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Module:Data/Ship/Teruzuki
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Revision as of 17:58, 9 August 2015 by com>Ckwng (Blank out remodel level and rarity)
Documentation for this module may be created at Module:Data/Ship/Teruzuki/doc
--Categories:
--[[Category:Player ship modules]]
local Teruzuki = {
[""] = {
_name = "Teruzuki",
_rarity = nil,
_api_id = nil,
_id = nil,
_true_id = false,
_japanese_name = "照月",
_reading = "てるづき",
_class = "Akizuki",
_class_number = 2,
_type = 2,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = false,
_armor = nil,
_armor_max = nil,
_armor_mod = 1,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = 3,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = nil,
_luck_max = nil,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 30,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Teruzuki/Kai",
_fuel = 20,
_ammo = 25,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 6,
_scrap_baux = 1,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
["Kai"] = {
_name = "Teruzuki",
_suffix = "Kai",
_rarity = nil,
_api_id = false,
_id = false,
_true_id = false,
_cg_reference = "Teruzuki/",
_cg_damaged_reference = "Teruzuki/",
_japanese_name = "照月改",
_reading = "てるづきかい",
_class = "Akizuki",
_class_number = 2,
_type = 2,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = 1,
_armor = nil,
_armor_max = nil,
_armor_mod = 1,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = 3,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = nil,
_luck_max = nil,
_luck_mod = false,
_remodel_level = nil,
_remodel_ammo = nil,
_remodel_steel = nil,
_remodel_blueprint = false,
_remodel_from = "Teruzuki/",
_remodel_to = false,
_fuel = 20,
_ammo = 25,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 6,
_scrap_baux = 1,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
}
return Teruzuki