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Sandbox/Fall 2020 E-4

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Revision as of 14:21, 12 December 2020 by Memetails (talk | contribs) (Added a guide for first and second boss (and second boss unlock) based on some initial data and personal testing)
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Sandbox Rules

This sandbox is to be used to construct an event guide for the above mentioned event map. These guides are to all of the following requirements:

  • List of branching unlocking requirements (If there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question)
  • A list of working compositions that work: (These must have possible alternatives for players who may or may not have all ships needed for a specific path)
  • The Path said composition will take (To explain what path the composition will take)
  • A summary or description of what kind of obstacles a composition will face.
  • A description of the boss node, what it consist and a descriptive guide on what the player should consider for a course of action to successfully win the battle.
  • (Optional) Tips to farm to take path to collect certain ships (This will also require a composition, path, and possible description.

Editors are to construct thier own version of thier guide and complete them in a timely fashion.

No other editors are to allowed to edit over other editor's work without the full consent of the editor and his approval to do so.

Several version will be constructed through this page and will be reviewed and approved by the staff/ collaboration committee before being moved for the Summer 2020 Event which it'll be reviewed and updated once more before it can be released.

Overall there will be 3 version of the guide that will be constructed which will include:

  • Preliminary Guide
  • Polished Guide
  • Finalized Guide

With each approval of each version the guide, the said guide will be updated to the main page and construction of the next version will begin.

All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.

Desired Deadline: 12/18/2020 Midnight


Partial Guide (Boss 1 & 2) by Memetails

  • Feel free to edit, but please leave a note here on which Phase was edited

Edits

General Guidelines

E4 is a multi-phase map consisting of two TP Phases followed by a final HP Phase, including unlocks for second and third boss as well as an unlockable shortcut. 3 Bases of LBAS Support are available to you on this map.

Map Phases Breakdown

Phase 1: Clear the TP Gauge

3 Submarines Princess at once! Wowee Zowee!

  • Recommended Fleet: (1BBV+CVL 4DD CL) + (1-2CL 4-5DD)
  • Route: D-E-F-G-I-K-P-Q
  • LBAS: Range 6 (Q), No Airpower on boss Node
  • Notes:
    • Bringing a BBV instead of CVL will give you a second shelling phase, which may be desired to deal with the high HP on the submarines.
    • If aiming for S-Rank victories, you may need to balance your ASW gear and Transport Equipment between the Main and Escort fleet. The Main Fleet will get a second Shelling phase, but the escort may have to attack at night and can damage submarines at night in a Combined Fleet.
    • AACI to deal with the Airstrike is recommended.
    • OASW is strongly recommended, there is the potential for 3 submarines princess at the boss and 2 sub-nodes enroute.
    • There is no Airpower on the Boss, but 2 Air Raid nodes enroute.
    • LoS requirement is around ~23 for guaranteed routing. Random between 16-23.

  • Recommended Fleet: 0-1CVL 0-1CL 4-6DD
  • Route: D-E-F-H-I-M-P-Q
  • LBAS: Range 6 (Q), Range 5(Q), No Airpower on boss Node
  • Notes:
    • Faces 3 sub-nodes and 1 surface battle enroute
    • Avoids any Air Raids so you can equip purely for ASW and Surface Combat
    • Sending 1 base of bombers to M should let you pass the surface battle more consistently with more ASW gear
    • Limited number of attacks on the boss and will likely struggle to reach S-Ranks
    • OASW is extremely recommended
    • There is no Airpower on the Boss, a single Seaplane-Fighter is sufficient to acquire AS
    • LoS requirement is around ~16.

Phase 2: Unlock Second Transport

  • Obtain AS at node K x1
    • The same fleet as the Phase 1 TCF comp can be used. Load full fighters where capable.
    • Loading your LBAS with fighters and doing a fighter sweep may be required to obtain AS.
  • Obtain AS at node A x2
    • Any comps can reach, just load up on fighters.

Phase 3: Second Transport Phase

AA go 'Pew'.

Transport Combined Fleet

  • Recommended Fleet: (2AV 4DD) + (1-2CL 0-1CA 3-5DD) or (AV CAV 4DD) + (1-2CL 4-5DD)
  • Route: D-C-B-A-R-S-U-V-W
  • LBAS: Range 6 (W), Range 5 (U), No Airpower on boss Node
  • Notes:
    • Bring any (F)BB(V) or CV(L/B) will offroute you
    • There are 4 Air Raids and 1 Surface Battle enroute to the boss.
    • It's possible to achieve AD on the Air Raids with enough Seaplane-Fighters (~200 Air Power)
    • AACI to deal with the Airstrike is highly recommended.
    • Sending LBAS to the Boss will likely result in them being shot down.
    • Send a single base of bombers to U to help pass to the boss.
    • The boss has a ~1/3 change of Vanguard formation, likely forcing a night battle to obtain even A-Rank victories.
    • The boss has 295 armor, plan accordingly.

Phase 4: Unlock Final Boss

Phase 5: Unlock Shortcut

Phase 6: Final Boss