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Module:Data/Ship/Noumi
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Documentation for this module may be created at Module:Data/Ship/Noumi/doc
-- [[Category:Player ship modules]]
return {
[""] = {
_name = "Noumi",
_suffix = false,
_rarity = 4,
_api_id = 904,
_id = 504,
_true_id = false,
_japanese_name = "能美",
_reading = "のうみ",
_class = "Mikura",
_class_number = 4,
_type = 1,
_hp = 9,
_hp_max = 13,
_firepower = 4,
_firepower_max = 16,
_firepower_mod = 1,
_armor = 4,
_armor_max = 16,
_armor_mod = false,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 41,
_evasion_max = 80,
_aa = 9,
_aa_max = 36,
_aa_mod = false,
_asw = 38,
_asw_max = 80,
_speed = 5,
_los = 3,
_los_max = 13,
_range = 1,
_luck = 13,
_luck_max = 67,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 14,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Noumi/Kai",
_fuel = 10,
_ammo = 10,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = false,
_equipment = {
{equipment = "12cm Single High-angle Gun Mount Model E", size = 0},
{equipment = "25mm Twin Autocannon Mount", size = 0},
},
_voice_flag = 1,
_voice_actor = "Hayashi Rika",
_artist = "acea4",
_implementation_date = {2023, 3, 18},
_availability = { "event_drop" },
},
["Kai"] = {
_name = "Noumi",
_suffix = "Kai",
_rarity = 5,
_api_id = 909,
_id = 509,
_true_id = false,
_japanese_name = "能美改",
_reading = "のうみかい",
_class = "Mikura",
_class_number = 326,
_type = 1,
_hp = 17,
_hp_max = 21,
_firepower = 5,
_firepower_max = 35,
_firepower_mod = 1,
_armor = 7,
_armor_max = 33,
_armor_mod = false,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 52,
_evasion_max = 89,
_aa = 16,
_aa_max = 61,
_aa_mod = 1,
_asw = nil,
_asw_max = 87,
_speed = 5,
_los = nil,
_los_max = 28,
_range = 1,
_luck = 16,
_luck_max = 76,
_luck_mod = false,
_build_time = 14,
_remodel_level = 45,
_remodel_ammo = 125,
_remodel_steel = 90,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_report = false,
_remodel_from = "Noumi/",
_remodel_to = false,
_fuel = 10,
_ammo = 10,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
},
}