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Module:Data/Ship/Houshou
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Revision as of 23:43, 25 September 2015 by com>CkwngBot (Adding _remodel_development_material)
Documentation for this module may be created at Module:Data/Ship/Houshou/doc
--Categories:
--[[Category:Player ship modules]]
local Houshou = {
[""] = {
_name = "Houshou",
_rarity = 3,
_api_id = 89,
_id = 25,
_true_id = false,
_japanese_name = "鳳翔",
_reading = "ほうしょう",
_class = "Houshou",
_class_number = 1,
_type = 7,
_hp = 30,
_hp_max = 49,
_firepower = 0,
_firepower_max = 19,
_firepower_mod = false,
_armor = 15,
_armor_max = 39,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 24,
_evasion_max = 39,
_aa = 10,
_aa_max = 29,
_aa_mod = 1,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 32,
_los_max = 69,
_range = 1,
_luck = 20,
_luck_max = 69,
_luck_mod = false,
_buildable = true,
_buildable_lsc = false,
_build_time = 120,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Houshou/Kai",
_fuel = 25,
_ammo = 25,
_scrap_fuel = 2,
_scrap_ammo = 1,
_scrap_steel = 12,
_scrap_baux = 1,
_equipment = {
{equipment = "Type 99 Dive Bomber", size = 8},
{equipment = false, size = 11},
},
},
["Kai"] = {
_name = "Houshou",
_suffix = "Kai",
_rarity = 4,
_api_id = 285,
_id = 25,
_true_id = 1385,
_battle_card_extension = "png",
_battle_card_damaged_extension = "png",
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "鳳翔改",
_reading = "ほうしょうかい",
_class = "Houshou",
_class_number = 1,
_type = 7,
_hp = 40,
_hp_max = 59,
_firepower = 0,
_firepower_max = 29,
_firepower_mod = false,
_armor = 25,
_armor_max = 49,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 24,
_evasion_max = 59,
_aa = 15,
_aa_max = 39,
_aa_mod = 2,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 35,
_los_max = 79,
_range = 1,
_luck = 30,
_luck_max = 79,
_luck_mod = false,
_remodel_level = 25,
_remodel_ammo = 150,
_remodel_steel = 350,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Houshou/",
_remodel_to = false,
_fuel = 30,
_ammo = 30,
_scrap_fuel = 3,
_scrap_ammo = 4,
_scrap_steel = 15,
_scrap_baux = 4,
_equipment = {
{equipment = "Type 0 Fighter Model 52", size = 14},
{equipment = "Type 97 Torpedo Bomber", size = 16},
{equipment = false, size = 12},
},
},
class = {
_name = "Houshou",
_class = true,
_base_type = 7,
},
}
return Houshou