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Module:Data/Ship/Kunashiri
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Documentation for this module may be created at Module:Data/Ship/Kunashiri/doc
--Categories:
--[[Category:Player ship modules]]
return {
[""] = {
_name = "Kunashiri",
_rarity = 4,
_api_id = 518,
_id = 318,
_true_id = false,
_japanese_name = "国後",
_reading = "くなしり",
_class = "Shimushu",
_class_number = 2,
_type = 1,
_hp = 9,
_hp_max = 18,
_firepower = 4,
_firepower_max = 19,
_firepower_mod = 1,
_armor = 4,
_armor_max = 16,
_armor_mod = 0,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 6,
_aa_max = 22,
_aa_mod = 0,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 35,
_luck_max = 78,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 14,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Kunashiri/Kai",
_fuel = 10,
_ammo = 10,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = 0,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = nil,
_availability = nil,
_wikipedia = "Japanese escort Kunashiri",
},
["Kai"] = {
_name = "Kunashiri",
_suffix = "Kai",
_rarity = 5,
_api_id = 377,
_id = 318,
_true_id = 1457,
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "国後改",
_reading = "くなしりかい",
_class = "Shimushu",
_class_number = 2,
_type = 1,
_hp = 17,
_hp_max = 28,
_firepower = 5,
_firepower_max = 36,
_firepower_mod = 1,
_armor = 7,
_armor_max = 33,
_armor_mod = 0,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 10,
_aa_max = 52,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 45,
_luck_max = 88,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 14,
_remodel_level = 40,
_remodel_ammo = 90,
_remodel_steel = 60,
_remodel_from = "Kunashiri/",
_remodel_to = false,
_fuel = 10,
_ammo = 10,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = 0,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
},
}