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Module:Data/Ship/Luigi Torelli
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Documentation for this module may be created at Module:Data/Ship/Luigi Torelli/doc
--Categories:
--[[Category:Player ship modules]]
return {
[""] = {
_name = "Luigi Torelli",
_suffix = false,
_rarity = 4,
_api_id = 535,
_id = 325,
_true_id = false,
_japanese_name = "Luigi Torelli",
_reading = "ルイージトレッリ",
_class = "Marconi",
_class_number = 4,
_type = 13,
_hp = 11,
_hp_max = 21,
_firepower = 2,
_firepower_max = 10,
_firepower_mod = false,
_armor = 5,
_armor_max = 17,
_armor_mod = false,
_torpedo = 18,
_torpedo_max = 62,
_torpedo_mod = 2,
_evasion = nil,
_evasion_max = nil,
_aa = 0,
_aa_max = 18,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 25,
_luck_max = 62,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 22,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Luigi Torelli/Kai",
_fuel = 10,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 2,
_scrap_baux = 1,
_equipment = {
{equipment = false, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = "Jiji",
_implementation_date = {2017, 8, 11},
_availability = nil,
},
["Kai"] = {
_name = "Luigi Torelli",
_suffix = "Kai",
_rarity = 5,
_api_id = 605,
_id = 325,
_true_id = 1505,
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "Luigi Torelli改",
_reading = "ルイージトレッリかい",
_class = "Marconi",
_class_number = 4,
_type = 13,
_hp = 13,
_hp_max = 23,
_firepower = 0,
_firepower_max = 8,
_firepower_mod = false,
_armor = 5,
_armor_max = 18,
_armor_mod = false,
_torpedo = 0,
_torpedo_max = 32,
_torpedo_mod = 2,
_evasion = nil,
_evasion_max = nil,
_aa = 0,
_aa_max = 22,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 30,
_luck_max = 72,
_luck_mod = false,
_build_time = 22,
_remodel_level = 30,
_remodel_ammo = 60,
_remodel_steel = 190,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Luigi Torelli/",
_remodel_to = "UIT-25/",
_fuel = 10,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 2,
_scrap_baux = 1,
_equipment = {
{equipment = false, size = 0},
{equipment = false, size = 0},
},
_voice_flag = 3,
},
["UIT-25"] = "UIT-25/",
["I-504"] = "I-504/",
}