Module:EquipmentListKai

Revision as of 19:59, 19 March 2015 by com>Ckwng (Generalize align, omit special stat)

Documentation for this module may be created at Module:EquipmentListKai/doc

local BaseData = require('Module:BaseData')
local Equipment = require('Module:Equipment')
local Formatting = require('Module:Formatting')

local format = require('Module:StringInterpolation').format

local EquipmentListKai = BaseData{
	_table_start = [[{| class="wikitable"]],
	_row_starter = "|-",
	_header_template = [[!No.
!Rarity
!Name
!Type
${stat_columns}
!Classes
!Craftable
! style="white-space:nowrap;width:130px;" |Notes]],
	_column_header_cell_template = "!${value}",
	_column_cell_templates = {
		name = [[| colspan="1" rowspan="${rowspan}" style="text-align: ${text_align}; background-color: ${bg_color};" |${values.name}<br />${values.icon} ${values.japanese_name}]]
	},
	_icons = {
		firepower = "${stat_icons.firepower}",
		torpedo = "${stat_icons.torpedo}",
		bombing = "${stat_icons.bombing}",
		aa = "${stat_icons.aa}",
		asw = "${stat_icons.asw}",
		los = "${stat_icons.los}",
		armor = "${stat_icons.armor}",
		accuracy = "${stat_icons.accuracy}",
		evasion = "${stat_icons.evasion}",
		range = "${stat_icons.range}",
	},
	_comparison_columns = {
		"id",
		"stars",
		"name",
		"equipment_type",
		"firepower",
		"torpedo",
		"bombing",
		"aa",
		"asw",
		"los",
		"armor",
		"accuracy",
		"evasion",
		"range",
		"compatibility",
		"buildable",
		"notes",
	},
	_columns = {
		"id",
		"stars",
		"name",
		"equipment_type",
		"stats",
		"compatibility",
		"buildable",
		"notes",
	},
	_cell_color = {
		firepower = "#F0C0C0",
		torpedo = "#C0E4FA",
		aa = "#F4CAA6",
		asw = "#C5BEEE",
		los = "#CCFFEE",
		luck = "#C9FBC9",
		hp = "#FFD9DF",
		armor = "#F2ECC2",
		evasion = "#EEBEEE",
		speed = "#B8E6E6",
		aircraft = "#D9D9D9",
		fuel = "#94E094",
		ammo = "palegoldenrod",
	},
	_cell = [[| colspan="1" rowspan="${rowspan}" style="text-align: ${text_align}; background-color: ${bg_color};" |${values.value}]],
	_transparent = "transparent",
	_start_align = "start",
	_center_align = "center",
	_notes_suffix = "_notes",
	_stats_column_label = "Stats",
	_table_end = [[|}]],
}

function EquipmentListKai:Table(args)
	return self{
		_args = args,
	}:create_table()
end

function EquipmentListKai:id(equipment)
	return {values = {value = Formatting:format_stat(equipment:id())}, bg_color = self._transparent, text_align = self._center_align}
end

function EquipmentListKai:stars(equipment)
	return {values = {value = Formatting:format_stars(equipment:stars())}, bg_color = self._transparent, text_align = self._center_align}
end

function EquipmentListKai:name(equipment)
	return {values = {name = Formatting:format_link(equipment:link()), 
			icon = Formatting:format_image{Formatting:format_equipment_icon(equipment:icon())}, 
			japanese_name = Formatting:format_stat(equipment:japanese_name())
		}, 
		bg_color = self._transparent,
		text_align = self._start_align,
	}
end

function EquipmentListKai:equipment_type(equipment)
	return {values = {value = Formatting:format_equipment_type(equipment:type())}, bg_color = self._transparent, text_align = self._start_align}
end

function EquipmentListKai:stats(equipment)
	return {values = {value = Formatting:format_stat_bonuses({
				firepower = equipment:firepower(), 
				bombing = equipment:bombing(), 
				torpedo = equipment:torpedo(), 
				aa = equipment:aa(), 
				armor = equipment:armor(), 
				asw = equipment:asw(), 
				shelling_accuracy = equipment:shelling_accuracy(),
				torpedo_accuracy = equipment:torpedo_accuracy(),
				evasion = equipment:evasion(),
				los = equipment:los(),
				speed = Formatting:format_speed(equipment:speed()),
				luck = equipment:luck(),
				range = Formatting:format_range(equipment:range()),
				special = false,
			}, "<br />"),
		}, 
		bg_color = self._transparent, 
		text_align = self._start_align,
	}
end

function EquipmentListKai:compatibility(equipment)
	return {values = {value = Formatting:format_stat("placeholder2")}, bg_color = self._transparent, text_align = self._start_align}
end

function EquipmentListKai:buildable(equipment)
	return {values = {value = Formatting:format_stat(equipment:buildable())}, bg_color = self._transparent, text_align = self._start_align}
end

function EquipmentListKai:notes(equipment)
	return {values = {value = ""}, bg_color = self._transparent, text_align = self._start_align}
end

function EquipmentListKai:create_table()
	local equipment_list = {}
	self._notes = {}
	for index, equipment_name in ipairs(self._args) do
		table.insert(equipment_list, Equipment(equipment_name))
		local note = self._args[equipment_name .. self._notes_suffix]
		if note then
			self._notes[equipment_name] = note
		end
	end

	local rows = {self._table_start}
	local header

	if self._args.comparison == "true" then
		--create comparison table
	else
		local header = format{self._header_template, stat_columns = format{self._column_header_cell_template, value = self._stats_column_label}}
		table.insert(rows, header)
		local data_rows = {}

		for _, equipment in ipairs(equipment_list) do
			local row_values = {}
			for _, column in ipairs(self._columns) do
				row_values[column] = self[column](self, equipment)
				row_values[column].rowspan = 1
			end
			table.insert(data_rows, row_values)
		end

		for index, row_values in ipairs(data_rows) do
			if row_values ~= "break" then
				table.insert(rows, self._row_starter)
				if row_values == "header" then
					table.insert(rows, header)
				else
					for _, column in ipairs(self._columns) do
						if row_values[column] then
							table.insert(rows, format(self._column_cell_templates[column] or self._cell, row_values[column]))
						end
					end
				end
			end
		end
	end
	table.insert(rows, self._row_starter)
	table.insert(rows, header)
	table.insert(rows, self._table_end)
	return table.concat(rows, "\n")
end

function EquipmentListKai.test(frame)
	local getArgs = require('Module:GetArgs')
	local args = getArgs{frame = frame}
	return EquipmentListKai:Table(args)
end

return EquipmentListKai