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Difference between revisions of "Docking"

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(Replaced content with "* FUCK YOU - signed Dante     ")
(Undo revision 7886 by 183.90.103.152 (talk) (vandalism))
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* FUCK YOU - signed Dante     
+
* Docking (repair) can restore you ships to full health, which cost you fuel and steel.
 +
* Larger ship take more time to repair, also affect by ship's current level
 +
* It is possible to use fast repair material (bucket) to repair a ship instantly, but still cost you resources.
 +
* Come with two docking slots, you can pay gold (DMM points) to buy keys in shop and expand to 4 slots
 +
* Repair time = HP loss X repair time X ship type + 30 seconds
 +
 
 +
{| class="wikitable"
 +
!Ship Type
 +
! style="text-align: center;"|Multiplier
 +
|-
 +
|Slow battleship, Standard Carrier
 +
| style="text-align: center;"|2
 +
|-
 +
|Heavy Cruiser, Battle Cruiser(Fast BB), Light Carrier
 +
| style="text-align: center;"|1.5
 +
|-
 +
|Light Cruiser, Destroyer, Aircraft Carrying Submarine
 +
| style="text-align: center;"|1
 +
|-
 +
|Submarine
 +
| style="text-align: center;"|0.5
 +
|}
 +
*Battle Cruiser/Fast battleship : Kongou Class
 +
 
 +
*Aircraft Carrying Submarine : [[I-58]] Kai (her repair time will double after remodel)
 +
 
 +
{|
 +
| style="text-align: center;"|
 +
{| class="wikitable"
 +
!Lv
 +
!Repair Time
 +
|-
 +
|1
 +
| style="text-align: center;"|0:10
 +
|-
 +
|2
 +
| style="text-align: center;"|0:20
 +
|-
 +
|3
 +
| style="text-align: center;"|0:30
 +
|-
 +
|4
 +
| style="text-align: center;"|0:40
 +
|-
 +
|5
 +
| style="text-align: center;"|0:50
 +
|-
 +
|6
 +
| style="text-align: center;"|1:00
 +
|-
 +
|7
 +
| style="text-align: center;"|1:10
 +
|-
 +
|8
 +
| style="text-align: center;"|1:20
 +
|-
 +
|9
 +
| style="text-align: center;"|1:30
 +
|-
 +
|10
 +
| style="text-align: center;"|1:40
 +
|-
 +
|11
 +
| style="text-align: center;"|1:50
 +
|-
 +
|12
 +
| style="text-align: center;"|2:00
 +
|-
 +
|13
 +
| style="text-align: center;"|2:05
 +
|-
 +
|14
 +
| style="text-align: center;"|2:10
 +
|-
 +
|15
 +
| style="text-align: center;"|2:25
 +
|-
 +
|16
 +
| style="text-align: center;"|2:30
 +
|-
 +
|17
 +
| style="text-align: center;"|2:35
 +
|-
 +
|18
 +
| style="text-align: center;"|2:40
 +
|-
 +
|19
 +
| style="text-align: center;"|2:45
 +
|-
 +
|20
 +
| style="text-align: center;"|3:00
 +
|}
 +
| style="text-align: center;"|
 +
{| class="wikitable"
 +
!Lv
 +
!Repair Time
 +
|-
 +
|21
 +
| style="text-align: center;"|3:05
 +
|-
 +
|22
 +
| style="text-align: center;"|3:10
 +
|-
 +
|23
 +
| style="text-align: center;"|3:15
 +
|-
 +
|24
 +
| style="text-align: center;"|3:20
 +
|-
 +
|25
 +
| style="text-align: center;"|3:25
 +
|-
 +
|26
 +
| style="text-align: center;"|3:30
 +
|-
 +
|27
 +
| style="text-align: center;"|3:45
 +
|-
 +
|28
 +
| style="text-align: center;"|3:50
 +
|-
 +
|29
 +
| style="text-align: center;"|3:55
 +
|-
 +
|30
 +
| style="text-align: center;"|4:00
 +
|-
 +
|31
 +
| style="text-align: center;"|4:05
 +
|-
 +
|32
 +
| style="text-align: center;"|4:10
 +
|-
 +
|33
 +
| style="text-align: center;"|4:15
 +
|-
 +
|34
 +
| style="text-align: center;"|4:20
 +
|-
 +
|35
 +
| style="text-align: center;"|4:25
 +
|-
 +
|36
 +
| style="text-align: center;"|4:40
 +
|-
 +
|37
 +
| style="text-align: center;"|4:45
 +
|-
 +
|38
 +
| style="text-align: center;"|4:50
 +
|-
 +
|39
 +
| style="text-align: center;"|4:55
 +
|-
 +
|40
 +
| style="text-align: center;"|5:00
 +
|}
 +
| style="text-align: center;"|
 +
{| class="wikitable"
 +
!Lv
 +
!Repair Time
 +
|-
 +
|41
 +
| style="text-align: center;"|5:05
 +
|-
 +
|42
 +
| style="text-align: center;"|5:10
 +
|-
 +
|43
 +
| style="text-align: center;"|5:15
 +
|-
 +
|44
 +
| style="text-align: center;"|5:20
 +
|-
 +
|45
 +
| style="text-align: center;"|5:25
 +
|-
 +
|46
 +
| style="text-align: center;"|5:30
 +
|-
 +
|47
 +
| style="text-align: center;"|5:45
 +
|-
 +
|48
 +
| style="text-align: center;"|5:50
 +
|-
 +
|49
 +
| style="text-align: center;"|5:55
 +
|-
 +
|50
 +
| style="text-align: center;"|6:00
 +
|-
 +
|51
 +
| style="text-align: center;"|6:05
 +
|-
 +
|52
 +
| style="text-align: center;"|6:10
 +
|-
 +
|53
 +
| style="text-align: center;"|6:15
 +
|-
 +
|54
 +
| style="text-align: center;"|6:20
 +
|-
 +
|55
 +
| style="text-align: center;"|6:25
 +
|-
 +
|56
 +
| style="text-align: center;"|6:30
 +
|-
 +
|57
 +
| style="text-align: center;"|6:35
 +
|-
 +
|58
 +
| style="text-align: center;"|6:40
 +
|-
 +
|59
 +
| style="text-align: center;"|6:45
 +
|-
 +
|60
 +
| style="text-align: center;"|7:00
 +
|}
 +
| style="text-align: center;"|
 +
{| class="wikitable"
 +
!Lv
 +
!Repair Time
 +
|-
 +
|61
 +
| style="text-align: center;"|7:05
 +
|-
 +
|62
 +
| style="text-align: center;"|7:10
 +
|-
 +
|63
 +
| style="text-align: center;"|7:15
 +
|-
 +
|64
 +
| style="text-align: center;"|7:20
 +
|-
 +
|65
 +
| style="text-align: center;"|7:25
 +
|-
 +
|66
 +
| style="text-align: center;"|7:30
 +
|-
 +
|67
 +
| style="text-align: center;"|7:35
 +
|-
 +
|68
 +
| style="text-align: center;"|7:40
 +
|-
 +
|69
 +
| style="text-align: center;"|7:45
 +
|-
 +
|70
 +
| style="text-align: center;"|7:50
 +
|-
 +
|71
 +
| style="text-align: center;"|7:55
 +
|-
 +
|72
 +
| style="text-align: center;"|8:00
 +
|-
 +
|73
 +
| style="text-align: center;"|8:05
 +
|-
 +
|74
 +
| style="text-align: center;"|8:10
 +
|-
 +
|75
 +
| style="text-align: center;"|8:25
 +
|-
 +
|76
 +
| style="text-align: center;"|8:30
 +
|-
 +
|77
 +
| style="text-align: center;"|8:35
 +
|-
 +
|78
 +
| style="text-align: center;"|8:40
 +
|-
 +
|79
 +
| style="text-align: center;"|8:45
 +
|-
 +
|80
 +
| style="text-align: center;"|8:50
 +
|}
 +
| style="text-align: center;"|
 +
{| class="wikitable"
 +
!Lv
 +
!Repair Time
 +
|-
 +
|81
 +
| style="text-align: center;"|8:55
 +
|-
 +
|82
 +
| style="text-align: center;"|9:00
 +
|-
 +
|83
 +
| style="text-align: center;"|9:05
 +
|-
 +
|84
 +
| style="text-align: center;"|9:10
 +
|-
 +
|85
 +
| style="text-align: center;"|9:15
 +
|-
 +
|86
 +
| style="text-align: center;"|9:20
 +
|-
 +
|87
 +
| style="text-align: center;"|9:25
 +
|-
 +
|88
 +
| style="text-align: center;"|9:30
 +
|-
 +
|89
 +
| style="text-align: center;"|9:35
 +
|-
 +
|90
 +
| style="text-align: center;"|9:40
 +
|-
 +
|91
 +
| style="text-align: center;"|9:45
 +
|-
 +
|92
 +
| style="text-align: center;"|10:00
 +
|-
 +
|93
 +
| style="text-align: center;"|10:05
 +
|-
 +
|94
 +
| style="text-align: center;"|10:10
 +
|-
 +
|95
 +
| style="text-align: center;"|10:15
 +
|-
 +
|96
 +
| style="text-align: center;"|10:20
 +
|-
 +
|97
 +
| style="text-align: center;"|10:25
 +
|-
 +
|98
 +
| style="text-align: center;"|10:30
 +
|-
 +
|99
 +
| style="text-align: center;"|10:35
 +
|-
 +
|100
 +
| style="text-align: center;"|
 +
|}
 +
|}
 +
*with assumption
 +
*Repair Cost formula (remove decimal)
 +
*Steel = Base fuel cost X HP loss X 0.06
 +
*Fuel = Base fuel cost X HP loss X 0.032
 +
*View [[ship list]] or [[Ship_Maximum_Status|fully upgraded ship list]] for their base fuel cost
 +
*Example : LV67 [[Kongo]] with 41/75 HP (34 damage) will cost (int)34*90*0.06=183 steel and (int)34*90*0.032=97 fuel
 +
*Her repair time will be 34*455(7:35min)*1.5 + 30 = 23235s = 6:27:15 <s>bucket, please</s>

Revision as of 12:16, 12 October 2013

  • Docking (repair) can restore you ships to full health, which cost you fuel and steel.
  • Larger ship take more time to repair, also affect by ship's current level
  • It is possible to use fast repair material (bucket) to repair a ship instantly, but still cost you resources.
  • Come with two docking slots, you can pay gold (DMM points) to buy keys in shop and expand to 4 slots
  • Repair time = HP loss X repair time X ship type + 30 seconds
Ship Type Multiplier
Slow battleship, Standard Carrier 2
Heavy Cruiser, Battle Cruiser(Fast BB), Light Carrier 1.5
Light Cruiser, Destroyer, Aircraft Carrying Submarine 1
Submarine 0.5
  • Battle Cruiser/Fast battleship : Kongou Class
  • Aircraft Carrying Submarine : I-58 Kai (her repair time will double after remodel)
Lv Repair Time
1 0:10
2 0:20
3 0:30
4 0:40
5 0:50
6 1:00
7 1:10
8 1:20
9 1:30
10 1:40
11 1:50
12 2:00
13 2:05
14 2:10
15 2:25
16 2:30
17 2:35
18 2:40
19 2:45
20 3:00
Lv Repair Time
21 3:05
22 3:10
23 3:15
24 3:20
25 3:25
26 3:30
27 3:45
28 3:50
29 3:55
30 4:00
31 4:05
32 4:10
33 4:15
34 4:20
35 4:25
36 4:40
37 4:45
38 4:50
39 4:55
40 5:00
Lv Repair Time
41 5:05
42 5:10
43 5:15
44 5:20
45 5:25
46 5:30
47 5:45
48 5:50
49 5:55
50 6:00
51 6:05
52 6:10
53 6:15
54 6:20
55 6:25
56 6:30
57 6:35
58 6:40
59 6:45
60 7:00
Lv Repair Time
61 7:05
62 7:10
63 7:15
64 7:20
65 7:25
66 7:30
67 7:35
68 7:40
69 7:45
70 7:50
71 7:55
72 8:00
73 8:05
74 8:10
75 8:25
76 8:30
77 8:35
78 8:40
79 8:45
80 8:50
Lv Repair Time
81 8:55
82 9:00
83 9:05
84 9:10
85 9:15
86 9:20
87 9:25
88 9:30
89 9:35
90 9:40
91 9:45
92 10:00
93 10:05
94 10:10
95 10:15
96 10:20
97 10:25
98 10:30
99 10:35
100
  • with assumption
  • Repair Cost formula (remove decimal)
  • Steel = Base fuel cost X HP loss X 0.06
  • Fuel = Base fuel cost X HP loss X 0.032
  • View ship list or fully upgraded ship list for their base fuel cost
  • Example : LV67 Kongo with 41/75 HP (34 damage) will cost (int)34*90*0.06=183 steel and (int)34*90*0.032=97 fuel
  • Her repair time will be 34*455(7:35min)*1.5 + 30 = 23235s = 6:27:15 bucket, please