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Module:Data/Ship/Yamakaze

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< Module:Data‎ | Ship
Revision as of 15:12, 28 September 2021 by Botkaze (talk | contribs) (1 revision imported)
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Documentation for this module may be created at Module:Data/Ship/Yamakaze/doc

-- [[Category:Player ship modules]]

return {
    [""] = {
        _name = "Yamakaze",
        _suffix = false,
        _rarity = 4,
        _api_id = 457,
        _id = 257,
        _true_id = false,
        _japanese_name = "山風",
        _reading = "やまかぜ",
        _class = "Shiratsuyu",
        _class_number = 8,
        _type = 2,
        _hp = 16,
        _hp_max = 32,
        _firepower = 11,
        _firepower_max = 31,
        _firepower_mod = false,
        _armor = 6,
        _armor_max = 19,
        _armor_mod = false,
        _torpedo = 24,
        _torpedo_max = 69,
        _torpedo_mod = 1,
        _evasion = 42,
        _evasion_max = 77,
        _aa = 8,
        _aa_max = 38,
        _aa_mod = false,
        _asw = 19,
        _asw_max = 42,
        _speed = 10,
        _los = 5,
        _los_max = 18,
        _range = 1,
        _luck = 6,
        _luck_max = 39,
        _luck_mod = false,
        _buildable = false,
        _buildable_lsc = false,
        _build_time = 22,
        _remodel_level = false,
        _remodel_from = false,
        _remodel_to = "Yamakaze/Kai",
        _fuel = 15,
        _ammo = 20,
        _scrap_fuel = 1,
        _scrap_ammo = 1,
        _scrap_steel = 5,
        _scrap_baux = false,
        _equipment = {
            { equipment = "12.7cm Twin Gun Mount", size = 0 },
            { equipment = false, size = 0 },
        },
        _voice_flag = 1,
        _voice_actor = "Hashimoto Chinami",
        _artist = "Kujou Ichiso",
        _implementation_date = { 2016, 11, 18 },
        _availability = { "event_drop" },
        _wikipedia = "Japanese destroyer Yamakaze (1936)",
    },
    ["Kai"] = {
        _name = "Yamakaze",
        _suffix = "Kai",
        _rarity = 5,
        _api_id = 369,
        _id = 257,
        _true_id = 1449,
        _cg_reference = "/",
        _cg_damaged_reference = "/",
        _japanese_name = "山風改",
        _reading = "やまかぜかい",
        _class = "Shiratsuyu",
        _class_number = 8,
        _type = 2,
        _hp = 30,
        _hp_max = 48,
        _firepower = 13,
        _firepower_max = 51,
        _firepower_mod = 1,
        _armor = 14,
        _armor_max = 48,
        _armor_mod = 1,
        _torpedo = 28,
        _torpedo_max = 82,
        _torpedo_mod = 1,
        _evasion = 44,
        _evasion_max = 88,
        _aa = 15,
        _aa_max = 49,
        _aa_mod = 1,
        _asw = 30,
        _asw_max = 73,
        _speed = 10,
        _los = 7,
        _los_max = 42,
        _range = 1,
        _luck = 8,
        _luck_max = 59,
        _luck_mod = false,
        _build_time = 22,
        _remodel_level = 45,
        _remodel_ammo = 180,
        _remodel_steel = 100,
        _remodel_development_material = false,
        _remodel_blueprint = false,
        _remodel_catapult = false,
        _remodel_from = "Yamakaze/",
        _remodel_to = "Yamakaze/Kai Ni",
        _fuel = 15,
        _ammo = 20,
        _scrap_fuel = 1,
        _scrap_ammo = 2,
        _scrap_steel = 10,
        _scrap_baux = false,
        _equipment = {
            { equipment = "12.7cm Twin Gun Mount Model B Kai 2", size = 0 },
            { equipment = "Type 93 Passive Sonar", size = 0 },
            { equipment = "Type 94 Depth Charge Projector", size = 0 },
        },
        _voice_flag = 3,
    },
  ["Kai Ni"] = {
    _name = "Yamakaze",
    _suffix = "Kai Ni",
    _rarity = 6,
    _api_id = 588,
    _id = 388,
    _true_id = false,
    _japanese_name = "山風改二",
    _reading = "やまかぜかいに",
    _class = "Shiratsuyu",
    _class_number = 8,
    _type = 2,
    _hp = 30,
    _hp_max = 52,
    _firepower = 14,
    _firepower_max = 60,
    _firepower_mod = 2,
    _armor = 12,
    _armor_max = 50,
    _armor_mod = 1,
    _torpedo = 36,
    _torpedo_max = 95,
    _torpedo_mod = 2,
    _evasion = nil,
    _evasion_max = nil,
    _aa = 17,
    _aa_max = 63,
    _aa_mod = 1,
    _asw = nil,
    _asw_max = nil,
    _speed = 10,
    _los = nil,
    _los_max = nil,
    _range = 1,
    _luck = 9,
    _luck_max = 71,
    _luck_mod = false,
    _build_time = 22,
    _remodel_level = 83,
    _remodel_ammo = 390,
    _remodel_steel = 370,
    _remodel_development_material = false,
    _remodel_blueprint = true,
    _remodel_catapult = false,
    _remodel_report = true,
    _remodel_from = "Yamakaze/Kai",
    _remodel_to = "Yamakaze/Kai Ni",
    _fuel = 15,
    _ammo = 20,
    _scrap_fuel = 1,
    _scrap_ammo = 2,
    _scrap_steel = 10,
    _scrap_baux = false,
    _equipment = {
      {equipment = false, size = 0},
      {equipment = false, size = 0},
      {equipment = false, size = 0},
    },
    _voice_flag = 3,
    _implementation_date = {2021, 9, 28},
  },
  ["Kai Ni D"] = {
    _name = "Yamakaze",
    _suffix = "Kai Ni D",
    _rarity = 7,
    _api_id = 667,
    _id = 388,
    _true_id = 467,
    _japanese_name = "山風改二丁",
    _reading = "やまかぜかいにてい",
    _class = "Shiratsuyu",
    _class_number = 8,
    _type = 2,
    _hp = 30,
    _hp_max = 52,
    _firepower = 14,
    _firepower_max = 60,
    _firepower_mod = 2,
    _armor = 11,
    _armor_max = 51,
    _armor_mod = 1,
    _torpedo = 24,
    _torpedo_max = 84,
    _torpedo_mod = 2,
    _evasion = nil,
    _evasion_max = nil,
    _aa = 16,
    _aa_max = 66,
    _aa_mod = 1,
    _asw = nil,
    _asw_max = nil,
    _speed = 10,
    _los = nil,
    _los_max = nil,
    _range = 1,
    _luck = 9,
    _luck_max = 71,
    _luck_mod = false,
    _build_time = 22,
    _remodel_level = 91,
    _remodel_ammo = 170,
    _remodel_steel = 300,
    _remodel_development_material = 10,
    _remodel_construction_material = 10,
    _remodel_blueprint = false,
    _remodel_catapult = false,
    _remodel_report = false,
    _remodel_from = "Yamakaze/Kai Ni",
    _remodel_to = "Yamakaze/Kai Ni",
    _remodel_to_level = 91,
    _remodel_to_ammo = 300,
    _remodel_to_steel = 210,
    _remodel_to_development_material = 10,
    _remodel_to_construction_material = 10,
    _remodel_to_blueprint = false,
    _remodel_to_catapult = false,
    _remodel_to_report = false,
    _fuel = 15,
    _ammo = 20,
    _scrap_fuel = 1,
    _scrap_ammo = 2,
    _scrap_steel = 10,
    _scrap_baux = false,
    _equipment = {
      {equipment = false, size = 0},
      {equipment = false, size = 0},
      {equipment = false, size = 0},
    },
    _voice_flag = 3,
  },
    seasonals = {
        { _suffix = "New Year", _season = "New Year 2017" },
        { _suffix = "Hinamatsuri", _season = "Hinamatsuri 2017" },
        { _suffix = "Summer", _season = "Summer 2018" },
    },
}