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Module:Data/Ship/I-26
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Revision as of 07:00, 13 August 2016 by com>Leeyc0
Documentation for this module may be created at Module:Data/Ship/I-26/doc
--Categories:
--[[Category:Player ship modules]]
local I_26 = {
[""] = {
_name = "I-26",
_nick = "Nimu",
_rarity = 4,
_api_id = 483,
_id = 283,
_true_id = false,
_japanese_name = "伊26",
_japanese_nick = "ニム",
_reading = "い26",
_reading_nick = false,
_class = "Junsen Type B",
_class_number = 7,
_type = 13,
_hp = 14,
_hp_max = 19,
_firepower = 2,
_firepower_max = 9,
_firepower_mod = false,
_armor = 4,
_armor_max = 18,
_armor_mod = false,
_torpedo = 32,
_torpedo_max = 75,
_torpedo_mod = 2,
_evasion = 12,
_evasion_max = 36,
_aa = 0,
_aa_max = false,
_aa_mod = false,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 10,
_los_max = 39,
_range = 1,
_luck = 14,
_luck_max = 51,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 22,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "I-19/Kai",
_fuel = 10,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 2,
_scrap_baux = 1,
_equipment = {
{equipment = false, size = 0},
},
_voice_actor = "Hidaka Rina",
_artist = "Kuu Ro Kuro",
_implementation_date = {2016, 8, 12},
_availability = {"event_drop", event_drop = {{2016, 7, 1}}},
},
["Kai"] = {
_name = "I-26",
_nick = "Nimu",
_suffix = "Kai",
_rarity = 5,
_api_id = 367,
_id = 283,
_true_id = 1447,
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "伊26改",
_japanese_nick = "ニム",
_reading = "い26かい",
_reading_nick = false,
_class = "Junsen Type B",
_class_number = 7,
_type = 14,
_hp = 18,
_hp_max = 24,
_firepower = 3,
_firepower_max = 12,
_firepower_mod = false,
_armor = 5,
_armor_max = 19,
_armor_mod = false,
_torpedo = 39,
_torpedo_max = 86,
_torpedo_mod = 2,
_evasion = 13,
_evasion_max = 49,
_aa = 0,
_aa_max = false,
_aa_mod = 1,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 15,
_los_max = 39,
_range = 1,
_luck = 16,
_luck_max = 66,
_luck_mod = false,
_remodel_level = 50,
_remodel_ammo = 200,
_remodel_steel = 140,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "I-19/",
_remodel_to = false,
_fuel = 10,
_ammo = 25,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 2,
_scrap_baux = 2,
_equipment = {
{equipment = nil, size = 1},
{equipment = nil, size = 1},
},
},
}
return I_26