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Module:Data/Ship/Asashio
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Documentation for this module may be created at Module:Data/Ship/Asashio/doc
--Categories:
--[[Category:Player ship modules]]
local Asashio = {
[""] = {
_name = "Asashio",
_rarity = 3,
_api_id = 95,
_id = 85,
_true_id = false,
_japanese_name = "朝潮",
_reading = "あさしお",
_class = "Asashio",
_class_number = 1,
_type = 2,
_hp = 16,
_hp_max = 33,
_firepower = 10,
_firepower_max = 29,
_firepower_mod = 1,
_armor = 6,
_armor_max = 19,
_armor_mod = false,
_torpedo = 24,
_torpedo_max = 79,
_torpedo_mod = 1,
_evasion = 43,
_evasion_max = 79,
_aa = 12,
_aa_max = 39,
_aa_mod = false,
_asw = 21,
_asw_max = 49,
_speed = 10,
_los = 5,
_los_max = 19,
_range = 1,
_luck = 12,
_luck_max = 49,
_luck_mod = false,
_buildable = true,
_buildable_lsc = false,
_build_time = 22,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Asashio/Kai",
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 5,
_scrap_baux = false,
_equipment = {
{equipment = "12.7cm Twin Gun Mount", size = 0},
{equipment = "61cm Quadruple Torpedo Mount", size = 0},
},
},
["Kai"] = {
_name = "Asashio",
_suffix = "Kai",
_rarity = 4,
_api_id = 248,
_id = 85,
_true_id = 1348,
_battle_card_extension = "png",
_battle_card_damaged_extension = "png",
_cg_reference = "Asashio/",
_cg_damaged_reference = "Asashio/",
_japanese_name = "朝潮改",
_reading = "あさしおかい",
_class = "Asashio",
_class_number = 1,
_type = 2,
_hp = 31,
_hp_max = 59,
_firepower = 12,
_firepower_max = 49,
_firepower_mod = 1,
_armor = 14,
_armor_max = 49,
_armor_mod = 1,
_torpedo = 28,
_torpedo_max = 79,
_torpedo_mod = 1,
_evasion = 46,
_evasion_max = 89,
_aa = 16,
_aa_max = 49,
_aa_mod = 1,
_asw = 24,
_asw_max = 59,
_speed = 10,
_los = 8,
_los_max = 39,
_range = 1,
_luck = 12,
_luck_max = 59,
_luck_mod = false,
_remodel_level = 20,
_remodel_ammo = 100,
_remodel_steel = 100,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Asashio/",
_remodel_to = "Asashio/Kai Ni",
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 10,
_scrap_baux = false,
_equipment = {
{equipment = "10cm Twin High-angle Gun Mount", size = 0},
{equipment = "61cm Quadruple (Oxygen) Torpedo Mount", size = 0},
{equipment = false, size = 0},
},
},
["Kai Ni"] = {
_name = "Asashio",
_suffix = "Kai Ni",
_rarity = 6,
_api_id = 463,
_id = 263,
_true_id = false,
_japanese_name = "朝潮改二",
_reading = "あさしおかいに",
_class = "Asashio",
_class_number = 1,
_type = 2,
_hp = 31,
_hp_max = 53,
_firepower = 18,
_firepower_max = 68,
_firepower_mod = 2,
_armor = 14,
_armor_max = 52,
_armor_mod = 1,
_torpedo = 36,
_torpedo_max = 92,
_torpedo_mod = 2,
_evasion = 49,
_evasion_max = 90,
_aa = 22,
_aa_max = 60,
_aa_mod = 1,
_asw = nil, -- 26 or 27
_asw_max = 59,
_speed = 10,
_los = 11,
_los_max = 56,
_range = 1,
_luck = 17,
_luck_max = 70,
_luck_mod = false,
_remodel_level = 70,
_remodel_ammo = 360,
_remodel_steel = 390,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Asashio/Kai",
_remodel_to = "Asashio/Kai Ni D",
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 10,
_scrap_baux = false,
_equipment = {
{equipment = false, size = 0},
{equipment = false, size = 0},
{equipment = false, size = 0},
},
},
["Kai Ni D"] = {
_name = "Asashio",
_suffix = "Kai Ni D",
_rarity = 7,
_api_id = 468,
_id = 268,
_true_id = false,
_japanese_name = "朝潮改二丁",
_reading = "あさしおかいにてい",
_class = "Asashio",
_class_number = 1,
_type = 2,
_hp = 34,
_hp_max = 59,
_firepower = 12,
_firepower_max = 52,
_firepower_mod = 2,
_armor = 15,
_armor_max = 55,
_armor_mod = 1,
_torpedo = 36,
_torpedo_max = 86,
_torpedo_mod = 2,
_evasion = 47,
_evasion_max = 88,
_aa = 30,
_aa_max = 74,
_aa_mod = 1,
_asw = 45,
_asw_max = 89,
_speed = 10,
_los = 10,
_los_max = 55,
_range = 1,
_luck = 17,
_luck_max = 70,
_luck_mod = false,
_remodel_level = 85,
_remodel_ammo = 390,
_remodel_steel = 360,
_remodel_development_material = nil,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Asashio/Kai Ni",
_remodel_to = "Asashio/Kai Ni",
_remodel_to_level = 85,
_remodel_to_ammo = 360,
_remodel_to_steel = 390,
_remodel_to_development_material = nil,
_remodel_to_blueprint = false,
_remodel_to_catapult = false,
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 10,
_scrap_baux = false,
_equipment = {
{equipment = false, size = 0},
{equipment = false, size = 0},
{equipment = false, size = 0},
},
},
class = {
_name = "Asashio",
_class = true,
_base_type = 2,
},
}
return Asashio