
 
! 33
 
! 33
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 12|| 13|| 14|| ?|| ?|| 18
+
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 12|| 13|| 14|| -|| -|| 18
 
|-
 
|-
 
! 34
 
! 34
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 12|| 13|| 14|| ?|| ?|| 18
+
| 1|| 2|| 3|| 4|| 7|| 8|| 10|| 12|| 13|| 14|| -|| -|| 18
 
|-
 
|-
 
! 35
 
! 35
| 1|| 2|| 3|| 4|| 7|| 8|| 11|| 12|| 13|| 14|| ?|| ?|| 18
+
| 1|| 2|| 3|| 4|| 7|| 8|| 11|| 12|| 13|| 14|| -|| -|| 18
 
|-
 
|-
 
! 36
 
! 36
| 1|| 2|| 3|| 4|| 7|| 8|| 11|| 12|| 13|| 14|| ?|| ?|| 18
+
| 1|| 2|| 3|| 4|| 7|| 8|| 11|| 12|| 13|| 14|| -|| -|| 18
 
|-
 
|-
 
! 37
 
! 37
| 1|| 2|| 3|| 4|| 7|| 8|| 11|| 12|| 13|| 15|| ?|| ?|| 18
+
| 1|| 2|| 3|| 4|| 7|| 8|| 11|| 12|| 13|| 15|| -|| -|| 18
 
|-
 
|-
 
! 38
 
! 38
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 13|| 15|| ?|| ?|| 18
+
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 13|| 15|| -|| -|| 18
 
|-
 
|-
 
! 39
 
! 39
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 13|| 15|| ?|| ?|| 18
+
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 13|| 15|| -|| -|| 18
 
|-
 
|-
 
! 40
 
! 40
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 14|| 15|| ?|| ?|| 19
+
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 14|| 15|| -|| -|| 19
 
|-
 
|-
 
! 41
 
! 41
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 14|| 15|| ?|| ?|| 19
+
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 14|| 15|| -|| -|| 19
 
|-
 
|-
 
! 42
 
! 42
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 14|| 15|| ?|| ?|| 19
+
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 14|| 15|| -|| -|| 19
 
|-
 
|-
 
! 43
 
! 43
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 13|| 14|| 15|| ?|| ?|| 19
+
| 1|| 2|| 3|| 5|| 7|| 9|| 11|| 13|| 14|| 15|| -|| -|| 19
 
|-
 
|-
 
! 44
 
! 44
| 1|| 2|| 3|| 5|| 8|| 9|| 11|| 13|| 14|| 15|| ?|| ?|| 19
+
| 1|| 2|| 3|| 5|| 8|| 9|| 11|| 13|| 14|| 15|| -|| -|| 19
 
|-
 
|-
 
! 45
 
! 45
| 1|| 2|| 3|| 5|| 8|| 9|| 11|| 13|| 14|| 15|| ?|| ?|| 19
+
| 1|| 2|| 3|| 5|| 8|| 9|| 11|| 13|| 14|| 15|| -|| -|| 19
 
|-
 
|-
 
! 46
 
! 46
| 1|| 2|| 3|| 5|| 8|| 9|| 11|| 13|| 14|| 15|| ?|| ?|| 19
+
| 1|| 2|| 3|| 5|| 8|| 9|| 11|| 13|| 14|| 15|| -|| -|| 19
 
|}
 
|}
 
<references/>
 
<references/>
Line 430: Line 436:  
| -|| -|| -|| -
 
| -|| -|| -|| -
 
|-
 
|-
| [[Landing Craft]] & [[Amphibious Tank]]s<br>{{LandingCraft}}{{Amphibious Tank}}
+
| [[Landing Craft]] & [[Amphibious Vehicle]]s<br>{{LandingCraft}}{{Amphibious Tank}}
 
| -|| -|| -|| -
 
| -|| -|| -|| -
 
|-
 
|-
Line 478: Line 484:     
A '''Great Success (GS) (大成功)''' provides 50% more resources, twice the HQ experience, four times the ship girl experience, and the great success reward item (if applicable). In addition to meeting [[#Normal Success|Normal Success]] conditions, conditions for GS in expeditions are split into 3 types:
 
A '''Great Success (GS) (大成功)''' provides 50% more resources, twice the HQ experience, four times the ship girl experience, and the great success reward item (if applicable). In addition to meeting [[#Normal Success|Normal Success]] conditions, conditions for GS in expeditions are split into 3 types:
 +
    
{|class="wikitable" width="100%"
 
{|class="wikitable" width="100%"
Line 485: Line 492:  
|-
 
|-
 
!style="color:black;background-color:yellow"|Type I<br>"Sparkle type"
 
!style="color:black;background-color:yellow"|Type I<br>"Sparkle type"
|Every ships in fleet must be "[[sparkle]]d".
   
|
 
|
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{GS}_\text{%} = ( 15 \times \text{N}_\text{Spark} + 21 ) \times \text{Mod}_\text{Sp}</math>
 +
|}
 +
;With
 +
*<math>\text{N}_\text{Spark}</math> the number of "[[sparkle]]d" ships.
 +
*<math>\text{Mod}_\text{Sp}</math> the sparkling check, being:
 +
**'''1''' if all ships in the fleet are sparkled,
 +
**'''0''' if any ship in the fleet is unsparkled.
 +
 +
|In a fleet, every ship must be sparkled to get a GS.
 +
*If any ship is unsparkled, the GS rate drops to 0%,
 +
*If the fleet has less than 6 ships, each empty slot will just decrease the GS rate accordingly.
 
|-
 
|-
 
!style="color:black;background-color:lightgray"|Type II<br>"Drum type"
 
!style="color:black;background-color:lightgray"|Type II<br>"Drum type"
|Ships must be "[[sparkle]]d" and more {{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} than required must be brought.
+
|
*Only 4+ ships need to be sparkled to have the greater rate.
+
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
*The total number of {{Drum}} [[Drum]]s brought must be '''135%''' ("over drum") the amount of the requirement (rounded down)
+
|valign="center"|  <math>\text{GS}_\text{%} = 15 \times \text{N}_\text{Spark} + \text{Mod}_\text{Drum}</math>
 +
|}
 +
;With
 +
*<math>\text{N}_\text{Spark}</math> the number of "[[sparkle]]d" ships.
 +
*<math>\text{Mod}_\text{Drum}</math> the "over drum" constant described below, being:
 +
**'''6''' if the fleet is not "over drum",
 +
**'''41''' if the fleet is "over drum".
    
{|class="wikitable mw-collapsible mw-collapsed" style="text-align: center"
 
{|class="wikitable mw-collapsible mw-collapsed" style="text-align: center"
 
!colspan=4|Drum requirements
 
!colspan=4|Drum requirements
 
|-
 
|-
!Exped
+
!Exped!!Drums carriers!!Drums required!!Over Drum  
!Drums carriers
  −
!Drums required
  −
!Over Drum
   
|-
 
|-
 
!21
 
!21
Line 505: Line 526:  
|-
 
|-
 
!24
 
!24
|1||0||4
+
|1||0||2
 
|-
 
|-
 
!37
 
!37
Line 523: Line 544:  
|}
 
|}
   −
|All "drum expeditions" follow this rule.
+
|All "drum expeditions" follow this rule, as well as 24 and 40.
*24 and 40 also follow this rule, despite not being a drum expedition for some reason. They both require 4 drums to meet the 135% drum condition
+
*"Drum expeditions" require a certain amount of {{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}} to meet the success requirement.
 +
*Adding enough Drums will "over drum" the expedition, being needed for GS.
 +
*When "over drum", only 4 sparkled ships are enough to reach 100% GS rate.
 
|-
 
|-
 
!style="color:black;background-color:cyan"|Type III<br>"Level type"
 
!style="color:black;background-color:cyan"|Type III<br>"Level type"
|<math>\text{GS}_\text{%} = 16 + 15 \times \text{N}_\text{Spark} + \sqrt{\text{Lv}_\text{Flag}} + \frac{\text{Lv}_\text{Flag}}{10}</math>
+
|
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{GS}_\text{%} = 15 \times \text{N}_\text{Spark} + 16 + \sqrt{\text{Lv}_\text{Flag}} + \frac{\text{Lv}_\text{Flag}}{10}</math>
 +
|}
 
;With
 
;With
*<math>\text{N}_\text{Spark}</math> the number of sparkled ships,
+
*<math>\text{N}_\text{Spark}</math> the number of "[[sparkle]]d" ships.
 
*<math>\text{Lv}_\text{Flag}</math> the level of the flagship.
 
*<math>\text{Lv}_\text{Flag}</math> the level of the flagship.
 
|Greatly depends on the flagship level, the GS rate is for example:
 
|Greatly depends on the flagship level, the GS rate is for example:
Line 538: Line 564:  
|}
 
|}
 
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
!World 1
+
!World 1!!World 2!!World 3!!World 7!!World 4!!World 5
!World 2
  −
!World 3
  −
!World 7
  −
!World 4
  −
!World 5
   
|-
 
|-
 
|style="color:black;background-color:yellow"|1
 
|style="color:black;background-color:yellow"|1
Line 705: Line 726:  
Since this dot system is very approximate, the [[#Reference_Tables|Reference Tables]] may be referred to instead.
 
Since this dot system is very approximate, the [[#Reference_Tables|Reference Tables]] may be referred to instead.
   −
===Landing Craft===
+
Ther game also displays the "consumption" of expeditions, using three levels:
Equipping certain landing craft will boost the primary resource gain of the expedition. All landing craft bonuses are '''multiplicative''' with the great success bonus.
+
*''None'' (なし), for when no ammo is consumed,
 +
*''Little'' (少量), for the 20 % and 30 % consumption,
 +
*''Lots'' (普通), for the 30+ % consumption.
   −
{|class="wikitable" style="text-align:center; width:700px"
+
==Expedition Gain Formula==
! width=40%|Bonus Category
+
The primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}) rewarded by expedition is summarized by the following formula:
! width=20%|Cap
+
{{Formula
! Notes
+
|Title=Expedition Gain Formula
|-
+
|Math=\text{Gain}_\text{Total} = \big\lfloor \text{Gain}_\text{Base} \times \text{Mod}_\text{GS} \times
! Base Daihatsu Bonus
+
\Big( 1 + \text{MIN} \Big[ \sum^{ \text{All Craft} } \text{Mod}_\text{DLC}  ; 0.2 \Big] \times ( 1 + \frac{\text{Avg}_\bigstar}{100} ) \Big)
| Up to 20%
+
\big\rfloor
| Refer to section.
+
+ \big\lfloor \text{Gain}_\text{Base} \times \text{Mod}_\text{GS} \times \text{Mod}_\text{Toku DLC} \big\rfloor
|-
+
|Var=<math>\text{Gain}_\text{Base}</math> the base gain of the expedition given in the tables below.
! Special Daihatsu Bonus
+
*<math>\text{Mod}_\text{GS}</math> being '''1.5''' if it is a {{TextGlow|'''"Great Success" (GS) (大成功)'''|black|text-colour=gold|glow-size=1px}} and '''1''' otherwise.
| Up to 6%
+
*<math>\text{Mod}_\text{DLC}</math> the bonus given by [[Landing Equipment]]s:
| Refer to section.
  −
|-
  −
! Improvement Bonus
  −
| Up to 2%
  −
| The '''average''' [[Improvement]] level of all landing craft equipped in the fleet, multiplied by the number of landing craft (+ Kinu), multiplied by the [[#Improvement Bonus]].
  −
|-
  −
! Total Possible Cap
  −
| 28%
  −
|
  −
|}
     −
====Base Daihatsu Bonus====
+
{{{!}}class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:700px"
{|class="wikitable" style="text-align:center; width:700px"
+
!colspan=3{{!}}[[Landing Equipment]] Bonus
! width=10%|Type
+
{{!}}-
! width=40%|Name
+
! width=10%{{!}}Type
! Bonus
+
! width=40%{{!}}Name
|-
+
! <math>\text{Mod}_\text{DLC}</math>
 +
{{!}}-
 
! Ship
 
! Ship
 
! {{ShipLink|Kinu/Kai Ni}}
 
! {{ShipLink|Kinu/Kai Ni}}
| rowspan=2| '''5 %'''
+
{{!}} rowspan=2{{!}} 0.05
|-
+
{{!}}-
! rowspan=3| {{LandingCraft}}
+
! {{LandingCraft}}{{Amphibious Tank}}
! {{EquipmentLink|Daihatsu Landing Craft}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft}}
+
! {{EquipmentLink|Daihatsu Landing Craft}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft}}<br>{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tank Kai}}
|-
+
{{!}}-
 +
! {{Amphibious Tank}}
 +
! {{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu Tank}}
 +
{{!}} 0.04
 +
{{!}}-
 +
! rowspan=2{{!}} {{LandingCraft}}
 
! {{EquipmentLink|Armed Daihatsu}}
 
! {{EquipmentLink|Armed Daihatsu}}
| 3%
+
{{!}} 0.03
|-
+
{{!}}-
 
! {{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}<br>{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}
 
! {{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}<br>{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}
| 2 %
+
{{!}} 0.02
|-
+
{{!}}-
 
! {{Amphibious Tank}}
 
! {{Amphibious Tank}}
 
! {{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}
 
! {{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}
| 1 %
+
{{!}} 0.01
|-
+
{{!}}-
 
!{{LandingCraft}}
 
!{{LandingCraft}}
!{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}<br>{{EquipmentLink|M4A1 DD}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}
+
!{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}<br>{{EquipmentLink|M4A1 DD}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}}
| rowspan=2| 0 %
+
{{!}} rowspan=2{{!}} 0
|-
+
{{!}}-
 
! {{Drum}}
 
! {{Drum}}
! {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}}
+
! {{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}
|}
+
{{!}}}
 +
 
 +
*<math>\text{Avg}_\bigstar</math> the average number of {{star}} on "Landing Equipment".
 +
** Landing Craft with a <math>\text{Mod}_\text{DLC}</math> of '''0''' are not counted.
 +
**Which means that [[Kinu Kai Ni]] is counted as a 0{{star}} craft.
 +
*<math>\text{Mod}_\text{Toku DLC}</math> is a bonus added based on the number of {{EquipmentLink|Toku Daihatsu Landing Craft}} in the fleet, as per follows:
 +
**The number of {{EquipmentLink|Daihatsu Landing Craft}} can further affect this bonus.
 +
 +
{{{!}}class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:700px"
 +
!colspan=6{{!}}<math>\text{Mod}_\text{Toku DLC}</math>
 +
{{!}}-
 +
! width=20%{{!}}
 +
! 0 DLC!! 1 DLC!! 2 DLC!! 3 DLC!! 4+ DLC
 +
{{!}}-
 +
! 1 Toku DLC
 +
{{!}} colspan=5{{!}} 0.02
 +
{{!}}-
 +
! 2 Toku DLC
 +
{{!}} colspan=5{{!}} 0.04
 +
{{!}}-
 +
! 3 Toku DLC
 +
{{!}}colspan=2{{!}} 0.05{{!}}{{!}} 0.052{{!}}{{!}}colspan=2{{!}} 0.054
 +
{{!}}-
 +
! 4+ Toku DLC
 +
{{!}} 0.054{{!}}{{!}} 0.056{{!}}{{!}} 0.058{{!}}{{!}} 0.059{{!}}{{!}} 0.06
 +
{{!}}}
 +
|Notes=At best, <math>\text{Gain}_\text{Total} = \text{Gain}_\text{Base} \times 1.92</math>
 +
*To reach this bonus:
 +
**This must be a great success,
 +
**The fleet must carry 4 [[Toku Daihatsu Landing Craft|Toku DLC]] and 4 [[DLC]], with all 8 craft at {{MaxStar}},
 +
**The fleet must '''not''' include [[Kinu Kai Ni]].
 +
}}
 +
 
 +
===Equipment Modifiers Summary===
 +
Some equipment and ship will boost the primary resource gain of the expedition. All landing craft bonuses are '''multiplicative''' with the great success bonus.
   −
====Special Daihatsu Bonus====
  −
This bonus is added based on the number of {{EquipmentLink|Toku Daihatsu Landing Craft}} and {{EquipmentLink|Daihatsu Landing Craft}} in the fleet, as per follows:
   
{|class="wikitable" style="text-align:center; width:700px"
 
{|class="wikitable" style="text-align:center; width:700px"
! width=20%|
+
! width=40%|Bonus Category
! 0 Daihatsu!! 1 Daihatsu!! 2 Daihatsu!! 3 Daihatsu!! 4+ Daihatsu
+
! width=20%|Cap
 +
! Notes
 
|-
 
|-
! 1 Toku
+
! Landing Equipment Bonus<ref name="Kinu">Includes [[Kinu Kai Ni]] as 1 [[DLC]]</ref>
| colspan=5| 2%
+
| Up to +20%
 +
| Refer to formula
 
|-
 
|-
! 2 Toku
+
! {{Star}} Improvement Bonus<ref name="Kinu"/>
| colspan=5| 4%
+
| Up to +2%
 +
| '''Average''' [[Improvement]] of all craft in the fleet, divided by 100
 
|-
 
|-
! 3 Toku
+
! Toku Daihatsu Bonus
| 5%|| 5%|| 5.2%|| 5.4%|| 5.4%
+
| Up to +6%
 +
| Refer to formula
 
|-
 
|-
! 4+ Toku
+
! Total Possible Cap
| 5.4%|| 5.6%|| 5.8%|| 5.9%|| 6%
+
| +28%
 +
| +92% with GS
 
|}
 
|}
 +
<references/>
   −
====Improvement Bonus====
+
==Expedition 32 Experience Formula==
The bonus is the '''average''' [[Improvement]] {{Star}} level of all landing craft equipped in the fleet, multiplied by the number of landing craft (including Kinu Kai Ni), multiplied by the improvement bonus described below (1st column).
+
Unlike other expeditions, expedition 32 '''ship experience''' gain varies and follow the following formula
 
+
{{Formula
{|class="wikitable" style="text-align:center"
+
|Title= Expedition 32 XP Forumla
! rowspan=2| Type
+
|Math=\text{Exp} = \big[ ( 900 \times \text{Mod}_\text{GS} \times \text{Mod}_\text{FS} \times \text{Mod}_\text{rand} ) + \text{Mod}_\text{escort} \big] \times \text{Mod}_\text{lv}
! rowspan=2| Name
+
|Var=<math>\text{Mod}_\text{GS}</math> being '''2''' if the expedition is a '''Great Success''', otherwise '''1'''.
! colspan=10| {{Star}} Bonus
+
*<math>\text{Mod}_\text{FS}</math> being '''1.5''' for the flagship, otherwise '''1'''.
|-
+
*<math>\text{Mod}_\text{rand}</math> have a 50% chance of either being '''1''' or '''2'''.
!1★!!2★!!3★!!4★!!5★!!6★!!7★!!8★!!9★!!Max★
+
*<math>\text{Mod}_\text{escort} = \text{LV}_\text{FS} + 10 \times \sqrt{\text{LV}_\text{FS}}</math> round down to the tens
|-
+
**It is '''0''' for the flagship.
!rowspan=2| {{Landing Craft}}
+
*<math>\text{LV}_\text{FS}</math> flagship's level .
! {{EquipmentLink|Daihatsu Landing Craft}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft}}
+
*<math>\text{Mod}_\text{lv}</math> the "level correction" of the ship, described below:
| '''0.05%'''|| 0.10%|| 0.15%|| 0.20%|| 0.25%|| 0.30%|| 0.35%|| 0.40%|| 0.45%|| 0.50%
+
{{{!}}class="wikitable" style="text-align:center"
|-
+
!colspan=2{{!}}<math>\text{Mod}_\text{lv}</math>
! {{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}
+
{{!}}-
| '''0.02%'''|| 0.04%|| 0.06%|| 0.08%|| 0.10%|| 0.12%|| 0.14%|| 0.16%|| 0.18%|| 0.20%
+
!Level!!Modifier
|-
+
{{!}}-
|-
+
{{!}}1-9{{!}}{{!}}1.50
! {{Amphibious Tank}}!! {{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}
+
{{!}}-
| '''0.01%'''|| 0.02%|| 0.03%|| 0.04%|| 0.05%|| 0.06%|| 0.07%|| 0.08%|| 0.09%|| 0.10%
+
{{!}}10-19{{!}}{{!}}1.25
|-
+
{{!}}-
!colspan=2| All other equipment
+
{{!}}20-29{{!}}{{!}}1.1
|colspan=10| '''0.0%'''
+
{{!}}-
|}
+
{{!}}30-69{{!}}{{!}}1
 +
{{!}}-
 +
{{!}}70+{{!}}{{!}}0.9
 +
{{!}}}
 +
|Notes=The flagship for this expedition must be a [[Training Cruiser]] (CT).
 +
**2 DD are also required to clear it.
 +
*Up to 3 other ships of any type can be brought alongside them.
 +
*Unlike other expeditions, this expeditions used for [[Leveling]] and not resource gain.
 +
}}
    
=Expedition Subtypes=
 
=Expedition Subtypes=
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====Combat Expeditions====
 
====Combat Expeditions====
   
Combat expeditions are a subtype of monthlies, where the fleets can return damaged. These expeditions are further divided into Type I and Type II.
 
Combat expeditions are a subtype of monthlies, where the fleets can return damaged. These expeditions are further divided into Type I and Type II.
   −
{| class="wikitable" style="text-align: center; width:600px"
+
{|class="wikitable" style="text-align: center; width:600px"
 
!  
 
!  
 
! Type I
 
! Type I
Line 848: Line 912:  
|}
 
|}
 
*In some Combat Expeditions, the last ship or last 2 ships of the fleet may be spared 100% of the time.
 
*In some Combat Expeditions, the last ship or last 2 ships of the fleet may be spared 100% of the time.
*Using between {{TextGlow|'''217%'''|black|text-colour=lime|glow-size=2px}} the base stats required by a Type II Combat Expedition will '''prevent ships returning damaged''' [https://twitter.com/CC_jabberwock/status/1381532727170637827].
+
*Using {{TextGlow|'''217%'''|black|text-colour=lime|glow-size=2px}} of the base stats required by a Type II Combat Expedition will '''prevent ships returning damaged''' [https://twitter.com/CC_jabberwock/status/1381532727170637827].
    
=Reference Tables=
 
=Reference Tables=
Line 3,030: Line 3,094:  
|100
 
|100
 
|[[File:Item Icon Development Material.png|35px]]x1
 
|[[File:Item Icon Development Material.png|35px]]x1
|[[File:Item Icon Furniture Box (Small).png|35px]]x1
+
|[[File:Item Icon Furniture Box (Medium).png|35px]]x1
 
|-
 
|-
 
|colspan=14 style="background:#66cc99"|
 
|colspan=14 style="background:#66cc99"|
Line 3,044: Line 3,108:  
|100
 
|100
 
|[[File:Item Icon Development Material.png|35px]]x3
 
|[[File:Item Icon Development Material.png|35px]]x3
|
+
|[[File:Item Icon Furniture Box (Large).png|35px]]x1
 
|-
 
|-
 
|colspan=14 style="background:#66cc99"|
 
|colspan=14 style="background:#66cc99"|
Line 3,066: Line 3,130:  
|24:00
 
|24:00
 
|style="color:red"|'''300'''
 
|style="color:red"|'''300'''
|style="color:red"|'''Var'''<ref>Varies due to several factors, including (but not limited to) CT's level and individual ship's level</ref>
+
|style="color:red"|'''Var'''<ref>Varies following the [[#Expedition 32 Experience Formula|above mentioned formula]]</ref>
 
|50
 
|50
 
|50
 
|50
Line 3,211: Line 3,275:  
|4
 
|4
 
|[[File:Item Icon Development Material.png|35px]]x1
 
|[[File:Item Icon Development Material.png|35px]]x1
|[[File:Item Icon Furniture Box (Small).png|35px]]x1
+
|[[File:Item Icon Furniture Box (Medium).png|35px]]x1
 
|-
 
|-
 
|colspan=14 style="background:#66cc99"|
 
|colspan=14 style="background:#66cc99"|
Line 3,225: Line 3,289:  
|2
 
|2
 
|[[File:Item Icon Development Material.png|35px]]x3
 
|[[File:Item Icon Development Material.png|35px]]x3
|
+
|[[File:Item Icon Furniture Box (Large).png|35px]]x1
 
|-
 
|-
 
|colspan=14 style="background:#66cc99"|
 
|colspan=14 style="background:#66cc99"|
Line 3,247: Line 3,311:  
|24:00
 
|24:00
 
|13
 
|13
|style="color:red"|'''Var'''<ref>Varies due to several factors, including (but not limited to) CT's level and individual ship's level</ref>
+
|style="color:red"|'''Var'''<ref>Varies following the [[#Expedition 32 Experience Formula|above mentioned formula]]</ref>
 
|2
 
|2
 
|2
 
|2
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