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Module:NanaminShipInfo
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Documentation for this module may be created at Module:NanaminShipInfo/doc
local getArgs = require('Module:GetArgs')
local Ship = require('Module:Ship')
local Formatting = require('Module:Formatting')
local format = require('Module:StringInterpolation').format
local NanaminShipInfo = {
_sorted_entries = {},
_rows = {},
_table_start = [[{| style="width: 100%; text-align: center;"]],
_row_starter = "|-",
_table_end = [[|}]],
_ship_card_template = [[| style="width: 40%; padding-left: 5%; border-left: 1px solid lightblue;" |<div class="mw-customtoggle-${class}">${ship_card}</div>]],
_level_template = [[| style="width: 10%;" |${level}]],
_embedded_start = [[| colspan="2" |]],
_embedded_table = [[{| class="mw-collapsible mw-collapsed" id="mw-customcollapsible-${name}" style="width: 100%; text-align: left; padding-left: 10%;"
| <b>Class</b>: ${class}
|-
| <b>Extra Leveling</b>: ${extra_levels}
|-
| <b>Notes</b>: ${notes}
|}]],
}
function NanaminShipInfo:sort_arguments(args)
--Support two methods of entry:
---Each value on a separate line
---Each value on the same line, separated by slashes
--Name/Remodel/Level/Extra Leveling
local entry = {}
for _, item in ipairs(args) do
if item == "-" and #entry > 2 then
local ship = Ship(entry[1], entry[2])
local types = {
[2] = "Destroyer",
[3] = "Light Cruiser",
[4] = "Light Cruiser",
[5] = "Heavy Cruiser",
[6] = "Heavy Cruiser",
[7] = "Carrier",
[8] = "Battleship",
[9] = "Battleship",
[10] = "Battleship",
[11] = "Carrier",
[12] = "Battleship",
[13] = "Submarine",
[14] = "Submarine",
[18] = "Carrier",
}
if ship:type() then
local type = types[ship:type()] or "Other"
if not self._sorted_entries[type] then
self._sorted_entries[type] = {}
end
table.insert(self._sorted_entries[type], { [1] = ship, [2] = tonumber(entry[3]), [3] = entry[4], [4] = entry[5] })
end
entry = {}
else
while mw.ustring.find(item, '/') do
local split = mw.ustring.find(item, '/')
local new_entry = mw.ustring.sub(item, 1, split - 1)
if new_entry == "-" then new_entry = "" end
table.insert(entry, new_entry)
item = mw.ustring.sub(item, split + 1)
end
if item == "-" then item = "" end
table.insert(entry, item)
end
end
end
function NanaminShipInfo:embed_table(entry)
if entry[3] == "" then entry[3] = "N/A" end
local name = entry[1]:nick() and entry[1]:nick() or entry[1]:name()
table.insert(self._rows, self._embedded_start)
table.insert(self._rows, format{self._embedded_table,
name = name:gsub(" ", ""),
class = entry[1]:class():name(),
extra_levels = entry[3] or "N/A",
notes = entry[4] or "None",
})
end
function NanaminShipInfo:build_table(class, remove_headers)
if self._sorted_entries[class] ~= nil or class == "All" then
if not remove_headers then
table.insert(self._rows, [[<div style="text-align: center;">]])
table.insert(self._rows, "=" .. class .. "s=")
table.insert(self._rows, [[</div>]])
end
table.insert(self._rows, self._table_start)
local entries = {}
if class == "All" then
for ship_type, entry_table in pairs(self._sorted_entries) do
for _, entry in pairs(entry_table) do
table.insert(entries, entry)
end
end
else
entries = self._sorted_entries[class]
end
table.sort(entries, function(a, b) return a[2] < b[2] end)
local count = 0
for a = #entries, 1, -1 do
count = count + 1
local name = entries[a][1]:nick() and entries[a][1]:nick() or entries[a][1]:name()
local image = string.gsub(entries[a][1]:battle_card(), "FastBB", "BC")
table.insert(self._rows, format{self._ship_card_template,
class = name:gsub(" ", ""),
ship_card = Formatting:format_image{image, align = "left", valign = "center"},
})
table.insert(self._rows, format{self._level_template,
level = entries[a][2],
})
if count % 2 == 0 then
table.insert(self._rows, self._row_starter)
self:embed_table(entries[a + 1])
self:embed_table(entries[a])
table.insert(self._rows, self._row_starter)
elseif a == 1 then
table.insert(self._rows, self._row_starter)
self:embed_table(entries[a])
table.insert(self._rows, self._embedded_start)
end
end
table.insert(self._rows, self._table_end)
end
end
function NanaminShipInfo:build_one(class, remove_headers)
self:build_table(class, remove_headers)
return table.concat(self._rows, "\n")
end
function NanaminShipInfo:build_all()
self:build_table("All", true)
return table.concat(self._rows, "\n")
end
function NanaminShipInfo:Main(args)
self:sort_arguments(args)
--mw.log(self._sorted_entries["Light Cruiser"]["111"][1][1])
table.insert(self._rows, "__NOTOC__")
if args["class"] then return self:build_one(args["class"], args["remove_headers"]) end
if args["all"] then return self:build_all() end
self:build_table("Battleship")
self:build_table("Carrier")
self:build_table("Heavy Cruiser")
self:build_table("Light Cruiser")
self:build_table("Destroyer")
self:build_table("Submarine")
return table.concat(self._rows, "\n")
end
function NanaminShipInfo.Begin(frame)
local args = getArgs{frame = frame:getParent()}
return NanaminShipInfo:Main(args)
end
return NanaminShipInfo