• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Documentation/Events

From Kancolle Wiki
Revision as of 13:13, 23 June 2020 by Soloblast (talk | contribs) (→‎Simple Writing Guide (Map Sections))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

General jobs that need doing during event updates.

Editors

  1. Make sure event page is created and populated.
    • New mechanics
    • New ship girls
    • New equipment
    • New enemies
    • Friend fleets (update if necessary)
    • Ship locks (if any)
    • Individual map sections

Simple Writing Guide (Map Sections)

  • What does the player need to do in order to clear this map?
    • How many phases does the map have (if any)?
    • Does the map have debuffs/unlocks? Are they relevant/necessary? How are they triggered?
    • Does the map have shiplocking, and on what difficulties if so?
      • Does the map have more than one lock?
      • Does the map allow post-clear farming with ships regardless of tag?
    • Are there multiple start points? What are the start point conditions if so?
    • Are there any historical/bonus ships? How significant is the bonus/How necessary are the ships?
    • Is LBAS available?
    • Are Friend Fleets available (yet)?
    • Are Support Expeditions recommended (and/or does this change for Last Dance)?
  • What fleets and routes should the player bring/take in order to clear this map or the various phases of the map?
    • What ship loadouts (e.g. ASW, Anti-Installation, TCI) are required for the routing?
      • What FP is required (if any)?
      • Are AO barrels/resupply necessary?
      • Are there any significant changes that need to be made for Last Dance [LD]?
    • Are there multiple viable routes? What is the trade-off/difference, if any?
      • Are there significantly different fleet limitations (e.g. max number of large ships, carriers or no carriers, AV/AO/AR routing) for each route?
      • Does difficulty affect routing or fleet limitations?
      • Again, does this change during LD?
    • Are there any fleets/routes that are viable for easier difficulties but not on harder difficulties?
    • Where should LBAS (if any) be sent?
      • Again, does this change during LD?
    • Does the player need to take into consideration shiplocking for later maps?
  • Try to be as succinct as possible. Never use five sentences to explain what could have been explained in one. Avoid excessively "fluffy", non-meaningful descriptions.

Translators

  1. Ooyodo chalkboards
  2. Friend Fleet lines
    • Ping an editor to update individual shipgirl pages after lines are translated.
  3. New ship girl lines/equipment flavour text