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User:Transporange/Sandbox/La Pelouse
Target Audience (Ver.1 R4V)
Admirals with some DLC ships and some DEs. Likely mid-game admirals. aircalc fLKX being an example c.c. Panzer.
Introduction
The general idea of resource management is like running a surplus budget. You increase income and decrease spending.
Obviously there exist a solution where you completely stop sortieing and only does expeditions to stockpile resources; however most people (including the Wiki and myself) will advice against such austerity. To explain this we must understand the actual goal of resource management: Stockpiling resources for event use. If dear viewer your fundamental goal in Kancolle is not to clear events with your utmost ability this article may not be best for you.
The role of resources in Event clearing
We recall the old meme: In order to clear event on Hard you need to obtain equipment that is only given via a Hard clear reward. This is true up to some point, but one can always make remedies, however inefficient. It is understood that it will be way harder to clear Hard when compared to fossils (like me). You will need better luck and more dice rolls: Here more resources will help you get through. Everyone must go through such a transition period, once they have collected some more Hard clear equipments, the newer Hard events will become easier.
We conclude the overarching principle in resource management is ensuring the growth of our stockpiles without neglecting the growth of our fleet.
We can otherwise understand the principle differently: one must balance his limited time on Kancolle between spending resources and gaining resources.
Mäi system
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Raising the Legion
You identify those who shall serve under the Legion.