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Module:Data/Ship/Brooklyn
< Module:Data | Ship
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Revision as of 09:06, 22 September 2022 by Memetails (talk | contribs) (→Base eva,asw,los (missing max LoS)
Documentation for this module may be created at Module:Data/Ship/Brooklyn/doc
return {
[""] = {
_name = "Brooklyn",
_suffix = false,
_rarity = 5,
_api_id = 896,
_id = 497,
_true_id = false,
_japanese_name = "Brooklyn",
_reading = "ブルックリン",
_class = "Brooklyn",
_class_number = 1,
_type = 3,
_hp = 38,
_hp_max = 56,
_firepower = 29,
_firepower_max = 59,
_firepower_mod = 2,
_armor = 16,
_armor_max = 39,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = 33,
_torpedo_mod = false,
_evasion = 31,
_evasion_max = 67,
_aa = 26,
_aa_max = 70,
_aa_mod = 2,
_asw = 0,
_asw_max = 35,
_speed = 10,
_los = 18,
_los_max = nil,
_range = 2,
_luck = 17,
_luck_max = 77,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 70,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Brooklyn/Kai",
_fuel = 35,
_ammo = 55,
_scrap_fuel = 3,
_scrap_ammo = 3,
_scrap_steel = 13,
_scrap_baux = 2,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 1},
{equipment = nil, size = 3},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = nil,
_availability = nil,
_get_message = "It’s lovely to meet you<br>あたしが、Brooklyn級のnameship、<br>Brooklynよ! 何? 文句……ないよね!",
},
["Kai"] = {
_name = "Brooklyn",
_suffix = "Kai",
_rarity = 6,
_api_id = 722,
_id = 497,
_true_id = 1722,
_japanese_name = "Brooklyn改",
_reading = "ブルックリンかい",
_class = "Brooklyn",
_class_number = 1,
_type = 3,
_hp = 53,
_hp_max = 67,
_firepower = 33,
_firepower_max = 77,
_firepower_mod = 2,
_armor = 26,
_armor_max = 67,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = 39,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 36,
_aa_max = 80,
_aa_mod = 2,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 2,
_luck = 37,
_luck_max = 97,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 70,
_remodel_level = 45,
_remodel_ammo = 400,
_remodel_steel = 480,
_remodel_development_material = nil,
_remodel_blueprint = nil,
_remodel_catapult = nil,
_remodel_report = nil,
_remodel_from = "Brooklyn/",
_remodel_to = false,
_fuel = 35,
_ammo = 60,
_scrap_fuel = 4,
_scrap_ammo = 7,
_scrap_steel = 17,
_scrap_baux = 2,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 2},
{equipment = nil, size = 4},
},
_voice_flag = 3,
},
class = {
_name = "Brooklyn",
_class = true,
_base_type = 3,
},
}