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Module:Data/Enemy/Harbour Princess

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< Module:Data
Revision as of 07:10, 3 April 2018 by com>Battlecruiser (Form II's LOS is probably 120 (from Vita Ver.), and the value 100 may be misleading. Should we set the unobtainable attributes same as Vita's or nil?)
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Documentation for this module may be created at Module:Data/Enemy/Harbour Princess/doc

--Categories:
--[[Category: Enemy boss ship modules]]

local Harbour_Princess = {
	[""] = {
		_name = "Harbour Princess",
		_rarity = 8,
		_back = -11,
		_api_id = 573,
		_id = 573,
		_japanese_name = "港湾棲姫",
		_reading = "こうわんせいき",
		_type = 10,
		_hp = 380,
		_firepower = 100,
		_armor = 135,
		_torpedo = 0,
		_evasion = 1,
		_aa = 150,
		_asw = 0,
		_speed = 0,
		_los = 100,
		_range = 2,
		_luck = 20,
		_installation = true,
		_equipment = {
		    {equipment = "Abyssal Fighter Mark.III", size = 80},
		    {equipment = "Abyssal Dive Bomber Mark.II", size = 80},
		    {equipment = "Abyssal Torpedo Bomber Mark.II", size = 80},
		    {equipment = "Abyssal Torpedo Bomber Mark.II", size = 80},
		},
	},
	["II"] = {
		_name = "Harbour Princess",
		_suffix = "II",
		_display_suffix = "II (Final Form)",
		_rarity = 8,
		_back = -11,
		_api_id = 613,
		_id = 613,
		_japanese_name = "港湾棲姫",
		_reading = "こうわんせいき",
		_type = 10,
		_hp = 490,
		_firepower = 180,
		_armor = 177,
		_torpedo = 0,
		_evasion = 37,
		_aa = 170,
		_asw = 0,
		_speed = 0,
		_los = 120,
		_range = 3,
		_luck = 65,
		_installation = true,
		_equipment = {
		    {equipment = "15inch Coastal Artillery", size = 0},
		    {equipment = "15inch Coastal Artillery", size = 0},
		    {equipment = "Deterioration Armor Piercing Shell", size = 0},
		    {equipment = "Abyssal Revenge Torpedo Bomber", size = 180},
		},
	},
	["Final"] = "/II",
	["EO"] = "/II",
}
 
return Harbour_Princess