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Module:Data/Ship/Shoukaku
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Revision as of 04:41, 25 September 2015 by com>Ckwng (Add _remodel_catapult)
Documentation for this module may be created at Module:Data/Ship/Shoukaku/doc
--Categories:
--[[Category:Player ship modules]]
local Shoukaku = {
[""] = {
_name = "Shoukaku",
_rarity = 5,
_api_id = 110,
_id = 106,
_true_id = false,
_japanese_name = "翔鶴",
_reading = "しょうかく",
_class = "Shoukaku",
_class_number = 1,
_type = 11,
_hp = 62,
_hp_max = 79,
_firepower = 0,
_firepower_max = 39,
_firepower_mod = false,
_armor = 33,
_armor_max = 49,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 36,
_evasion_max = 59,
_aa = 29,
_aa_max = 69,
_aa_mod = 4,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 44,
_los_max = 69,
_range = 1,
_luck = 10,
_luck_max = 49,
_luck_mod = false,
_buildable = true,
_buildable_lsc = true,
_build_time = 360,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Shoukaku/Kai",
_fuel = 55,
_ammo = 55,
_scrap_fuel = 7,
_scrap_ammo = 10,
_scrap_steel = 30,
_scrap_baux = 10,
_equipment = {
{equipment = "Type 0 Fighter Model 21", size = 21},
{equipment = "Type 99 Dive Bomber", size = 21},
{equipment = "Type 97 Torpedo Bomber", size = 21},
{equipment = false, size = 12},
},
},
["Kai"] = {
_name = "Shoukaku",
_suffix = "Kai",
_rarity = 6,
_api_id = 288,
_id = 106,
_true_id = 1388,
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "翔鶴改",
_reading = "しょうかくかい",
_class = "Shoukaku",
_class_number = 1,
_type = 11,
_hp = 75,
_hp_max = 90,
_firepower = 0,
_firepower_max = 39,
_firepower_mod = false,
_armor = 42,
_armor_max = 72,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 38,
_evasion_max = 79,
_aa = 40,
_aa_max = 79,
_aa_mod = 4,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 50,
_los_max = 89,
_range = 1,
_luck = 12,
_luck_max = 89,
_luck_mod = false,
_remodel_level = 30,
_remodel_ammo = 350,
_remodel_steel = 750,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Shoukaku/",
_remodel_to = false,
_fuel = 65,
_ammo = 70,
_scrap_fuel = 7,
_scrap_ammo = 10,
_scrap_steel = 30,
_scrap_baux = 10,
_equipment = {
{equipment = "Type 0 Fighter Model 52", size = 24},
{equipment = "Suisei", size = 24},
{equipment = "12cm 30-tube Rocket Launcher", size = 24},
{equipment = false, size = 12},
},
},
class = {
_name = "Shoukaku",
_class = true,
_base_type = 11,
},
}
return Shoukaku