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Module:Data/Ship/Hatakaze
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Revision as of 15:30, 10 August 2017 by がか (talk | contribs) (Created page with "--Categories: --Category:Player ship modules return { [""] = { _name = "Hatakaze", _suffix = false, _rarity = 4, _api_id = 475, ...")
Documentation for this module may be created at Module:Data/Ship/Hatakaze/doc
--Categories:
--[[Category:Player ship modules]]
return {
[""] = {
_name = "Hatakaze",
_suffix = false,
_rarity = 4,
_api_id = 475,
_id = 275,
_true_id = false,
_japanese_name = "旗風",
_reading = "はたかぜ",
_class = nil,
_class_number = nil,
_type = 2,
_hp = 12,
_hp_max = 23,
_firepower = 5,
_firepower_max = 29,
_firepower_mod = 1,
_armor = 5,
_armor_max = 17,
_armor_mod = false,
_torpedo = 12,
_torpedo_max = 36,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 5,
_aa_max = 24,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 17,
_luck_max = 73,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 18,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Hatakaze/Kai",
_fuel = 15,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 3,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = nil,
_availability = nil,
},
["Kai"] = {
_name = "旗風",
_suffix = "Kai",
_rarity = 5,
_api_id = 387,
_id = 1467,
_true_id = false,
_japanese_name = "旗風改",
_reading = "はたかぜかい",
_class = nil,
_class_number = nil,
_type = 2,
_hp = 23,
_hp_max = 38,
_firepower = 7,
_firepower_max = 40,
_firepower_mod = 1,
_armor = 10,
_armor_max = 37,
_armor_mod = false,
_torpedo = 14,
_torpedo_max = 68,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 10,
_aa_max = 51,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 18,
_luck_max = 86,
_luck_mod = false,
_build_time = 18,
_remodel_level = 50,
_remodel_ammo = 130,
_remodel_steel = 80,
_remodel_development_material = nil,
_remodel_blueprint = nil,
_remodel_catapult = false,
_remodel_from = "Hatakaze/",
_remodel_to = false,
_fuel = 15,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 4,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 3,
},
}