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Kancolle Style Vol. 2/Sarah Emi Bridcutt Interview

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Revision as of 14:43, 28 February 2017 by Admiral Mikado (talk | contribs)
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The Following interview was conducted in the Kancolle Style Vol.2 Mook featruring Sarah Emi Bricutt.

Within this 6 page Article, Sarah Emi Bridcutt does an interview and talks about her experience of KanColle, her voice acting career, and other activities she partook.

Interview with Sarah Emi Bridcutt

Japanese English
Page 1
【演声艦隊】

キャストインタビュー
セーラ 恵美 ブリドカット

 数多くの艦娘の中でも、特に個
性が際立つ5人の艦娘を担当す
るブリドカットセーラ恵美さん。
その個性の気になる由来につい
て、アニメ収録やイベントでの出
来事も交えて語っていただいた。

Voice Actor Fleet

Cast Interview
Sarah Emi Bridcutt

Out of many different ship girls Sarah Emi Bridcutt lent her voice to five of them, all of whom have markedly peculiar personalities.
She told us about the origins of those pecularities as well as noteworthy incidents during anime recordings or events.

Page 2
あの人気セリフの誕生経緯が判明!?

――――「艦これ」も3周年を迎えて4年目に入りましたが、
ゲームをプレーされている時や観艦式のような公式ファンイベントなどで、
特に印象的だったことを伺えますでしょうか。

 さまざまな作品でファンの皆さんからお手紙やプレゼントなどを頂くんですけど、
なかでも「艦これ」ではより大きな熱量をいただけるというか、
「このキャラクターが大好きなんです!」という気持ちが伝わってきて、
しかもそれが年を重ねるごとに強くなっていくんですよね。
私が担当させていただいている5隻ですと、たとえば鈴谷なら鈴谷が好き、
というだけではなくて、具体的に「鈴谷のこのセリフが好きなんです!」とか、
「熊野の前に鈴谷がいるような感じが想像できます」といった声をいただけて、
それがすごくありがたいです。

――――「艦これ」観艦式などでも、セリフに対して提督の皆さんは温かい反応を返してくれていましたね。

 そうなんです! 第弐回「艦これ」観艦式の時は熊野をメインでやらせていただいたんですけど、
「とぉおぉう!」というセリフのたびにいい意味での笑いと、すごい盛り上がりをいただけたんですよ。
皆さんの中で熊野がどれだけ認知されていて、なおかつ愛されているのかが伝わってきました。

――――ちなみに「とぉおぉう!」はどんな経緯で生まれたセリフなんでしょうか?

 熊野は育ちのよいお嬢様なんですけど、そんなお嬢様が頑張って頑張りすぎた結果、
なんかヘンになっちゃった、という感じのかけ声でお願いします、と言われまして(笑)。
凛々しいはずのかけ声が、熊野自身もなんだかわからなくなって「とぉおぉう!」になっちゃったんです。

――――期間限定ボイスのほうでも、熊野はお茶目なものが多いようですが。

 節分の恵方巻きで「もごもご」言っていたときは、
最初はもっと一生懸命恵方巻きを食べているイメージで、
セリフも聞こえづらい感じだったのですが「もう少し聞こえやすく、
でも頬張ってる感じは残してお願いします」
という指示をいただいたりとか・・・・・・。

――――鈴谷と熊野の絡みも増えてきていますよね。

 期間限定ボイスなどで、それぞれのセリフで相手のことしゃべっていて、
ふたりのかけ合いのようになっているものもあって、
遊びの要素が増えているのは楽しいですね~。

――――今ではすっかり艦娘たちとともに歩んでいる感じがありますが、
初めて収録する際の「艦これ」にはどのようなイメージを持たれましたか?

お話をいただいてから、セリフを収録する前にどんなゲームか検索してみると、
着任するのに順番待ちがあるほど人気がある艦のゲームなんだ!
という印象だったんですけど、台本をいただいて最初に思ったのは
「これは・・・・・・艦?」という感じで(笑)。

――――どう見てもかわいい女の子ですしね。

 擬人化作品っていろいろありますけど
「艦艇が擬人化するとこうなるんだなぁ~」と驚きました。
初めて知るジャンルで、夕張のセリフひとつ取っても、
調べてみると実在した艦艇とこういう風につながっているんだなぁ~とか、
鈴谷の名前は川から来ているんだぁ~とか、
すごく新鮮で、ゲームのボイス収録のお仕事なのに、
すごく勉強させていただいたことが印象深かったです。

――――さまざまな想いを込めてセリフを収録された艦娘たちですが、
ゲーム内で最初に出会えたご担当の艦娘は誰でしたか?

 一番最初は、オール30の建造で来てくれた夕張でした。

――――それは相当運がいいですね!

 それまでは自分の担当する艦がどの子もなかなか来てくれなかったんですけど、
「今日のデイリー任務をやりましょー」ってオール30で建造してみたら、
いきなり金背景だぁ! って鳥肌が立った記憶があります。

The circumstances behind the creation of that popular line have been revealed at last!

-- Now that KanColle has celebrated its third anniversary and entered its fourth year, is there anything that left a particularly lasting impression on you when, for example, playing the game or attending offical fan events like the Naval Reviews, and that you would like to share with us?

I've received letters, presents etc. from fans of many different franchises, but even among them nothing makes me witness a bigger burning passion than KanColle, like, I can really feel it when people tell me "I love this character!", and that passion gets even stronger over the years, you know.
Taking the five girls I voiced as an example, let's say Suzuya, people don't just tell me that they love Suzuya, they're really specific, like "I love this one line of her!" or "I can totally imagine how Suzuya's there right in front of Kumano!", which I really appreciate.

-- Even at events such as the KanColle Naval Reviews the admirals responded with affection to those lines, didn't they?

They sure did! At the Second KanColle Naval Review I was mainly playing as Kumano, and whenever I shouted the line "Wooooo↑ooooah↓!" the crowd just went nuts and laughed.
I could tell just how much Kumano is recognised by them, not to mention loved.

-- Speaking of which, how did the line "Wooooo↑ooooah↓!" come into being in the first place?

I was basically told "Kumano is a well-bred girl from a rich family, but also such a try-hard that she ended up being kinda weird, so please give us a shout with all that in mind, if you will". *laughs*
It was supposed to sound dignified, but also as if not even Kumano herself knew what she was doing, so it ended up as "Wooooo↑ooooah↓!".

-- Kumano also has many limited-time voice lines where she's being playful.

When she was going "Omnomnom" while eating the ehōmaki during Setsubun, I initially imagined her trying really hard to eat it, but the line turned out to be too hard to understand, so I was instructed to "please make it a bit more intelligible, but still sound like your cheeks are stuffed", among other things......

-- There are more and more scenes where both Suzuya and Kumano appear together, aren't there?

The limited-time voice lines, to name an example, had moments where each line had them talking to each other, turning it into something like a conversation between them. That way you have so many more ways to play around with the characters, which is so much fun, don't you think?

-- I'm sure the ship girls have thoroughly become second nature to you by now, but what was your impression of KanColle like back during your first recording sessions?

When I was told about it, I looked it up before starting to work on the voice recordings to see what kind of game it was, and I got the impression that it was a game about warship that apparently was so popular that prospective admirals had to enter a raffle first, but when I got the script my first reaction was something along the lines of "That's...... a ship?". *laughs*

-- Well, they're cute girls no matter how you look at them.

There are many works out there that feature anthropomorphised items, but I was really surprised, like "So that's what warships look like when you turn them into humans...".
It was my first time getting exposed to the genre, so I had these little moments where I could take one of Yūbari's lines and do some research to find out that, a-ha, so that's how her line is related to the actual ship, or when I found out that Suzuya is named after a river, which I found extremely refreshing, and also really impressive how a simple voice recording job for a video game could be so educating.

-- I see you really put your heart and soul into your ship girls' voice line recordings. Which one of them did you get first in the game?

The first one was Yūbari, whom I built with All 30.

-- Now that's some luck!

Until then I didn't have any luck getting even one of my girls, so one day I decided to do the daily quests and hit construction with all 30. I still remember the goose bumps I got when I saw the golden background.

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Special Thanks for Admiral_Mikado for the translation of the article and DNG for providing the article.