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Module:Data/Equipment/Combat Ration
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Revision as of 02:58, 11 June 2018 by com>Segou
Documentation for this module may be created at Module:Data/Equipment/Combat Ration/doc
-- [[Category:Equipment modules]]
-- [[Category:Item modules]]
return {
_name = "Combat Ration",
_page = false,
_id = 145,
_item_id = 66,
_japanese_name = "戦闘糧食",
_reading = "せんとうりょうしょく",
_type = 43,
_icon = 34,
_rarity = 1,
_firepower = false,
_bombing = false,
_torpedo = false,
_aa = false,
_armor = false,
_asw = false,
_shelling_accuracy = false,
_torpedo_accuracy = false,
_evasion = false,
_los = false,
_speed = false,
_luck = false,
_range = false,
_special = "Boosts morale of equipping ship and adjacent ships randomly when entering battle",
_scrap_fuel = 1,
_scrap_ammo = false,
_scrap_steel = false,
_scrap_bauxite = false,
_info = "腹が減ってはなんとやら……戦闘前にしっかりと腹ごしらえをしておきましょう。<br/>海の上で食べる握り飯の味は格別です!<br/>(発動すると消滅します)",
_wikipedia = "Field ration",
_buildable = false,
_improvements = {
_fuel = 10,
_ammo = false,
_steel = false,
_bauxite = 5,
_products = {
["Combat Ration (Special Onigiri)"] = {
_ships = {
["Agano/"] = {Sunday = true, Monday = false, Tuesday = false, Wednesday = false, Thursday = false, Friday = true, Saturday = true},
["Agano/Kai"] = {Sunday = true, Monday = false, Tuesday = false, Wednesday = false, Thursday = false, Friday = true, Saturday = true},
["Naganami/"] = {Sunday = true, Monday = true, Tuesday = true, Wednesday = true, Thursday = true, Friday = true, Saturday = true},
["Naganami/Kai"] = {Sunday = true, Monday = true, Tuesday = true, Wednesday = true, Thursday = true, Friday = true, Saturday = true},
["Naganami/Kai Ni"] = {Sunday = true, Monday = true, Tuesday = true, Wednesday = true, Thursday = true, Friday = true, Saturday = true},
},
[0] = {
_development_material = 1,
_development_material_x = 2,
_improvement_material = 0,
_improvement_material_x = 0,
_equipment = {[true] = 1},
},
[6] = {
_development_material = 1,
_development_material_x = 2,
_improvement_material = 1,
_improvement_material_x = 1,
_equipment = false,
},
[10] = {
_development_material = 1,
_development_material_x = 3,
_improvement_material = 0,
_improvement_material_x = 1,
_equipment = {[true] = 1},
},
},
},
},
}