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Spring 2025 Event/E-1/Sandbox

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Sandbox Rules

This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:

  • An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
  • List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
  • A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
    • The Paths said compositions will take (to explain each path the composition will/can take),
    • A summary or description of what kind of obstacles a composition will face.
  • A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
  • Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).

Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.

No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.

Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Spring 2025 Event, being reviewed and updated once more before it can be released.

Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides

With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.

All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.

Branching Table

E-1 Branching Rules (Start Points) ▼/▲
Nodes Rules

* = Rule under review

? = Ship type/amount under review

Historical Bonuses

DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.

Ship Bonuses

??

Equipment Bonuses

??

Debuff

??


XX's Guide

Map Overview

E1 is a single fleet, two-phase map consisting of one transport and one boss phase.

  • 1 LBAS is available to sortie on this map
  • This map uses 2 locks:
    • Spring 2025 Event Tag 1.png 104th Squadron, Starting point 1 (reused in E-3)
    • Spring 2025 Event Tag 2.png 1st Fleet, Starting point 2 (reused in E-2)

The use of Aviation PersonnelAGDP AGDPArctic Gear & Deck Personnel on CV(B/L), Ise-class Kai Ni, and Akitsu Maru Kai, is required to sortie these ships on the map.

  • Node C2 is a resource node.

Gimmick 1

To unlock the next part of the map, the following steps have to be performed:

C E C2
Hard S x3 S x3 Reach x2
Medium S x2 A x2 Reach x2
Easy ? ? ?
Casual ? ? ?
Node C
Fleet Info
Single 1 CA, 1 CL, 4 DD, 1 DE Spring 2025 Event Tag 1.png
LoS Any
Speed Slow
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
1 A B B2 C
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
? ? N/A
Fleet Notes
?
LBAS Notes
?
Node C2
Fleet Info
Single 1 CL, 3-6 DD, 0-2 XX Spring 2025 Event Tag 1.png
LoS Any
Speed Fast
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
1 A B B2 C1 C2
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
? ? N/A
Fleet Notes
?
  • This comp can also be used to far for steel.
LBAS Notes
?
Node E Fast
Fleet Info
Single 1 CL, 3-4 DD Spring 2025 Event Tag 1.png
LoS Any
Speed Fast
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
1 A D D3 E
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
? ? N/A
Fleet Notes
Shortest route
LBAS Notes
?
Node E Slow
Fleet Info
Single 1 CVL/CL, 0-1 DD, 3-4 DE Spring 2025 Event Tag 1.png
LoS Any
Speed Slow
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
1 A D D3 E
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
? ? N/A
Fleet Notes
Shortest route
LBAS Notes
?

Gimmick 2

To unlock the boss, the following steps have to be performed:

H G C2
Hard S x3 S? x3 Reach
Medium S x2 S x2 Reach
Easy ? ? ?
Casual ? ? ?
Node H Fast
Fleet Info
Single 1 CL, 3-4 DD Spring 2025 Event Tag 1.png
LoS Any
Speed Fast
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
1 A D D3 E H
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
? ? N/A
Fleet Notes
Shortest route.

The last node is surface battle one, so ASW is only advised to reach it, but not defeat it

LBAS Notes
?
Node H Slow
Fleet Info
Single 1 CVL/CL, 0-1 DD, 3-4 DE Spring 2025 Event Tag 1.png
LoS Any
Speed Slow
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
1 A D D3 E H
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
? ? N/A
Fleet Notes
Shortest route.

The last node is surface battle one, so ASW is only advised to reach it, but not defeat it

LBAS Notes
?
Node G
Fleet Info
Single 1 CL, 3-5 DD 0-2 XX Spring 2025 Event Tag 2.png
LoS Any
Speed Fast
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 F C G
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
? ? N/A
Fleet Notes
?
LBAS Notes
?
Node C2
  • Refer to #Gimmick 1's fleet for composition and routing.

Phase 1 - Boss

Heavy Fleet
Fleet Info
Single Striking Force: 1 (F)BB(V), 1 CV(B/L), 1 CL, 3-4 DD, 0-1 XX Spring 2025 Event Tag 2.png
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 F C G M N
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
5 0 102 / 123 / 153 / 204
Fleet Notes
XX can be a (F)BB(V)
LBAS Notes
?
Super Heavy Fleet
Fleet Info
Single Striking Force: 7 (F)BB(V) Spring 2025 Event Tag 2.png
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 F C G M N
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
5 0 102 / 123 / 153 / 204
Fleet Notes
?
LBAS Notes
?
Light Fleet
Fleet Info
Single Striking Force: 1 CV(B/L), 0-1 CA(V), 1 CL, 0-1 CLT, 4-5 DD Spring 2025 Event Tag 2.png
LoS Any
Speed Fast
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 F C I J L N M
Air State (C / E / M / H)
AD AP AS AS+
32 / 47 / 30 / 68 48 / 71 / 44 / 101 107 / 158 / 99 / 227 214 / 316 / 198 / 454
LBAS
Range AS Sortie AS Defense
5 0 102 / 123 / 153 / 204
Fleet Notes
?
LBAS Notes
?

Dark's Old Format Guide

Map Overview

E1 is a single fleet, two-phase map consisting of one transport and one boss phase.

  • 1 LBAS is available to sortie on this map
  • This map uses 2 locks:
    • Spring 2025 Event Tag 1.png 104th Squadron, Starting point 1 (reused in E-3)
    • Spring 2025 Event Tag 2.png 1st Fleet, Starting point 2 (reused in E-2)

The use of Aviation PersonnelAGDP AGDPArctic Gear & Deck Personnel on CV(B/L), Ise-class Kai Ni, and Akitsu Maru Kai, is required to sortie these ships on the map.

  • Node C2 is a resource node.

Gimmick 1

To unlock the next part of the map, the following steps have to be performed:

C E C2
Hard S x3 S x3 Reach x2
Medium S x2 A x2 Reach x2
Easy ? ? ?
Casual ? ? ?

  • Single Fleet: 1 CA, 1 CL, 4 DD, 1 DE Spring 2025 Event Tag 1.png
  • Route: 1 A B B1 B2 C

Gimmick 2

To unlock the boss, the following steps have to be performed:

H G C2
Hard S x3 S? x3 Reach
Medium S x2 S x2 Reach
Easy ? ? ?
Casual ? ? ?

  • Single Fleet: 1 CL, 3-4 DD FAST Spring 2025 Event Tag 1.png
  • Route: 1 A D D3 E H
  • Single Fleet: 1 CVL/CL, 0-1 DD, 3-4 DE SLOW Spring 2025 Event Tag 1.png
  • Route: 1 A D D3 E H
  • The last node is surface battle one, so ASW is only advised to reach it, but not defeat it

Phase 1 - Boss

  • Striking Fleet: 1 (F)BB(V), 1 CV(B/L), 1 CL, 3-4 DD, 0-1 XXSpring 2025 Event Tag 2.png
  • Route = 2 F C G M N