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Module:Data/Enemy/Super Heavy Bomber Airfield Princess

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< Module:Data
Revision as of 19:23, 10 March 2022 by がか (talk | contribs)
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Documentation for this module may be created at Module:Data/Enemy/Super Heavy Bomber Airfield Princess/doc

return {
  [""] = {
    _name = "Super Heavy Bomber Airfield Princess",
    _rarity = nil,
    _back = nil,
    _api_id = 2077,
    _id = 2077,
    _japanese_name = "超重爆飛行場姫",
    _reading = nil,
    _type = 10,
    _hp = 600,
    _firepower = 70,
    _armor = 130,
    _torpedo = 0,
    _evasion = nil,
    _aa = 110,
    _asw = nil,
    _speed = 0,
    _los = nil,
    _range = nil,
    _luck = nil,
    _equipment = {
      {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true},
      {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true},
      {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true},
      {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true},
    },
  },
  ["II"] = {
    _name = "Super Heavy Bomber Airfield Princess",
    _suffix = "II",
    _rarity = nil,
    _back = nil,
    _api_id = 2078,
    _id = 2078,
    _japanese_name = "超重爆飛行場姫",
    _reading = nil,
    _type = 10,
    _hp = 600,
    _firepower = 80,
    _armor = 130,
    _torpedo = 0,
    _evasion = nil,
    _aa = 110,
    _asw = nil,
    _speed = 0,
    _los = nil,
    _range = nil,
    _luck = nil,
    _equipment = {
      {equipment = "Abyssal Sky Super Fortress Kai", size = nil, estimation = true},
      {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true},
      {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true},
      {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true},
    },
  },
  ["III"] = {
    _name = "Super Heavy Bomber Airfield Princess",
    _suffix = "III",
    _rarity = nil,
    _back = nil,
    _api_id = 2079,
    _id = 2079,
    _japanese_name = "超重爆飛行場姫",
    _reading = nil,
    _type = 10,
    _hp = nil,
    _firepower = nil,
    _armor = nil,
    _torpedo = nil,
    _evasion = nil,
    _aa = nil,
    _asw = nil,
    _speed = 0,
    _los = nil,
    _range = nil,
    _luck = nil,
    _equipment = {
      {equipment = nil, size = nil, estimation = true},
      {equipment = nil, size = nil, estimation = true},
      {equipment = nil, size = nil, estimation = true},
      {equipment = nil, size = nil, estimation = true},
    },
  },
}