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Module:Data/Ship/Ark Royal
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Revision as of 01:45, 12 August 2017 by com>Grunty89
Documentation for this module may be created at Module:Data/Ship/Ark Royal/doc
--Categories:
--[[Category:Player ship modules]]
return {
[""] = {
_name = "Ark Royal",
_suffix = false,
_rarity = 7,
_api_id = 515,
_id = 315,
_true_id = false,
_japanese_name = "Ark Royal",
_reading = "アークロイヤル",
_class = "Ark Royal",
_class_number = nil,
_type = 11,
_hp = 55,
_hp_max = 82,
_firepower = 0,
_firepower_max = 27,
_firepower_mod = false,
_armor = 26,
_armor_max = 47,
_armor_mod = 4,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 30,
_aa_max = 72,
_aa_mod = 4,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 8,
_luck_max = 58,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 250,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Ark Royal/Kai",
_fuel = 55,
_ammo = 50,
_scrap_fuel = 8,
_scrap_ammo = 10,
_scrap_steel = 28,
_scrap_baux = 7,
_equipment = {
{equipment = nil, size = 18},
{equipment = nil, size = 30},
{equipment = nil, size = 12},
{equipment = nil, size = 12},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = nil,
_availability = nil,
},
["Kai"] = {
_name = "Ark Royal",
_suffix = "Kai",
_rarity = 8,
_api_id = 393,
_id = 1473,
_true_id = false,
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "Ark Royal改",
_reading = "アークロイヤルかい",
_class = nil,
_class_number = nil,
_type = 11,
_hp = 71,
_hp_max = 90,
_firepower = 0,
_firepower_max = 50,
_firepower_mod = false,
_armor = 28,
_armor_max = 70,
_armor_mod = 4,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 36,
_aa_max = 82,
_aa_mod = 4,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 13,
_luck_max = 68,
_luck_mod = false,
_build_time = 250,
_remodel_level = 45,
_remodel_ammo = 1300,
_remodel_steel = 1800,
_remodel_development_material = nil,
_remodel_blueprint = nil,
_remodel_catapult = nil,
_remodel_from = "Ark Royal/",
_remodel_to = false,
_fuel = 65,
_ammo = 60,
_scrap_fuel = 10,
_scrap_ammo = 14,
_scrap_steel = 32,
_scrap_baux = 10,
_equipment = {
{equipment = nil, size = 24},
{equipment = nil, size = 30},
{equipment = nil, size = 12},
{equipment = nil, size = 12},
},
_voice_flag = 3,
},
class = {
_name = "Ark Royal",
_class = true,
_base_type = 1,
},
}