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Module:Data/Ship/Akagi
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Revision as of 00:20, 25 September 2015 by com>Ckwng (Add _remodel_catapult)
Documentation for this module may be created at Module:Data/Ship/Akagi/doc
--Categories:
--[[Category:Player ship modules]]
local Akagi = {
[""] = {
_name = "Akagi",
_rarity = 6,
_api_id = 83,
_id = 6,
_true_id = false,
_battle_card_extension = "png",
_battle_card_damaged_extension = "png",
_japanese_name = "赤城",
_reading = "あかぎ",
_class = "Akagi",
_class_number = 1,
_type = 11,
_hp = 69,
_hp_max = 79,
_firepower = 0,
_firepower_max = 39,
_firepower_mod = false,
_armor = 28,
_armor_max = 54,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 28,
_evasion_max = 49,
_aa = 32,
_aa_max = 69,
_aa_mod = 5,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 44,
_los_max = 69,
_range = 1,
_luck = 12,
_luck_max = 49,
_luck_mod = false,
_buildable = true,
_buildable_lsc = true,
_build_time = 270,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Akagi/Kai",
_fuel = 60,
_ammo = 55,
_scrap_fuel = 8,
_scrap_ammo = 12,
_scrap_steel = 30,
_scrap_baux = 7,
_equipment = {
{equipment = "Type 0 Fighter Model 21", size = 18},
{equipment = "Type 99 Dive Bomber", size = 18},
{equipment = "Type 97 Torpedo Bomber", size = 27},
{equipment = false, size = 10},
},
},
["Kai"] = {
_name = "Akagi",
_suffix = "Kai",
_rarity = 7,
_api_id = 277,
_id = 6,
_true_id = 1377,
_battle_card_extension = "png",
_battle_card_damaged_extension = "png",
_cg_reference = "Akagi/",
_cg_damaged_reference = "Akagi/",
_japanese_name = "赤城改",
_reading = "あかぎかい",
_class = "Akagi",
_class_number = 1,
_type = 11,
_hp = 77,
_hp_max = 92,
_firepower = 0,
_firepower_max = 49,
_firepower_mod = false,
_armor = 40,
_armor_max = 79,
_armor_mod = 4,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 28,
_evasion_max = 69,
_aa = 35,
_aa_max = 79,
_aa_mod = 5,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 50,
_los_max = 89,
_range = 1,
_luck = 12,
_luck_max = 59,
_luck_mod = false,
_remodel_level = 30,
_remodel_ammo = 300,
_remodel_steel = 700,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Akagi/",
_remodel_to = false,
_fuel = 75,
_ammo = 75,
_scrap_fuel = 10,
_scrap_ammo = 15,
_scrap_steel = 35,
_scrap_baux = 12,
_equipment = {
{equipment = "Type 0 Fighter Model 52", size = 20},
{equipment = "Suisei", size = 20},
{equipment = "Type 97 Torpedo Bomber", size = 32},
{equipment = false, size = 10},
},
},
class = {
_name = "Akagi",
_class = true,
_base_type = 11,
},
}
return Akagi