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Module:DropList
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Documentation for this module may be created at Module:DropList/doc
local find = require('Module:Utils').find
local format = require('Module:StringInterpolation').format
local getArgs = require('Module:GetArgs')
local Ship = require('Module:Ship')
local Formatting = require('Module:Formatting')
-- * Rarity definitions.
-- sync with http://kancolle.wikia.com/wiki/Template:DropList/doc
local rare_ships = {
'Agano', 'Akashi', 'Akitsu Maru', 'Akitsushima', 'Akizuki', 'Amagi', 'Amagiri', 'Amatsukaze', 'Arashi', 'Ark Royal',
'Asagumo', 'Asakaze', 'Asashimo', 'Aquila', 'Bismarck', 'Commandant Teste', 'Etorofu', 'Fujinami', 'Gangut',
'Graf Zeppelin', 'Hagikaze', 'Harukaze', 'Harusame', 'Hatakaze', 'Hatsukaze', 'Hatsuzuki', 'Hayashimo', 'Hayasui',
'I-13', 'I-14', 'I-26', 'I-400', 'I-401', 'Iowa', 'Isokaze', 'Kamikaze', 'Kamoi', 'Kashima', 'Kasuga Maru',
'Katsuragi', 'Kawakaze', 'Kazagumo', 'Kiyoshimo', 'Kunashiri', 'Libeccio', 'Littorio', 'Luigi Torelli', 'Matsuwa',
'Maikaze', 'Maruyu', 'Matsukaze', 'Mikuma', 'Minazuki', 'Mizuho', 'Musashi', 'Noshiro', 'Nowaki', 'Okinami',
'Ooyodo', 'Oyashio', 'Pola', 'Prinz Eugen', 'Richelieu', 'Roma', 'Sado', 'Sagiri', 'Sakawa', 'Saratoga', 'Shimushu',
'Suzutsuki', 'Taigei', 'Taihou', 'Takanami', 'Tanikaze', 'Teruzuki', 'Tokitsukaze', 'Tsushima', 'U-511', 'Umikaze',
'Unryuu', 'Uranami', 'Uzuki', 'Warspite', 'Yahagi', 'Yamakaze', 'Yamato', 'Z1', 'Z3', 'Zara',
'Hiburi', 'Daitou', 'Gambier Bay', 'Jervis', 'Hamanami', 'Tashkent', 'Intrepid',
}
local ignored_ships = {
'Akatsuki', 'Akebono', 'Aoba', 'Arare', 'Arashio', 'Asashio', 'Ashigara', 'Ayanami', 'Chitose', 'Chiyoda',
'Choukai', 'Fubuki', 'Fumizuki', 'Furutaka', 'Haguro', 'Hatsuharu', 'Hatsushimo', 'Hatsuyuki', 'Hibiki', 'Houshou',
'I-168', 'Ikazuchi', 'Inazuma', 'Isonami', 'Isuzu', 'Jintsuu', 'Kagerou', 'Kako', 'Kasumi', 'Kikuzuki',
'Kisaragi', 'Kiso', 'Kuma', 'Kuroshio', 'Maya', 'Michishio', 'Mikazuki', 'Miyuki', 'Mochizuki', 'Murakumo',
'Murasame', 'Mutsuki', 'Nachi', 'Nagatsuki', 'Naka', 'Natori', 'Nenohi', 'Oboro', 'Ooshio', 'Samidare',
'Satsuki', 'Sazanami', 'Shigure', 'Shikinami', 'Shiranui', 'Shiratsuyu', 'Shirayuki', 'Suzukaze', 'Tama', 'Tatsuta',
'Tenryuu', 'Ushio', 'Wakaba', 'Yura', 'Yuudachi',
}
-- * Definitions for formatter.
local diff_colors = {
['Casual'] = 'E8F5E9',
['Easy'] = 'C8E6C9',
['Medium'] = 'FFE0B2',
['Hard'] = 'FFCDD2',
['?'] = 'BBDEFB',
['Regular'] = 'C8E6C9', -- (default color)
}
local diff_names = {
['Casual'] = 'Casual+',
['Easy'] = 'Easy+',
['Medium'] = 'Medium+',
['Hard'] = 'Hard+',
['?'] = '?',
['Regular'] = '✓',
}
local rarity_colors = {
[true] = {
[false] = '', -- ignored, non-rare (default color)
[true] = '', -- ignored, rare (default color)
},
[false] = {
[false] = 'green', -- non-ignored, non-rare
[true] = 'red', -- non-ignored, rare
},
}
local table_format = {
header = '{| class="article-table sortable ${classes}" align="center" width="100%" style="text-align:center; line-height:15px;"\n!Type\n!<span style="border-bottom:1px dotted;">Ship<sup>[[Template:DropList/doc|?]]</sup></span>\n',
header_node = '!${node}\n',
header_boss_node = '!style="background-color:#FFCDD2;color:red;"|\'\'\'${node}\'\'\'\n',
row = '|- class="toggle-target-droplist-non-rare-ship" style="display:none;"\n',
rare_row = '|-\n',
type_cell = '|${type}\n',
-- TODO: japanese tooltips
ship_cell = '|[[${ship}|<span style="color:${color};">${ship}</span>]]\n',
node_cell = '|style="background-color:#${background_color};color:${color}"|${diff}\n',
empty_cell = '|\n',
footer = '|}\n',
debugger = [[{| style="width:100%;" align="center" cellspacing="0" class="article-table mw-collapsible mw-collapsed"
!Notes
|-
|<pre>${debug}</pre>
|}]]
}
-- * Definitions for parser.
local args_grammar = {
node = '^%s*(%w-)%s*$',
comma_list = '[^,]+',
ship_and_nodes = '^%s*(.-)%s*:%s*(.-)%s*$',
just_node = '^%s*(%w-)%s*$',
node_and_diff = '^%s*(%w-)%s*/%s*(%S-)%s*$',
node_diff_tooltip = '^%s*(%w-)%s*/%s*(%S-)%s*{(.-)}%s*$',
node_diff_tooltip_s = '^%s*(%w-)%s*/%s*(%S-)%s*{(.-)}%s*S%s*$',
-- TODO:
-- * just_node_tooltip
-- * Add battle ranks:
-- node_diff_rank = '^%s*(%a)%s*/%s*(%S-)%s*/%s*(%a)%s*$',
-- * Hide difficulty:
-- node_rank = '^%s*(%a)%s*//%s*(%a)%s*$',
-- * Tooltips with extra info?
}
-- * Parser.
function parseArgs(args)
local ignore_common = args.ignore_common or true
local tbl = { nodes = {}, rows = {}, debug = '', classes = args.classes }
function log(message, value)
tbl.debug = tbl.debug .. string.format('%s: %s\n', message, value)
end
local regular = args.regular
if not args.nodes then
log('info', 'empty table')
return tbl
end
local boss_nodes = {}
for boss_node_ in string.gmatch(args.boss or "", args_grammar.comma_list) do
local boss_node = boss_node_:match(args_grammar.node)
if boss_node then
local boss_node = string.upper(boss_node)
if find(boss_nodes, boss_node) then
log('boss node duplicate', boss_node)
else
table.insert(boss_nodes, boss_node)
end
else
log('boss node syntax error', boss_node_)
end
end
if #boss_nodes == 0 then
log('warning', 'no boss node(s) specified')
end
for node_ in string.gmatch(args.nodes, args_grammar.comma_list) do
local node = node_:match(args_grammar.node)
if node then
local node = string.upper(node)
if find(tbl.nodes, node, 'name') then
log('node duplicate', node)
else
local is_boss = find(boss_nodes, node)
table.insert(tbl.nodes, { name = node, boss = is_boss })
end
else
log('node syntax error', node_)
end
end
for _, boss_node in pairs(boss_nodes) do
if not find(tbl.nodes, boss_node, 'name') then
log('boss node ignored', boss_node)
end
end
-- ship args
for arg_name, ship_and_nodes in pairs(args) do
if tonumber(arg_name) then
local ship, nodes = ship_and_nodes:match(args_grammar.ship_and_nodes)
if ship and nodes then
local ship_table = Ship:get_table(ship, '')
if (ship_table and ship_table._type) or ignore_common == false then
local ignored, rare = find(ignored_ships, ship), find(rare_ships, ship)
if find(tbl.rows, ship, 'ship') then
log('ship duplicate', ship)
elseif not regular and ignored and ignore_common then
log('ship ignored', ship)
else
table.insert(tbl.rows, {
ship = ship,
rare = rare,
regular = regular,
ship_color = rarity_colors[ignored][rare],
type = Formatting:format_ship_code(ship_table._type) or '?',
nodes = {},
})
local row = tbl.rows[#tbl.rows]
for _, node in pairs(tbl.nodes) do
row.nodes[node.name] = nil
end
for node_arg in string.gmatch(nodes, args_grammar.comma_list) do
local s_only = false
local node, diff, tooltip = node_arg:match(args_grammar.node_diff_tooltip_s)
if not node then
node, diff, tooltip = node_arg:match(args_grammar.node_diff_tooltip)
else
s_only = true
end
if not node then
node, diff = node_arg:match(args_grammar.node_and_diff)
end
if not node then
node = node_arg:match(args_grammar.just_node)
end
diff = regular and 'Regular' or diff_names[diff] and diff or '?'
if node and diff then
local node = string.upper(node)
if row.nodes[node] then
log('ship node duplicate', string.format('%s for %s', node, ship))
elseif not find(tbl.nodes, node, 'name') then
log('node ignored', string.format('%s for %s', node, ship))
else
row.nodes[node] = {
color = diff_colors[diff],
diff = diff_names[diff],
tooltip = tooltip,
s_only = s_only,
}
end
else
log('ship node syntax error', string.format('%s for %s', node_arg, ship))
end
end
end
else
log('ship ignored', ship)
end
else
log('ship syntax error', ship_and_nodes)
end
end
end
return tbl
end
-- * Formatter.
function showTable(tbl)
local res = format{table_format.header, classes = tbl.classes or ''}
function add(str)
res = res .. str
end
function add_row(row)
add(row.rare and table_format.rare_row or table_format.row)
add(format{table_format.type_cell, type = row.type})
add(format{table_format.ship_cell, color = row.ship_color, ship = row.ship})
for _, node in pairs(tbl.nodes) do
local node = row.nodes[node.name]
add(node and format{
table_format.node_cell,
background_color = node.color,
color = node.s_only and 'red' or '',
diff = node.tooltip and Formatting:tooltip(node.diff, node.tooltip) or node.diff
} or table_format.empty_cell)
end
end
-- header
for _, node in pairs(tbl.nodes) do
add(format{
node.boss and table_format.header_boss_node or table_format.header_node,
node = node.name
})
end
-- rows
for _, row in pairs(tbl.rows) do
-- TODO: Sort by type/name
if row.rare then
add_row(row)
end
end
for key, row in pairs(tbl.rows) do
-- TODO: Sort by type/name
if not row.rare then
add_row(row)
end
end
add(table_format.footer)
if tbl.debug ~= '' then
add(format{table_format.debugger, debug = tbl.debug})
end
return res
end
local DropList = {}
function DropList.show(frame, args_)
local args = args_ or getArgs{frame = frame:getParent()}
return showTable(parseArgs(args))
end
return DropList