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Module:Data/Ship/Suzutsuki
< Module:Data | Ship
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Documentation for this module may be created at Module:Data/Ship/Suzutsuki/doc
--Categories:
--[[Category:Player ship modules]]
return {
[""] = {
_name = "Suzutsuki",
_rarity = 6,
_api_id = 532,
_id = 332,
_true_id = false,
_japanese_name = "涼月",
_reading = "すずつき",
_class = "Akizuki",
_class_number = 4,
_type = 2,
_hp = 0,
_hp_max = 0,
_firepower = 0,
_firepower_max = 0,
_firepower_mod = false,
_armor = 0,
_armor_max = 0,
_armor_mod = false,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 0,
_aa_max = 0,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 0,
_los = nil,
_los_max = nil,
_range = 0,
_luck = 0,
_luck_max = 0,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 0,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Suzutsuki/Kai",
_fuel = 0,
_ammo = 0,
_scrap_fuel = false,
_scrap_ammo = false,
_scrap_steel = false,
_scrap_baux = false,
_equipment = {
},
_voice_flag = 0,
_voice_actor = "Fujita Saki",
_artist = "Shizuma Yoshinori",
_wikipedia = "Japanese destroyer Suzutsuki",
_implementation_date = {2017,11,17},
_availability = nil,
},
["Kai"] = {
_name = "Suzutsuki",
_suffix = "Kai",
_rarity = 7,
_api_id = 537,
_id = 337,
_true_id = false,
_japanese_name = "涼月改",
_reading = "すずつき",
_class = "Akizuki",
_class_number = 4,
_type = 2,
_hp = 0,
_hp_max = 0,
_firepower = 0,
_firepower_max = 0,
_firepower_mod = false,
_armor = 0,
_armor_max = 0,
_armor_mod = false,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 0,
_aa_max = 0,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 0,
_los = nil,
_los_max = nil,
_range = 0,
_luck = 0,
_luck_max = 0,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 0,
_remodel_level = nil,
_remodel_ammo = nil,
_remodel_steel = nil,
_remodel_blueprint = nil,
_remodel_catapult = false,
_remodel_from = "Suzutsuki/",
_remodel_to = false,
_fuel = 0,
_ammo = 0,
_scrap_fuel = false,
_scrap_ammo = false,
_scrap_steel = false,
_scrap_baux = false,
_equipment = {
},
_voice_flag = 0,
},
}