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Module:Data/Ship/Kasumi
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Revision as of 08:06, 19 January 2016 by com>Ckwng
Documentation for this module may be created at Module:Data/Ship/Kasumi/doc
--Categories:
--[[Category:Player ship modules]]
local Kasumi = {
[""] = {
_name = "Kasumi",
_rarity = 2,
_api_id = 49,
_id = 90,
_true_id = false,
_japanese_name = "霞",
_reading = "かすみ",
_class = "Asashio",
_class_number = 10,
_type = 2,
_hp = 16,
_hp_max = 33,
_firepower = 10,
_firepower_max = 29,
_firepower_mod = false,
_armor = 6,
_armor_max = 19,
_armor_mod = 1,
_torpedo = 24,
_torpedo_max = 69,
_torpedo_mod = 1,
_evasion = 43,
_evasion_max = 79,
_aa = 9,
_aa_max = 39,
_aa_mod = false,
_asw = 21,
_asw_max = 49,
_speed = 10,
_los = 5,
_los_max = 19,
_range = 1,
_luck = 15,
_luck_max = 59,
_luck_mod = false,
_buildable = true,
_buildable_lsc = false,
_build_time = 22,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Kasumi/Kai",
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 5,
_scrap_baux = false,
_equipment = {
{equipment = "12.7cm Twin Gun Mount", size = 0},
{equipment = false, size = 0},
},
},
["Kai"] = {
_name = "Kasumi",
_suffix = "Kai",
_rarity = 4,
_api_id = 253,
_id = 90,
_true_id = 1353,
_battle_card_extension = "png",
_battle_card_damaged_extension = "png",
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "霞改",
_reading = "かすみかい",
_class = "Asashio",
_class_number = 10,
_type = 2,
_hp = 31,
_hp_max = 59,
_firepower = 12,
_firepower_max = 49,
_firepower_mod = 1,
_armor = 14,
_armor_max = 49,
_armor_mod = 1,
_torpedo = 28,
_torpedo_max = 79,
_torpedo_mod = 1,
_evasion = 46,
_evasion_max = 89,
_aa = 16,
_aa_max = 49,
_aa_mod = 1,
_asw = 24,
_asw_max = 59,
_speed = 10,
_los = 8,
_los_max = 39,
_range = 1,
_luck = 20,
_luck_max = 79,
_luck_mod = false,
_remodel_level = 20,
_remodel_ammo = 100,
_remodel_steel = 100,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Kasumi/",
_remodel_to = false,--"Kasumi/Kai Ni",
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 10,
_scrap_baux = false,
_equipment = {
{equipment = "10cm Twin High-angle Gun Mount", size = 0},
{equipment = "61cm Quadruple (Oxygen) Torpedo Mount", size = 0},
{equipment = false, size = 0},
},
},
["Kai Ni"] = {
_name = "Kasumi",
_suffix = "Kai Ni",
_rarity = 6,
_api_id = 464,
_id = 264,
_true_id = false,
_japanese_name = "霞改二",
_reading = "かすみかいに",
_class = "Asashio",
_class_number = 10,
_type = 2,
_hp = 31,
_hp_max = 53,
_firepower = 16,
_firepower_max = 63,
_firepower_mod = 2,
_armor = 14,
_armor_max = 50,
_armor_mod = 1,
_torpedo = 33,
_torpedo_max = 92,
_torpedo_mod = 2,
_evasion = nil,
_evasion_max = nil,
_aa = 24,
_aa_max = 72,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 37,
_luck_max = 97,
_luck_mod = false,
_remodel_level = 75,
_remodel_ammo = 300,
_remodel_steel = 390,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Kasumi/Kai",
_remodel_to = "Kasumi/Kai Ni B",
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 10,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
["Kai Ni B"] = {
_name = "Kasumi",
_suffix = "Kai Ni B",
_rarity = 6,
_api_id = nil,
_id = nil,
_true_id = false,
_japanese_name = "霞改二乙",
_reading = "かすみかいにおつ",
_class = "Asashio",
_class_number = 10,
_type = 2,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = nil,
_luck_max = nil,
_luck_mod = false,
_remodel_level = nil,
_remodel_ammo = nil,
_remodel_steel = nil,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Kasumi/Kai Ni",
_remodel_to = "Kasumi/Kai Ni",
_fuel = 15,
_ammo = 20,
_scrap_fuel = nil,
_scrap_ammo = nil,
_scrap_steel = nil,
_scrap_baux = nil,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
}
return Kasumi