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Module:Data/Ship/Scamp
< Module:Data | Ship
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Documentation for this module may be created at Module:Data/Ship/Scamp/doc
return {
[""] = {
_name = "Scamp",
_suffix = false,
_rarity = 6,
_api_id = 299,
_id = 493,
_true_id = false,
_japanese_name = "Scamp",
_reading = "スキャンプ",
_class = nil,
_class_number = nil,
_type = 13,
_hp = 13,
_hp_max = 18,
_firepower = 1,
_firepower_max = 11,
_firepower_mod = false,
_armor = 4,
_armor_max = 20,
_armor_mod = false,
_torpedo = 35,
_torpedo_max = 73,
_torpedo_mod = 2,
_evasion = nil,
_evasion_max = nil,
_aa = 0,
_aa_max = 0,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 11,
_luck_max = 55,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 22,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Scamp/Kai",
_fuel = 10,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 2,
_scrap_baux = 2,
_equipment = {
{equipment = nil, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = {2021, 11, 19},
_availability = nil,
_get_message = "あんたがAdmiral? ふーん。そっか!<br>あたいは、Gato級潜水艦、Scampさ。<br>割と……できるよ? ま、よろしく。",
},
["Kai"] = {
_name = "Scamp",
_suffix = "Kai",
_rarity = 7,
_api_id = 715,
_id = 493,
_true_id = 1715,
_japanese_name = "Scamp改",
_reading = "スキャンプかい",
_class = nil,
_class_number = nil,
_type = 13,
_hp = 17,
_hp_max = 23,
_firepower = 2,
_firepower_max = 13,
_firepower_mod = false,
_armor = 6,
_armor_max = 23,
_armor_mod = false,
_torpedo = 40,
_torpedo_max = 82,
_torpedo_mod = 2,
_evasion = nil,
_evasion_max = nil,
_aa = 0,
_aa_max = 0,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 17,
_luck_max = 72,
_luck_mod = false,
_build_time = 22,
_remodel_level = 50,
_remodel_ammo = 200,
_remodel_steel = 140,
_remodel_development_material = nil,
_remodel_blueprint = nil,
_remodel_catapult = nil,
_remodel_report = nil,
_remodel_from = "Scamp/",
_remodel_to = false,
_fuel = 10,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 2,
_scrap_baux = 3,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 3,
},
}