https://docs.google.com/spreadsheets/d/1tEqI13g2LmzR0L8N-I39W6mgmAyc8DxJ-R0_qlEkjlQ/edit?gid=1505561028#gid=1505561028
Trigger Rate Formula 1 [1]
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[math]\displaystyle{ \text{P}_\text{0} = 3.2 - 0.2 \times \text{K} - \text{N}_\text{Generator} }[/math]
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- If [math]\displaystyle{ \text{Luck}_\text{flag} ≥ 1 \text{ & } \text{N}_\text{Generator} ≥ 3 }[/math], then [math]\displaystyle{ \text{P}_\text{0} = 0 }[/math]
[math]\displaystyle{ \text{K} = \bigg\lceil \sqrt{ \text{Luck}_\text{flag} } + 0.3 \times \bigstar_\text{base} + 0.5 \times \bigstar_\text{Kai} \bigg\rceil }[/math]
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[math]\displaystyle{ \text{N}_\text{Generator} = 1 }[/math]
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[math]\displaystyle{ \text{N}_\text{Generator} = 2 }[/math]
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[math]\displaystyle{ \text{N}_\text{Generator} ≥ 3 }[/math]
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[math]\displaystyle{ \begin{align}
\text{P}_\text{1} = 1 - \text{P}_\text{0} \\
\text{P}_\text{2} = 0 \\
\text{P}_\text{3} = 0
\end{align} }[/math]
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[math]\displaystyle{ \begin{align}
\text{P}_\text{1} = 1 - \text{P}_\text{0} - \text{P}_\text{2} \\
\text{P}_\text{2} = 0.5 \times ( 1 - \text{P}_\text{0} ) \times ( \text{K} + 2 ) \\
\text{P}_\text{3} = 0
\end{align} }[/math]
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[math]\displaystyle{ \begin{align}
\text{P}_\text{1} = 1 - \text{P}_\text{2} - \text{P}_\text{3} \\
\text{P}_\text{2} = mini ( 0.3 ; 1 - \text{P}_\text{3}) \\
\text{P}_\text{3} = X \times \text{K} + 0.15 \times ( \text{N} - 3 )
\end{align} }[/math]
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- The X coefficient is unclear yet, being about 0.04~0.045.
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- With
- [math]\displaystyle{ \text{P}_\text{0}, \text{P}_\text{1}, \text{P}_\text{2}, \text{P}_\text{3} }[/math] the respective rates for the trigger of smokes levels 0 to 3,
- [math]\displaystyle{ \text{N}_\text{Generator} }[/math] the amount of Smoke Generators (counted twice for the Kai one),
- [math]\displaystyle{ \text{Luck}_\text{flag} }[/math] the flagship's luck,
- [math]\displaystyle{ \bigstar_\text{base} }[/math] the total improvement level of the base generators,
- [math]\displaystyle{ \bigstar_\text{Kai} }[/math] the total improvement level of the Kai generators,
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Trigger Rate Formula 2 [2]
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[math]\displaystyle{ \text{N}_\text{Generator} = 1 }[/math]
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[math]\displaystyle{ \text{N}_\text{Generator} = 2 }[/math]
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[math]\displaystyle{ \text{N}_\text{Generator} ≥ 3 }[/math]
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[math]\displaystyle{ \begin{align}
\text{Level 1}_\text{Rate %} = ? \\
\text{Level 2}_\text{Rate %} = ? \\
\text{Level 3}_\text{Rate %} = ?
\end{align} }[/math]
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[math]\displaystyle{ \begin{align}
\text{Level 1}_\text{Rate %} = ? \\
\text{Level 2}_\text{Rate %} = 3 \times \bigg\lceil 5 \times \text{N}_\text{Generator} + 1.5 \times \sqrt{ \text{Luck}_\text{flag} } + 0.3 \times \bigstar_\text{base} + 0.5 \times \bigstar_\text{Kai} - 5 \bigg\rceil + 1 \\
\text{Level 3}_\text{Rate %} = ?
\end{align} }[/math]
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[math]\displaystyle{ \begin{align}
\text{Level 1}_\text{Rate %} = 100 - \text{Level 2}_\text{Rate %} - \text{Level 3}_\text{Rate %} \\
\text{Level 2}_\text{Rate %} = 30 \\
\text{Level 3}_\text{Rate %} = 3 \times \bigg\lceil 5 \times \text{N}_\text{Generator} + 1.5 \times \sqrt{ \text{Luck}_\text{flag} } + 0.3 \times \bigstar_\text{base} + 0.5 \times \bigstar_\text{Kai} - 15 \bigg\rceil + 1
\end{align} }[/math]
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- If [math]\displaystyle{ \text{Level 3}_\text{Rate %} ≥ 70 \text{ %} }[/math], then [math]\displaystyle{ \text{Level 2}_\text{Rate %} }[/math] is reduced for the total of the three rates to be at 100 %.
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- With
- [math]\displaystyle{ \text{N}_\text{Generator} }[/math] the amount of Smoke Generators (counted twice for the Kai one),
- [math]\displaystyle{ \text{Luck}_\text{flag} }[/math] the flagship's luck,
- [math]\displaystyle{ \bigstar_\text{base} }[/math] the total improvement level of the base generators,
- [math]\displaystyle{ \bigstar_\text{Kai} }[/math] the total improvement level of the Kai generators,
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