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Module:Data/Ship/I-19
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Revision as of 14:41, 15 September 2016 by com>大淀 (Fixing seiyuu and artist)
Documentation for this module may be created at Module:Data/Ship/I-19/doc
--Categories:
--[[Category:Player ship modules]]
local I_19 = {
[""] = {
_name = "I-19",
_nick = "Iku",
_rarity = 4,
_api_id = 191,
_id = 123,
_true_id = false,
_japanese_name = "伊19",
_japanese_nick = "イク",
_reading = "い19",
_reading_nick = false,
_class = "Junsen Type B",
_class_number = 3,
_type = 13,
_hp = 14,
_hp_max = 19,
_firepower = 2,
_firepower_max = 9,
_firepower_mod = false,
_armor = 4,
_armor_max = 18,
_armor_mod = false,
_torpedo = 36,
_torpedo_max = 79,
_torpedo_mod = 2,
_evasion = 12,
_evasion_max = 36,
_aa = 0,
_aa_max = false,
_aa_mod = false,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 10,
_los_max = 39,
_range = 1,
_luck = 12,
_luck_max = 49,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 22,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "I-19/Kai",
_fuel = 10,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 2,
_scrap_baux = 1,
_equipment = {
{equipment = false, size = 0},
},
_voice_actor = "Misato",
_artist = "Shobon",
_implementation_date = {2013, 11, 1},
_availability = {"drop", "event_reward", event_reward = {{2013, 10, 1}}},
},
["Kai"] = {
_name = "I-19",
_nick = "Iku",
_suffix = "Kai",
_rarity = 5,
_api_id = 401,
_id = 123,
_true_id = 1501,
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "伊19改",
_japanese_nick = "イク",
_reading = "い19かい",
_reading_nick = false,
_class = "Junsen Type B",
_class_number = 3,
_type = 14,
_hp = 18,
_hp_max = 24,
_firepower = 3,
_firepower_max = 12,
_firepower_mod = false,
_armor = 5,
_armor_max = 19,
_armor_mod = false,
_torpedo = 42,
_torpedo_max = 89,
_torpedo_mod = 2,
_evasion = 13,
_evasion_max = 49,
_aa = 0,
_aa_max = false,
_aa_mod = 1,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 15,
_los_max = 39,
_range = 1,
_luck = 13,
_luck_max = 59,
_luck_mod = false,
_remodel_level = 50,
_remodel_ammo = 200,
_remodel_steel = 140,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "I-19/",
_remodel_to = false,
_fuel = 10,
_ammo = 25,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 2,
_scrap_baux = 2,
_equipment = {
{equipment = false, size = 1},
{equipment = false, size = 1},
},
},
}
return I_19