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Module:Data/Ship/I-400
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Revision as of 15:51, 17 November 2017 by がか (talk | contribs) (Created page with "--Categories: --Category:Player ship modules return { [""] = { _name = "I-400", _rarity = 6, _api_id = 493, _id = 293, _true_i...")
Documentation for this module may be created at Module:Data/Ship/I-400/doc
--Categories:
--[[Category:Player ship modules]]
return {
[""] = {
_name = "I-400",
_rarity = 6,
_api_id = 493,
_id = 293,
_true_id = false,
_japanese_name = "伊400",
_reading = "い400",
_class = nil,
_class_number = nil,
_type = 14,
_hp = 20,
_hp_max = 24,
_firepower = 2,
_firepower_max = 10,
_firepower_mod = false,
_armor = 5,
_armor_max = 24,
_armor_mod = 1,
_torpedo = 36,
_torpedo_max = 73,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 0,
_aa_max = 0,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 19,
_luck_max = 58,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 200,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "I-400/Kai",
_fuel = 20,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 3,
_scrap_baux = 2,
_equipment = {
{equipment = nil, size = 3},
},
_voice_flag = 3,
_voice_actor = nil,
_artist = nil,
_implementation_date = {2017,11,17},
_availability = nil,
},
["Kai"] = {
_name = "I-400",
_suffix = "Kai",
_rarity = 7,
_api_id = 606,
_id = 1506,
_true_id = false,
_japanese_name = "伊400改",
_reading = "い400",
_class = nil,
_class_number = nil,
_type = 14,
_hp = 24,
_hp_max = 39,
_firepower = 6,
_firepower_max = 20,
_firepower_mod = false,
_armor = 7,
_armor_max = 24,
_armor_mod = 1,
_torpedo = 40,
_torpedo_max = 82,
_torpedo_mod = 2,
_evasion = nil,
_evasion_max = nil,
_aa = 0,
_aa_max = 0,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 19,
_luck_max = 58,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 200,
_remodel_level = 37,
_remodel_ammo = 100,
_remodel_steel = 300,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "I-400/",
_remodel_to = false,
_fuel = 25,
_ammo = 30,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 4,
_scrap_baux = 3,
_equipment = {
{equipment = nil, size = 3},
{equipment = nil, size = 3},
},
_voice_flag = 3,
},
}