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Module:Data/Ship/Umikaze

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< Module:Data‎ | Ship
Revision as of 13:25, 10 August 2015 by com>Ckwng (Umikaze base.)
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Documentation for this module may be created at Module:Data/Ship/Umikaze/doc

--Categories:
--[[Category:Player ship modules]]

local Umikaze = {
	[""] = {
		_name = "Umikaze",
		_rarity = nil,
		_api_id = nil,
		_id = nil,
		_true_id = false,
		_japanese_name = "海風",
		_reading = "うみかぜ",
		_class = "Shiratsuyu",
		_class_number = 7,
		_type = 2,
		_hp = 16,
		_hp_max = 32,
		_firepower = 10,
		_firepower_max = 29,
		_firepower_mod = 1,
		_armor = 6,
		_armor_max = 19,
		_armor_mod = false,
		_torpedo = 24,
		_torpedo_max = 69,
		_torpedo_mod = 1,
		_evasion = 43,
		_evasion_max = 79,
		_aa = 9,
		_aa_max = 39,
		_aa_mod = false,
		_asw = 21,
		_asw_max = 49,
		_speed = 10,
		_los = 5,
		_los_max = 19,
		_range = 1,
		_luck = 10,
		_luck_max = 49,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
 		_build_time = 22,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Umikaze/Kai",
		_fuel = 15,
		_ammo = 20,
		_scrap_fuel = 1,
		_scrap_ammo = 1,
		_scrap_steel = 5,
		_scrap_baux = false,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
	["Kai"] = {
		_name = "Umikaze",
		_suffix = "Kai",
		_rarity = nil,
		_api_id = nil,
		_id = nil,
		_true_id = nil,
		_japanese_name = "海風改",
		_reading = "うみかぜかい",
		_class = "Shiratsuyu",
		_class_number = 7,
		_type = 2,
		_hp = 30,
		_hp_max = 57,
		_firepower = 12,
		_firepower_max = 49,
		_firepower_mod = 1,
		_armor = 14,
		_armor_max = 49,
		_armor_mod = 1,
		_torpedo = 28,
		_torpedo_max = 79,
		_torpedo_mod = 1,
		_evasion = 45,
		_evasion_max = 89,
		_aa = 15,
		_aa_max = 49,
		_aa_mod = 1,
		_asw = 24,
		_asw_max = 59,
		_speed = 10,
		_los = 7,
		_los_max = 39,
		_range = 1,
		_luck = 12,
		_luck_max = 59,
		_luck_mod = false,
		_remodel_level = 30,
		_remodel_ammo = 120,
		_remodel_steel = 110,
		_remodel_blueprint = false,
		_remodel_from = "Umikaze/",
		_remodel_to = false,
		_fuel = 15,
		_ammo = 20,
		_scrap_fuel = 1,
		_scrap_ammo = 2,
		_scrap_steel = 10,
		_scrap_baux = false,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
}

return Umikaze