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*By nature, historical bonuses are arbitrary, so refer to each individual map to see what bonuses are applicable.
 
*By nature, historical bonuses are arbitrary, so refer to each individual map to see what bonuses are applicable.
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===[[Debuffs]]===
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===Debuffs===
Debuffs are a special case that only applies during events. Certain event maps have debuff mechanics that require meeting certain conditions to trigger them. Debuffs can be either a reduction to the enemy's armor or a post-cap damage modifier for the fleet.
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Debuffs are a special case that only applies during [[events]].
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'''Notes:'''
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Certain event maps have debuff mechanics that require completing certain gimmicks once Last Dance is reached, in order to trigger the boss or boss' fleet debuff.
* Debuffs are affected by the remaining ammo modifier.
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*See ''[[Debuffs|here]]'' for more details on past event debuffs.
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Debuffs can be either
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*A reduction to the enemy's [[#Defense Power|armor]] {{Armor}},
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*A post-cap damage modifier for the attacking fleet (probably cases of miss interpretation of armor reductions).
    
=Overkill Protection=
 
=Overkill Protection=
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